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 Author: SnugWuls View Messages Posted By SnugWuls
 Posted: Apr 29, 2022 15:17
 Subject: Re: "Visibility Inspection" Button in Studio
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SnugWuls (39)

Location:  USA, Virginia
Member Since Contact Type Status
Apr 2, 2013 Contact Member Buyer
Buying Privileges - OK
In Suggestions, psusaxman2000 writes:
  In Suggestions, SnugWuls writes:
  As a follow-up to my previous suggestion for the "Any Color" option in Studio/Bricklink,
I would love to see a "visibility inspection" (or "visibility analysis") button
you can press to identify all the bricks that are completely closed off from
the exterior and thus hidden from view. These "hidden" interior bricks do not
require any special colors to be picked out because no one can seem them, and
people would normally want to buy whatever color is the cheapest on Bricklink.

Currently it is possible to manually distinguish these interior elements by setting
them to one specific color (for example, bright pink so it stands out), but it
is tedious to manually designate them during build. Also, as you continue to
iterate your models, what you have previously designated as "hidden" bricks may
later become visible and vice versa, which introduces human error. With the proposed
"visibility inspection" button, you can just hit the button after the design
is finalized, select all the "hidden" bricks, and change them all to your own
"hidden bricks color" of choice, or in case my other suggestion for the "any
color" option is implemented, they can be designated as "any color," so it's
easy to find the cheapest bricks on Bricklink regardless of color.

Additionally, a user option may be provided so that the user can specify what
qualifies as a "hidden" element. Oftentimes, even when two Lego plates are butting
against each other (especially at an angle), there is a very small microscopic
gap between the two, through which another interior brick can be seen through.
These microscopic gaps are always present (even in official Lego sets) because
of the innate margin of error or give (usually like 0.1-0.2 millimeters) that
is built into all Lego elements. The "visibility inspection" button can be designed
to take these factors into account and also let the user decide how granular
you want to be when deciding what is visible and what is not.

You should post this in the dedicated STUDIO forum:
https://forum.bricklink.com/

Oops, sorry. I resubmitted all my suggestions in the Studio forum. Thanks.
 Author: psusaxman2000 View Messages Posted By psusaxman2000
 Posted: Apr 29, 2022 14:58
 Subject: Re: Brick "Resize" Button
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psusaxman2000 (291)

Location:  USA, Pennsylvania
Member Since Contact Type Status
Apr 19, 2020 Contact Member Seller
Buying Privileges - OKSelling Privileges - OK
Store: Bricktopulous
In Suggestions, SnugWuls writes:
  I would love to see a "resize" button that I can use to easily lengthen or shorten
bricks in-place. For example, if I used a 1x4x1 brick in my model but decided
to swap it out for a longer 1x6x1 brick, I would love to be able to just click
the "resize" button, which would make arrows appear in 6 different directions)
and elongate or shorten an existing brick in any of the three axes to obtain
the longer brick instead of having to delete the old brick, hunt down the new
brick in the menu, and place the new brick. Same goes to plates, tiles, liftarms,
etc. that are each just essentially the same "families" of elements that come
in many different sizes. Resizing the "height" might be a little tricker but
being able to resize in-place in the lateral axes would be great.

You should post this in the dedicated STUDIO forum:
https://forum.bricklink.com/
 Author: psusaxman2000 View Messages Posted By psusaxman2000
 Posted: Apr 29, 2022 14:57
 Subject: Re: "Any Color" Option in Studio
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psusaxman2000 (291)

Location:  USA, Pennsylvania
Member Since Contact Type Status
Apr 19, 2020 Contact Member Seller
Buying Privileges - OKSelling Privileges - OK
Store: Bricktopulous
In Suggestions, SnugWuls writes:
  I think it would be great to have an "any color" (or "unspecified" or "undecided")
option. For many elements that eventually become hidden inside your model (e.g.,
skeletal structures), it doesn't matter what color they are. However, depending
on what color you choose, the cost of ordering bricks from Bricklink later on
can fluctuate drastically. I don't want to worry about "what is the cheapest
color for this particular brick" in the middle of designing my model every time
I'm picking out a brick that will not be visible. One thing I do right now
is just pick out a random color (some obscure color you're not going to use
anywhere else) and designate that color to all your hidden colors, so I can worry
about picking colors later, but this doesn't give me a realistic cost estimate
while I'm building a model. I want an "any color" option (essentially meaning
"I don't care what color this is as long as it's the cheapest color)
for your bricks and the cost estimate to reflect the cheapest price regardless
of color. The "any color" brick can show up as hashed or checkered in your screen
to indicate its unspecified status. This will also help when I share my .io file
with someone, and they will be able to make a better and more up-to-date purchasing
decision by knowing which bricks will end up being hidden from view and can be
thus purchased in any color. Ideally, this feature would be implemented both
on Studio and Bricklink.

You should post this in the dedicated STUDIO forum:
https://forum.bricklink.com/
 Author: psusaxman2000 View Messages Posted By psusaxman2000
 Posted: Apr 29, 2022 14:57
 Subject: Re: "Visibility Inspection" Button in Studio
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psusaxman2000 (291)

Location:  USA, Pennsylvania
Member Since Contact Type Status
Apr 19, 2020 Contact Member Seller
Buying Privileges - OKSelling Privileges - OK
Store: Bricktopulous
In Suggestions, SnugWuls writes:
  As a follow-up to my previous suggestion for the "Any Color" option in Studio/Bricklink,
I would love to see a "visibility inspection" (or "visibility analysis") button
you can press to identify all the bricks that are completely closed off from
the exterior and thus hidden from view. These "hidden" interior bricks do not
require any special colors to be picked out because no one can seem them, and
people would normally want to buy whatever color is the cheapest on Bricklink.

Currently it is possible to manually distinguish these interior elements by setting
them to one specific color (for example, bright pink so it stands out), but it
is tedious to manually designate them during build. Also, as you continue to
iterate your models, what you have previously designated as "hidden" bricks may
later become visible and vice versa, which introduces human error. With the proposed
"visibility inspection" button, you can just hit the button after the design
is finalized, select all the "hidden" bricks, and change them all to your own
"hidden bricks color" of choice, or in case my other suggestion for the "any
color" option is implemented, they can be designated as "any color," so it's
easy to find the cheapest bricks on Bricklink regardless of color.

Additionally, a user option may be provided so that the user can specify what
qualifies as a "hidden" element. Oftentimes, even when two Lego plates are butting
against each other (especially at an angle), there is a very small microscopic
gap between the two, through which another interior brick can be seen through.
These microscopic gaps are always present (even in official Lego sets) because
of the innate margin of error or give (usually like 0.1-0.2 millimeters) that
is built into all Lego elements. The "visibility inspection" button can be designed
to take these factors into account and also let the user decide how granular
you want to be when deciding what is visible and what is not.

You should post this in the dedicated STUDIO forum:
https://forum.bricklink.com/
 Author: DPB View Messages Posted By DPB
 Posted: Apr 29, 2022 14:55
 Subject: Re: "Visibility Inspection" Button in Studio
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DPB (1448)

Location:  USA, Washington
Member Since Contact Type Status Collage
May 29, 2001 Contact Member Seller
Buying Privileges - OKSelling Privileges - OK
View Collage Pic
Store Closed Store: Deep Purple Brick
In Suggestions, SnugWuls writes:
  As a follow-up to my previous suggestion for the "Any Color" option in Studio/Bricklink,
I would love to see a "visibility inspection" (or "visibility analysis") button
you can press to identify all the bricks that are completely closed off from
the exterior and thus hidden from view. These "hidden" interior bricks do not
require any special colors to be picked out because no one can seem them, and
people would normally want to buy whatever color is the cheapest on Bricklink.

Currently it is possible to manually distinguish these interior elements by setting
them to one specific color (for example, bright pink so it stands out), but it
is tedious to manually designate them during build. Also, as you continue to
iterate your models, what you have previously designated as "hidden" bricks may
later become visible and vice versa, which introduces human error. With the proposed
"visibility inspection" button, you can just hit the button after the design
is finalized, select all the "hidden" bricks, and change them all to your own
"hidden bricks color" of choice, or in case my other suggestion for the "any
color" option is implemented, they can be designated as "any color," so it's
easy to find the cheapest bricks on Bricklink regardless of color.

Additionally, a user option may be provided so that the user can specify what
qualifies as a "hidden" element. Oftentimes, even when two Lego plates are butting
against each other (especially at an angle), there is a very small microscopic
gap between the two, through which another interior brick can be seen through.
These microscopic gaps are always present (even in official Lego sets) because
of the innate margin of error or give (usually like 0.1-0.2 millimeters) that
is built into all Lego elements. The "visibility inspection" button can be designed
to take these factors into account and also let the user decide how granular
you want to be when deciding what is visible and what is not.

Love your enthusiasm!

You will surely get more views and possible responses if you were to ask these
questions in the dedicated Designer Forum.

Thanks for speaking up!

dpb
 Author: SnugWuls View Messages Posted By SnugWuls
 Posted: Apr 29, 2022 14:51
 Subject: "Visibility Inspection" Button in Studio
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SnugWuls (39)

Location:  USA, Virginia
Member Since Contact Type Status
Apr 2, 2013 Contact Member Buyer
Buying Privileges - OK
As a follow-up to my previous suggestion for the "Any Color" option in Studio/Bricklink,
I would love to see a "visibility inspection" (or "visibility analysis") button
you can press to identify all the bricks that are completely closed off from
the exterior and thus hidden from view. These "hidden" interior bricks do not
require any special colors to be picked out because no one can seem them, and
people would normally want to buy whatever color is the cheapest on Bricklink.

Currently it is possible to manually distinguish these interior elements by setting
them to one specific color (for example, bright pink so it stands out), but it
is tedious to manually designate them during build. Also, as you continue to
iterate your models, what you have previously designated as "hidden" bricks may
later become visible and vice versa, which introduces human error. With the proposed
"visibility inspection" button, you can just hit the button after the design
is finalized, select all the "hidden" bricks, and change them all to your own
"hidden bricks color" of choice, or in case my other suggestion for the "any
color" option is implemented, they can be designated as "any color," so it's
easy to find the cheapest bricks on Bricklink regardless of color.

Additionally, a user option may be provided so that the user can specify what
qualifies as a "hidden" element. Oftentimes, even when two Lego plates are butting
against each other (especially at an angle), there is a very small microscopic
gap between the two, through which another interior brick can be seen through.
These microscopic gaps are always present (even in official Lego sets) because
of the innate margin of error or give (usually like 0.1-0.2 millimeters) that
is built into all Lego elements. The "visibility inspection" button can be designed
to take these factors into account and also let the user decide how granular
you want to be when deciding what is visible and what is not.
 Author: SnugWuls View Messages Posted By SnugWuls
 Posted: Apr 29, 2022 14:36
 Subject: "Any Color" Option in Studio
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SnugWuls (39)

Location:  USA, Virginia
Member Since Contact Type Status
Apr 2, 2013 Contact Member Buyer
Buying Privileges - OK
I think it would be great to have an "any color" (or "unspecified" or "undecided")
option. For many elements that eventually become hidden inside your model (e.g.,
skeletal structures), it doesn't matter what color they are. However, depending
on what color you choose, the cost of ordering bricks from Bricklink later on
can fluctuate drastically. I don't want to worry about "what is the cheapest
color for this particular brick" in the middle of designing my model every time
I'm picking out a brick that will not be visible. One thing I do right now
is just pick out a random color (some obscure color you're not going to use
anywhere else) and designate that color to all your hidden colors, so I can worry
about picking colors later, but this doesn't give me a realistic cost estimate
while I'm building a model. I want an "any color" option (essentially meaning
"I don't care what color this is as long as it's the cheapest color)
for your bricks and the cost estimate to reflect the cheapest price regardless
of color. The "any color" brick can show up as hashed or checkered in your screen
to indicate its unspecified status. This will also help when I share my .io file
with someone, and they will be able to make a better and more up-to-date purchasing
decision by knowing which bricks will end up being hidden from view and can be
thus purchased in any color. Ideally, this feature would be implemented both
on Studio and Bricklink.
 Author: SnugWuls View Messages Posted By SnugWuls
 Posted: Apr 29, 2022 14:33
 Subject: Re: Brick "Resize" Button
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SnugWuls (39)

Location:  USA, Virginia
Member Since Contact Type Status
Apr 2, 2013 Contact Member Buyer
Buying Privileges - OK
In Suggestions, SnugWuls writes:
  I would love to see a "resize" button that I can use to easily lengthen or shorten
bricks in-place. For example, if I used a 1x4x1 brick in my model but decided
to swap it out for a longer 1x6x1 brick, I would love to be able to just click
the "resize" button, which would make arrows appear in 6 different directions)
and elongate or shorten an existing brick in any of the three axes to obtain
the longer brick instead of having to delete the old brick, hunt down the new
brick in the menu, and place the new brick. Same goes to plates, tiles, liftarms,
etc. that are each just essentially the same "families" of elements that come
in many different sizes. Resizing the "height" might be a little tricker but
being able to resize in-place in the lateral axes would be great.

To be clear, this suggestion is meant for Lego Studio, not for Bricklink in general.
 Author: SnugWuls View Messages Posted By SnugWuls
 Posted: Apr 29, 2022 14:30
 Subject: Brick "Resize" Button
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SnugWuls (39)

Location:  USA, Virginia
Member Since Contact Type Status
Apr 2, 2013 Contact Member Buyer
Buying Privileges - OK
I would love to see a "resize" button that I can use to easily lengthen or shorten
bricks in-place. For example, if I used a 1x4x1 brick in my model but decided
to swap it out for a longer 1x6x1 brick, I would love to be able to just click
the "resize" button, which would make arrows appear in 6 different directions)
and elongate or shorten an existing brick in any of the three axes to obtain
the longer brick instead of having to delete the old brick, hunt down the new
brick in the menu, and place the new brick. Same goes to plates, tiles, liftarms,
etc. that are each just essentially the same "families" of elements that come
in many different sizes. Resizing the "height" might be a little tricker but
being able to resize in-place in the lateral axes would be great.
 Author: NoIdeaForAName View Messages Posted By NoIdeaForAName
 Posted: Apr 25, 2022 17:43
 Subject: Re: (Cancelled)
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NoIdeaForAName (0)

Location:  Iceland
Member Since Contact Type Status
Jul 8, 2021 Contact Member Buyer
Buying Privileges - OK
In Related Software, NoIdeaForAName writes:
  (Cancelled)

Never mind i managed to fix it
 Author: hpoort View Messages Posted By hpoort
 Posted: Apr 17, 2022 02:07
 Subject: Re: New part for bricklink studio
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hpoort (413)

Location:  Netherlands, Groningen
Member Since Contact Type Status
Oct 11, 2014 Contact Member Buyer
Buying Privileges - OK
In Suggestions, eagle1 writes:
  Hello, im writing this message because i want that you add the piece 24135, I
would be grateful if you added it

There is a separate forum for Studio, and a special subforum for parts.

Please read the Studio Parts FAQ at https://forum.bricklink.com/viewtopic.php?f=6&t=6368

If you manage to find a 3D model of the part, then it could be contributed to
the Studio parts library. Without model there is no possibility of adding the
part.
 Author: eagle1 View Messages Posted By eagle1
 Posted: Apr 16, 2022 23:48
 Subject: New part for bricklink studio
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eagle1 (0)

Location:  Bolivia, Cochabamba
Member Since Contact Type Status
Apr 16, 2022 Contact Member Buyer
Buying Privileges - OK
Hello, im writing this message because i want that you add the piece 24135, I
would be grateful if you added it
 
 Author: Stellar View Messages Posted By Stellar
 Posted: Apr 12, 2022 05:13
 Subject: Re: Hi the images no longer load
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Stellar (3509)

Location:  Spain, Comunidad Valenciana
Member Since Contact Type Status
Sep 24, 2015 Contact Member Seller
Buying Privileges - OKSelling Privileges - OK
Store: Stellar Bricks
BrickLink Discussions Moderator (?)
In Related Software, Dc6623 writes:
  Hi, the small images no longer load for me eg: when i click star wars episode
2 the images of the Minifigures won't load and is replaced by a tick, can
someone please help me solve this problem please, I'd appreciate it so much
if i could get a reply on this issue

Are you talking about BrickStock?

You would need to switch to BrickStore:

https://www.bricklink.com/message.asp?ID=1333243
 Author: Dc6623 View Messages Posted By Dc6623
 Posted: Apr 12, 2022 03:50
 Subject: Hi the images no longer load
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Dc6623 (0)

Location:  Singapore
Member Since Contact Type Status
Mar 20, 2021 Contact Member Buyer
Buying Privileges - OK
Hi, the small images no longer load for me eg: when i click star wars episode
2 the images of the Minifigures won't load and is replaced by a tick, can
someone please help me solve this problem please, I'd appreciate it so much
if i could get a reply on this issue
 Author: Stellar View Messages Posted By Stellar
 Posted: Apr 7, 2022 04:32
 Subject: Re: Interceptor with hyperdrive & Studio question
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Stellar (3509)

Location:  Spain, Comunidad Valenciana
Member Since Contact Type Status
Sep 24, 2015 Contact Member Seller
Buying Privileges - OKSelling Privileges - OK
Store: Stellar Bricks
BrickLink Discussions Moderator (?)
In Related Software, Lancefwelch writes:
  Hi all,

New to Studio I decided to take an Interceptor with hyperdrive instructions and
recreate it in Studio to learn how it all works. I have been able to build the
whole hyperdrive and started on the ship but even with using the connect feature
and taking time to know each piece is "clicked
"into place" the brace inside the hyperdrive that will connect the interceptor
will not attach to both ends of the hyperdrive.
Is there a trick, something I am doing wrong?
I built it outside of the ring and tried to just drop it in, when that didnt
work I brought in parts one a a time.

Help would be greatly appreciated.

Hello

The dedicated forum for Studio is at https://forum.bricklink.com/
(hover over the red Studio icon on every page, then click “Studio Forum”).

There you might find more help with your porblem.

Sergio
 Author: Lancefwelch View Messages Posted By Lancefwelch
 Posted: Apr 7, 2022 00:55
 Subject: Interceptor with hyperdrive & Studio question
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Lancefwelch (34)

Location:  USA, Virginia
Member Since Contact Type Status
Mar 20, 2022 Contact Member Seller
Buying Privileges - OKSelling Privileges - OK
Store: Brick_Hobbyist
Hi all,

New to Studio I decided to take an Interceptor with hyperdrive instructions and
recreate it in Studio to learn how it all works. I have been able to build the
whole hyperdrive and started on the ship but even with using the connect feature
and taking time to know each piece is "clicked
"into place" the brace inside the hyperdrive that will connect the interceptor
will not attach to both ends of the hyperdrive.
Is there a trick, something I am doing wrong?
I built it outside of the ring and tried to just drop it in, when that didnt
work I brought in parts one a a time.

Help would be greatly appreciated.
 
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Apr 6, 2022 16:45
 Subject: Re: PartDesigner png decal with background
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SylvainLS (46)

Location:  France, Nouvelle-Aquitaine
Member Since Contact Type Status
Apr 25, 2014 Contact Member Seller
Buying Privileges - OKSelling Privileges - OK
Store Closed Store: BuyerOnly
BrickLink Discussions Moderator (?)
In Help, eBakedPotato writes:
  Thank you so much!

Thought this was the forum for everything, headed directly to the Community tab
(that explains why I did not find anything when I searched).

Yeah, the Studio forum has to be earned: you need to find it first
 Author: eBakedPotato View Messages Posted By eBakedPotato
 Posted: Apr 6, 2022 16:39
 Subject: Re: PartDesigner png decal with background
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eBakedPotato (0)

Location:  Spain, Asturias
Member Since Contact Type Status
Apr 6, 2022 Contact Member Buyer
Buying Privileges - OK
Thank you so much!

Thought this was the forum for everything, headed directly to the Community tab
(that explains why I did not find anything when I searched).
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Apr 6, 2022 16:27
 Subject: Re: PartDesigner png decal with background
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SylvainLS (46)

Location:  France, Nouvelle-Aquitaine
Member Since Contact Type Status
Apr 25, 2014 Contact Member Seller
Buying Privileges - OKSelling Privileges - OK
Store Closed Store: BuyerOnly
BrickLink Discussions Moderator (?)
In Help, eBakedPotato writes:
  Hello, I'm new to Studio 2.0 and PartDesigner, and I'm trying to replicate
some of my real sets.[…]

Hi and welcome,

First, the dedicated forum for Studio and PartDesigner is https://forum.bricklink.com/
(hover over the red Studio icon on every page, then click “Studio Forum”).

Please search the forum for your question before posting a new one (the search
box is in the very dark grey banner).
There’s indexes of known bugs and suggestions that you can browse first:
Studio: https://forum.bricklink.com/viewtopic.php?f=4&t=5579
PartDesigner: https://forum.bricklink.com/viewtopic.php?f=10&t=5589


Then, for your problem, it’s a known bug of the last version.  The image appears
with a white background but it’s transparent once applied.
Read more here: https://forum.bricklink.com/viewtopic.php?f=10&t=7430
(It’s listed as “Transparent images are not transparent until they are applied”
in PD’s bug list.)
 Author: eBakedPotato View Messages Posted By eBakedPotato
 Posted: Apr 6, 2022 16:15
 Subject: Re: PartDesigner png decal with background
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eBakedPotato (0)

Location:  Spain, Asturias
Member Since Contact Type Status
Apr 6, 2022 Contact Member Buyer
Buying Privileges - OK
Image of what I see inside PartDesigner (forgot to add it on main post and don't
know how to edit it)
 
 Author: eBakedPotato View Messages Posted By eBakedPotato
 Posted: Apr 6, 2022 16:13
 Subject: PartDesigner png decal with background
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eBakedPotato (0)

Location:  Spain, Asturias
Member Since Contact Type Status
Apr 6, 2022 Contact Member Buyer
Buying Privileges - OK
Hello, I'm new to Studio 2.0 and PartDesigner, and I'm trying to replicate
some of my real sets.

One of them has a Police sticker for this part:
 
Part No: 44661  Name: Tail Shuttle, Small
* 
44661 Tail Shuttle, Small
Parts: Tail {White}
.

I loaded that part and a custom png I made replicating the sticker into PartDesigner.
However, when importing the image as a decal, it appears with a white background,
even after being exported from GIMP without it.

Maybe I need some specific options when exporting the image so PartDesigner can
detect the empty background? I searched to no avail.

Attached are both the imported png image and what I am seeing inside PartDesigner
 
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Apr 6, 2022 05:37
 Subject: Re: Bricklink Studio Freezs at exporte animation
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SylvainLS (46)

Location:  France, Nouvelle-Aquitaine
Member Since Contact Type Status
Apr 25, 2014 Contact Member Seller
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Store Closed Store: BuyerOnly
BrickLink Discussions Moderator (?)
In Technical Issues, Nick3600 writes:
  Whenever I try to render an animation, my computer freezes at the exporting step.
I'm on an M1 MacBook Pro.
Other types of rendering work perfect. Anyone else have this problem?

Hi,

The dedicated forum for Studio and PartDesigner is https://forum.bricklink.com/
(hover over the red Studio icon on every page, then click “Studio Forum”).

Please search the forum for your question before posting a new one (the search
box is in the very dark grey banner).
There’s indexes of known bugs and suggestions that you can browse first:
Studio: https://forum.bricklink.com/viewtopic.php?f=4&t=5579
PartDesigner: https://forum.bricklink.com/viewtopic.php?f=10&t=5589

For your problem, there’s this one about animations on Macs: https://forum.bricklink.com/viewtopic.php?f=4&t=5586
but it’s not about M1 and not about freezing.

So, please post on the Studio Development subforum https://forum.bricklink.com/posting.php?mode=post&f=4
 Author: Nick3600 View Messages Posted By Nick3600
 Posted: Apr 6, 2022 02:45
 Subject: Bricklink Studio Freezs at exporte animation
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Nick3600 (0)

Location:  Canada, British Columbia
Member Since Contact Type Status
Aug 20, 2021 Contact Member Buyer
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Whenever I try to render an animation, my computer freezes at the exporting step.
I'm on an M1 MacBook Pro.
Other types of rendering work perfect. Anyone else have this problem?
 Author: OurBricks View Messages Posted By OurBricks
 Posted: Mar 31, 2022 16:32
 Subject: Re: Brick Seller
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OurBricks (10822)

Location:  USA, Wisconsin
Member Since Contact Type Status
Mar 15, 2004 Contact Member Seller
Buying Privileges - OKSelling Privileges - OK
Store: Rix Brix
Hi Phil,

I'm the developer of Brick Seller. I've been using it since 2017 to
manage my BrickLink store and more recently, to also manage my Brick Owl store.

There are currently 37 active subscription users of Brick Seller and 14 users
registered for the free 45 day trial.

There are some demo videos available on the home page which are a bit out of
date but still show the main features of Brick Seller (new updated videos will
be available soon).

I would also be willing to have a Zoom call with you so that I could demonstrate
all the features and answer any questions that you have along the way. Please
let me know if you would be interested.

Rick


In Related Software, Phil_BrickRoom writes:
  So I haven't really heard much about this. (just happened to stumble upon
this) So does anyone use Brick Seller? I am currently using Brick Freedom but
it charges 1% on the order total which I think is a little to much for me an
so was thinking about swiching over to Brick Seller. thoughts anyone.

-Phil
 Author: BlueDevilBricks View Messages Posted By BlueDevilBricks
 Posted: Mar 30, 2022 13:44
 Subject: Re: Change Currancy in Bricktore
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BlueDevilBricks (703)

Location:  USA, Pennsylvania
Member Since Contact Type Status
Dec 13, 2021 Contact Member Seller
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Store: Blue Devil Bricks
Thank you!!

In Related Software, bricklinklp writes:
  In Related Software, BlueDevilBricks writes:
  I'm in the United States and placed an order from a Canadian store.

When I import the order to Brickstore, the price is in CAD.

Is there a way in Brickstore to change the currancy?


Thanks,

Mike

Upper right
 Author: 1001bricks View Messages Posted By 1001bricks
 Posted: Mar 30, 2022 13:40
 Subject: Re: Change Currancy in Bricktore
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1001bricks (52400)

Location:  France, Provence-Alpes-Côte d'Azur
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Store: 1001bricks
In Related Software, bricklinklp writes:
  In Related Software, BlueDevilBricks writes:
  I'm in the United States and placed an order from a Canadian store.

When I import the order to Brickstore, the price is in CAD.

Is there a way in Brickstore to change the currancy?


Thanks,

Mike

Upper right

Or in your settings to set the default (for the next lists, not the one already
created...)
 Author: bahpstore View Messages Posted By bahpstore
 Posted: Mar 30, 2022 13:35
 Subject: Re: Change Currancy in Bricktore
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bahpstore (21037)

Location:  USA, Virginia
Member Since Contact Type Status
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Store: BAHP Store
In Related Software, BlueDevilBricks writes:
  I'm in the United States and placed an order from a Canadian store.

When I import the order to Brickstore, the price is in CAD.

Is there a way in Brickstore to change the currancy?


Thanks,

Mike

Upper right
 
 Author: BlueDevilBricks View Messages Posted By BlueDevilBricks
 Posted: Mar 30, 2022 13:05
 Subject: Change Currancy in Bricktore
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BlueDevilBricks (703)

Location:  USA, Pennsylvania
Member Since Contact Type Status
Dec 13, 2021 Contact Member Seller
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Store: Blue Devil Bricks
I'm in the United States and placed an order from a Canadian store.

When I import the order to Brickstore, the price is in CAD.

Is there a way in Brickstore to change the currancy?


Thanks,

Mike
 Author: datenpooler View Messages Posted By datenpooler
 Posted: Mar 27, 2022 07:46
 Subject: Plates für Decken/Boden bei Modular-Building
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datenpooler (0)

Location:  Germany, Nordrhein-Westfalen
Member Since Contact Type Status
Dec 19, 2021 Contact Member Buyer
Buying Privileges - OK
Hallo zusammen,

ich möchte ein Modular-Building bauen das kein Quadrat oder Rechteck ist.
Alle Winkel sind zwar 90° (keine Rundungen oder Schrägen) aber halt kein Würfen
oder Schuhkarton!
Außerdem gibt es ja noch den Treppenaufgang, welcher offen bleiben soll.
Also für die Grundfläche kann ich problemlos BasePlates oder Plates nehmen die
größer sind aber wie mache ich das mit den Decken/Böden der oberen Etagen?

Gibt es in Studio die Möglichkeit die Decken/Böden entsprechend den Außenwänden
und Treppenaussparung automatisch legen zu lassen?

Falls Nein, habt Ihr Tipps für mich wie ihr das macht?

Danke für eure Unterstützung!


Gruß datenpooler
 Author: Stellar View Messages Posted By Stellar
 Posted: Mar 22, 2022 16:08
 Subject: Re: Studio 2.0 Hardware Requirements
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Stellar (3509)

Location:  Spain, Comunidad Valenciana
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Store: Stellar Bricks
BrickLink Discussions Moderator (?)
In Technical Issues, nkawtg72 writes:
  1st let me say how annoying it is that there isn't actual a Studio 2.0 section
to go to for answers.

2nd, let me say how annoying it is that the Studio 2.0 download page itself doesn't
have this info in the first place. it makes no hardware suggestions, just minimum
OS requirement. which is useless, as i have a pretty old Mac that meets the OS
requirements easily, but when running Studio 2.0 it's barely able to start
the app.

3rd, and probably most annoying, i've tried every combination of wording
to search for "suggested" hardware (Mac preferably), and yet i still get the
phonebook of completely useless and unrelated results to said search.

is there anyone out there who can suggest a minimum hardware setup i should be
going for? i'm not in the market to buy brand new, so that's why i ask
about minimum.

i'm currently running an 2.9ghz Intel Core i7, 16GB 1600 MHz DDR3, with Intel
HD Graphics 4000, and it can barely keep up with simple brick selecting, let
alone model manipulation.

thanks!!!!

Hello,

Please go to the dedicated Studio forum here to discuss about it:

https://forum.bricklink.com/
 Author: nkawtg72 View Messages Posted By nkawtg72
 Posted: Mar 22, 2022 16:05
 Subject: Studio 2.0 Hardware Requirements
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nkawtg72 (0)

Location:  USA, Georgia
Member Since Contact Type Status
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1st let me say how annoying it is that there isn't actual a Studio 2.0 section
to go to for answers.

2nd, let me say how annoying it is that the Studio 2.0 download page itself doesn't
have this info in the first place. it makes no hardware suggestions, just minimum
OS requirement. which is useless, as i have a pretty old Mac that meets the OS
requirements easily, but when running Studio 2.0 it's barely able to start
the app.

3rd, and probably most annoying, i've tried every combination of wording
to search for "suggested" hardware (Mac preferably), and yet i still get the
phonebook of completely useless and unrelated results to said search.

is there anyone out there who can suggest a minimum hardware setup i should be
going for? i'm not in the market to buy brand new, so that's why i ask
about minimum.

i'm currently running an 2.9ghz Intel Core i7, 16GB 1600 MHz DDR3, with Intel
HD Graphics 4000, and it can barely keep up with simple brick selecting, let
alone model manipulation.

thanks!!!!
 Author: Stellar View Messages Posted By Stellar
 Posted: Mar 21, 2022 06:39
 Subject: Re: Studio 2.0 VR version
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Stellar (3509)

Location:  Spain, Comunidad Valenciana
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Store: Stellar Bricks
BrickLink Discussions Moderator (?)
In Related Software, dragonsainmon writes:
  Hi all, just wondering if Studio 2.0 will have a VR version. Occulus Quest 2
and other headsets have hand tracking which would work well with Studio. Would
allow better fidelity of complex builds and greater precision for solving complex
geometries. Would also be super fun for kids to be able "walk through" buildings,
vehicles, scenery, etc.
Thanks!!!!

The dedicated Studio Forum is here: https://forum.bricklink.com/

I think Oculus Quest 2 runs on Android, so not supported but ask there
 Author: dragonsainmon View Messages Posted By dragonsainmon
 Posted: Mar 21, 2022 01:18
 Subject: Studio 2.0 VR version
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dragonsainmon (0)

Location:  Australia, New South Wales
Member Since Contact Type Status
Mar 19, 2022 Contact Member Buyer
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Hi all, just wondering if Studio 2.0 will have a VR version. Occulus Quest 2
and other headsets have hand tracking which would work well with Studio. Would
allow better fidelity of complex builds and greater precision for solving complex
geometries. Would also be super fun for kids to be able "walk through" buildings,
vehicles, scenery, etc.
Thanks!!!!
 Author: wildchicken13 View Messages Posted By wildchicken13
 Posted: Mar 16, 2022 12:25
 Subject: Re: Parts designer for Mac
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wildchicken13 (876)

Location:  USA, Illinois
Member Since Contact Type Status
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Store: Wild Chicken
In Related Software, Sparepart writes:
  Hi everybody,

I am trying to add some decals to a studio file but am having trouble loading
Parts Designer on my Macbook.

I'm running Monterey.

Is there an alternative way of adding decals or a different version of Parts
designer?

Thanks

Paul

https://forum.bricklink.com/
 Author: Sparepart View Messages Posted By Sparepart
 Posted: Mar 16, 2022 12:16
 Subject: Parts designer for Mac
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Sparepart (22)

Location:  United Kingdom, England
Member Since Contact Type Status
May 26, 2017 Contact Member Buyer
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Hi everybody,

I am trying to add some decals to a studio file but am having trouble loading
Parts Designer on my Macbook.

I'm running Monterey.

Is there an alternative way of adding decals or a different version of Parts
designer?

Thanks

Paul
 Author: Stellar View Messages Posted By Stellar
 Posted: Mar 14, 2022 20:33
 Subject: Re: Is this even possible?
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Stellar (3509)

Location:  Spain, Comunidad Valenciana
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Store: Stellar Bricks
BrickLink Discussions Moderator (?)
In Related Software, wildchicken13 writes:
  In Help, carter7710 writes:
  In Help, wildchicken13 writes:
  In Help, carter7710 writes:
  When you import an official lego set, you have the option of as palette or in
scene. I assumed the in scene means assembled in whole. However regardless
of selection, it imports it as palette. Is it not possible to import a fully
assembled lego set?


Cheers.

Easy, just go to LEGO.com…


What I'm trying to do is see a fully assembled kit, rendered in 3d, to then
manually recreate inside a minecraft world. Anything I can see on lego.com is
not really an interactive 3d render, so it isn't getting me what I want.
Is bricklink able to do this?

Not that I'm aware of. Some people post fully-assembled LEGO sets in the
Studio gallery, but unfortunately, they are usually set to display-only due to
copyright infringement. Perhaps there is a better way.


I think on Eurobricks there are threads where people share files of assembled
sets.

I could be a nice addition to the Studio Gallery thought, with a verification
checkmark...
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Mar 14, 2022 08:02
 Subject: Re: PartDesigner export to Studio messed up
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SylvainLS (46)

Location:  France, Nouvelle-Aquitaine
Member Since Contact Type Status
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Store Closed Store: BuyerOnly
BrickLink Discussions Moderator (?)
In Help, 906954518 writes:
  […]

The dedicated forum for Studio and PartDesigner is https://forum.bricklink.com/
(hover over the red Studio icon on every page, then click “Studio Forum”).

Please search the forum for your question before posting a new one (the search
box is in the very dark grey banner).
There’s indexes of known bugs and suggestions that you can browse first:
Studio: https://forum.bricklink.com/viewtopic.php?f=4&t=5579
PartDesigner: https://forum.bricklink.com/viewtopic.php?f=10&t=5589


  are the obj files too big caused this disorder ?

It’s a good guess.  Too many triangles, and/or too small triangles.

And it’s cumulative: one part: okay, two parts: okay, third part: it breaks…
and it may be the first or second part that looks weird, not the third.
 Author: 906954518 View Messages Posted By 906954518
 Posted: Mar 14, 2022 01:06
 Subject: Re: PartDesigner export to Studio messed up
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906954518 (0)

Location:  Austria, Burgenland
Member Since Contact Type Status
Jul 14, 2021 Contact Member Buyer
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In Help, 906954518 writes:
  Obj file import to PartDesigner and then export to Studio , something wrong
with it
are the obj files too big caused this disorder ?
i uploaded the part file to google drive
https://drive.google.com/file/d/1YwxGuxDGnZLTK-mVFsIvsC1wiT7oKXcV/view?usp=sharing
can someone help?
 
 Author: 906954518 View Messages Posted By 906954518
 Posted: Mar 14, 2022 01:03
 Subject: PartDesigner export to Studio messed up
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906954518 (0)

Location:  Austria, Burgenland
Member Since Contact Type Status
Jul 14, 2021 Contact Member Buyer
Buying Privileges - OK
Obj file import to PartDesigner and then export to Studio , something wrong
with it
are the obj files too big caused this disorder ?
i uploaded the part file to google drive
https://drive.google.com/file/d/1YwxGuxDGnZLTK-mVFsIvsC1wiT7oKXcV/view?usp=sharing
can someone help?
 


 Author: jbroman View Messages Posted By jbroman
 Posted: Mar 13, 2022 16:41
 Subject: Re: Is this even possible?
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jbroman (985)

Location:  Canada, British Columbia
Member Since Contact Type Status
Oct 16, 2018 Contact Member Seller
Buying Privileges - OKSelling Privileges - OK
Store: Big Boy's Bricks
In Help, carter7710 writes:
  When you import an official lego set, you have the option of as palette or in
scene. I assumed the in scene means assembled in whole. However regardless
of selection, it imports it as palette. Is it not possible to import a fully
assembled lego set?


Cheers.

The palette is the parts list in the left column.
In scene means the parts are all shown on screen.

The only way to show an assembled set is to build it yourself in Studio.
Using the parts one-by-one from “in scene” which will ensure you have used all
the parts, or from the “palette”.
 Author: wildchicken13 View Messages Posted By wildchicken13
 Posted: Mar 13, 2022 16:37
 Subject: Re: Is this even possible?
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wildchicken13 (876)

Location:  USA, Illinois
Member Since Contact Type Status
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Store: Wild Chicken
In Help, carter7710 writes:
  In Help, wildchicken13 writes:
  In Help, carter7710 writes:
  When you import an official lego set, you have the option of as palette or in
scene. I assumed the in scene means assembled in whole. However regardless
of selection, it imports it as palette. Is it not possible to import a fully
assembled lego set?


Cheers.

Easy, just go to LEGO.com…


What I'm trying to do is see a fully assembled kit, rendered in 3d, to then
manually recreate inside a minecraft world. Anything I can see on lego.com is
not really an interactive 3d render, so it isn't getting me what I want.
Is bricklink able to do this?

Not that I'm aware of. Some people post fully-assembled LEGO sets in the
Studio gallery, but unfortunately, they are usually set to display-only due to
copyright infringement. Perhaps there is a better way.
 Author: carter7710 View Messages Posted By carter7710
 Posted: Mar 13, 2022 16:30
 Subject: Re: Is this even possible?
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carter7710 (0)

Location:  USA, Colorado
Member Since Contact Type Status
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In Help, wildchicken13 writes:
  In Help, carter7710 writes:
  When you import an official lego set, you have the option of as palette or in
scene. I assumed the in scene means assembled in whole. However regardless
of selection, it imports it as palette. Is it not possible to import a fully
assembled lego set?


Cheers.

Easy, just go to LEGO.com…


What I'm trying to do is see a fully assembled kit, rendered in 3d, to then
manually recreate inside a minecraft world. Anything I can see on lego.com is
not really an interactive 3d render, so it isn't getting me what I want.
Is bricklink able to do this?
 Author: wildchicken13 View Messages Posted By wildchicken13
 Posted: Mar 13, 2022 16:23
 Subject: Re: Is this even possible?
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wildchicken13 (876)

Location:  USA, Illinois
Member Since Contact Type Status
Aug 11, 2014 Contact Member Seller
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Store: Wild Chicken
In Help, carter7710 writes:
  When you import an official lego set, you have the option of as palette or in
scene. I assumed the in scene means assembled in whole. However regardless
of selection, it imports it as palette. Is it not possible to import a fully
assembled lego set?


Cheers.

Easy, just go to LEGO.com…
 Author: carter7710 View Messages Posted By carter7710
 Posted: Mar 13, 2022 16:21
 Subject: Is this even possible?
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carter7710 (0)

Location:  USA, Colorado
Member Since Contact Type Status
Mar 12, 2022 Contact Member Buyer
Buying Privileges - OK
When you import an official lego set, you have the option of as palette or in
scene. I assumed the in scene means assembled in whole. However regardless
of selection, it imports it as palette. Is it not possible to import a fully
assembled lego set?


Cheers.
 Author: Linse View Messages Posted By Linse
 Posted: Mar 13, 2022 05:00
 Subject: Re: Illegal republish of free available MOCs
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Linse (60)

Location:  Germany, Baden-Württemberg
Member Since Contact Type Status
Dec 22, 2019 Contact Member Buyer
Buying Privileges - OK
Thanks Brickwilbo

very smart to move my thread to a forum section where it does NOT belong.
This thread is about ip infringements caused by illegal republishes takes place
ON YOUR WEBSITE.
So this has nothing to do with the studio software!

The following links on bricklink contain those illegal republishes:

https://www.bricklink.com/v3/studio/design.page?idModel=304420

https://www.bricklink.com/v3/studio/design.page?idModel=304419

https://www.bricklink.com/v3/studio/design.page?idModel=303528

https://www.bricklink.com/v3/studio/design.page?idModel=303524

https://www.bricklink.com/v3/studio/design.page?idModel=302043

Sadly there is still no easy way to report illegal behaviour on the site it takes
place, like the "Report MOC" button you can find on rebrickable.

If bricklink is not improving here, I have to set all my creations to "Display
only" so those "illegal republishers" cannot download them anymore.
This would be very sad, cause I want to share my creations with all the users
that respect the ToS and the hard work of other designers.

Regards, Linse
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Mar 12, 2022 11:14
 Subject: Re: Part Designer
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SylvainLS (46)

Location:  France, Nouvelle-Aquitaine
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In Help, wiake1267 writes:
  I just download PartDesigner and whenever I try to open it the app will ask me
to specify studio folder, but the PartDesigner file and Studio files don't
show up in the pop-up file window. What am I supposed to do here?

The dedicated forum for Studio and PartDesigner is https://forum.bricklink.com/
(hover over the red Studio icon on every page, then click “Studio Forum”).

Please search the forum for your question before posting a new one (the search
box is in the very dark grey banner).
There’s indexes of known bugs and suggestions that you can browse first:
Studio: https://forum.bricklink.com/viewtopic.php?f=4&t=5579
PartDesigner: https://forum.bricklink.com/viewtopic.php?f=10&t=5589


As for your problem, you need to find/enter the folder for Studio, by default
C:\Program Files\Studio 2.0 on Windows, or whatever you changed it to.
 Author: wiake1267 View Messages Posted By wiake1267
 Posted: Mar 12, 2022 10:26
 Subject: Part Designer
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wiake1267 (0)

Location:  USA, Tennessee
Member Since Contact Type Status
Mar 6, 2022 Contact Member Buyer
Buying Privileges - OK
I just download PartDesigner and whenever I try to open it the app will ask me
to specify studio folder, but the PartDesigner file and Studio files don't
show up in the pop-up file window. What am I supposed to do here?
 Author: Linse View Messages Posted By Linse
 Posted: Mar 12, 2022 05:50
 Subject: Illegal republish of free available MOCs
 Viewed: 161 times
 Topic: Related Software
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Linse (60)

Location:  Germany, Baden-Württemberg
Member Since Contact Type Status
Dec 22, 2019 Contact Member Buyer
Buying Privileges - OK
Hi Bricklink admins,

there is a new user "Forian20084" republishing free available MOCs in the "Vehicle"
studio gallery.
I already wrote him private messages that this is not allowed and described how
to use the unpublish feature.
Don't know what is wrong with some guys here on bricklink and why they cannot
respect the rules and the hard work of others.
Please remove his creations from the gallery, thanks.

Very sad that there is still no report button or better checks of new users.

Regards
Linse
 Author: Stellar View Messages Posted By Stellar
 Posted: Mar 9, 2022 11:58
 Subject: Re: missing studio 2.0 pieces
 Viewed: 28 times
 Topic: Related Software
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Stellar (3509)

Location:  Spain, Comunidad Valenciana
Member Since Contact Type Status
Sep 24, 2015 Contact Member Seller
Buying Privileges - OKSelling Privileges - OK
Store: Stellar Bricks
BrickLink Discussions Moderator (?)
In Suggestions, legodoggo7 writes:
  Item number 26045 fins hat,(Minifigure, Headgear Head Cover, Costume Bear Hat
with Rounded Ears) is not in studio 2.0 and i can't find a 3d model anywhere.Please
add it to studio. I WOULD GREATLY APPRECIATE THAT.

Here is a link to the dedicated Studio forum:

https://forum.bricklink.com/
 Author: legodoggo7 View Messages Posted By legodoggo7
 Posted: Mar 9, 2022 10:26
 Subject: missing studio 2.0 pieces
 Viewed: 49 times
 Topic: Related Software
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legodoggo7 (5)

Location:  USA, Arizona
Member Since Contact Type Status
Oct 10, 2021 Contact Member Buyer
Buying Privileges - OK
Item number 26045 fins hat,(Minifigure, Headgear Head Cover, Costume Bear Hat
with Rounded Ears) is not in studio 2.0 and i can't find a 3d model anywhere.Please
add it to studio. I WOULD GREATLY APPRECIATE THAT.

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