Redisplay Messages: Compact | Brief | All | Full Show Messages: All | Without Replies Author: | minifig_75 | Posted: | Apr 28, 2022 07:00 | Subject: | forestman torso 6077 - color of collar | Viewed: | 107 times | Topic: | Catalog | Status: | Open | |
|
| Hi all!
So we've had the 6077 forestman set for a long time.
And, both on the instructions AND the Bricklink description, there is a mistake
on the color RED of colar for torso 973p48c01 : it IS REDDISH BROWN, not RED.
It's certified.
thanks
best regards
Soon
|
|
Author: | tons_of_bricks | Posted: | Apr 27, 2022 20:07 | Subject: | Re: moving heads to animal is stupid | Viewed: | 65 times | Topic: | Catalog | |
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| In Catalog, 1001bricks writes:
| | It makes picking easy, cause you don't have to pay very close attention if
the customer ordered a torso from a given location and there is only 1 style
torso in that drawer.
|
This^
I thought it was obvious; but apparently people prefer to put all the Minifig
Heads in the same drawer, so they've 99% chances to make a mistake
|
I can see how that works for maybe a one-room workplace, but we have a storage
building, a sorting building, and then the listing usually occurs in the house.
When we list heads, for example, it's a lot easier to take one bin with all
the heads in it than a few hundred. But we keep them very organized with bags
and labels.
In fact, I feel this method may be slightly better as it forces the picker to
pay more attention to what they're actually handling and doing.
|
|
Author: | 1001bricks | Posted: | Apr 27, 2022 19:05 | Subject: | Re: moving heads to animal is stupid | Viewed: | 45 times | Topic: | Catalog | |
|
| | It makes picking easy, cause you don't have to pay very close attention if
the customer ordered a torso from a given location and there is only 1 style
torso in that drawer.
|
This^
I thought it was obvious; but apparently people prefer to put all the Minifig
Heads in the same drawer, so they've 99% chances to make a mistake
|
|
Author: | runner.caller | Posted: | Apr 27, 2022 17:46 | Subject: | Re: moving heads to animal is stupid | Viewed: | 46 times | Topic: | Catalog | |
|
| In Catalog, 1001bricks writes:
| In Catalog, Gaston.La.Brick writes:
| Regardless of the fact this new category makes more sense over the old category,
please do think of the consequences for sellers when any item switches categories.
Where item x would be in category 1 and stored in bin 1, all of a sudden the
same item x would be in category 2. But I will not find it in bin 2, because
I didn't move storage locations when an item changed categories in the past.
|
The problem is you should NEVER organize your stock by Categories, neither by
Color or Reference.
All this can change, and often changed by BrickLink directly in your Inventory
(worst case scenario).
|
Agreed! I specialize in small minifig parts and most of my picking comes from
784 common sized small drawers.
I upload by category and before each upload, I run macros to auto sort my inventory
export so that I put each (lets say "modified head") into the most empty drawer
that doesn't already have a modified head in it. I do this for each category
with the goal being that any given drawer only has 1 minifig lot, 1 head lot,
one headgear lot, etc... as many dissimilar items as possible in each drawer.
It makes picking easy, cause you don't have to pay very close attention if
the customer ordered a torso from a given location and there is only 1 style
torso in that drawer.
I used to put all black torsos in one bin... uhhhhh... yikes... took forever
to find the correct one.
|
|
Author: | 1001bricks | Posted: | Apr 27, 2022 17:08 | Subject: | Re: moving heads to animal is stupid | Viewed: | 46 times | Topic: | Catalog | |
|
| In Catalog, Gaston.La.Brick writes:
| | The problem is you should NEVER organize your stock by Categories, neither by
Color or Reference.
All this can change, and often changed by BrickLink directly in your Inventory
(worst case scenario).
|
I run a very small shop, with a very limited inventory (although I have tons
to sort ...).
What is your secret to organize stock? By day of the week you purchased the part?
|
Spatial? Like "Drawer 056"?
|
|
Author: | wildchicken13 | Posted: | Apr 27, 2022 14:35 | Subject: | Re: moving heads to animal is stupid | Viewed: | 40 times | Topic: | Catalog | |
|
| In Catalog, Gaston.La.Brick writes:
| | The problem is you should NEVER organize your stock by Categories, neither by
Color or Reference.
All this can change, and often changed by BrickLink directly in your Inventory
(worst case scenario).
|
I run a very small shop, with a very limited inventory (although I have tons
to sort ...).
What is your secret to organize stock? By day of the week you purchased the part?
I'm joking of course, but I am interested in the organization methodologies
of other sellers.
|
Controversial opinion here, but I organize my parts by color or by color family
(red, green, blue, etc). It is clear and unambiguous; a tan brick is always a
tan brick no matter what the catmins decide to call the color, whereas categories
often change. Only if I have a lot of one particular color do I divide by category.
Obviously, this only works for a small store with a small number of bricks in
each color, for a larger store a more sophisticated solution is necessary, perhaps
by the part ID or something totally unrelated.
|
|
Author: | tons_of_bricks | Posted: | Apr 27, 2022 14:32 | Subject: | Re: moving heads to animal is stupid | Viewed: | 39 times | Topic: | Catalog | |
|
| In Catalog, Gaston.La.Brick writes:
| | The problem is you should NEVER organize your stock by Categories, neither by
Color or Reference.
All this can change, and often changed by BrickLink directly in your Inventory
(worst case scenario).
|
I run a very small shop, with a very limited inventory (although I have tons
to sort ...).
What is your secret to organize stock? By day of the week you purchased the part?
I'm joking of course, but I am interested in the organization methodologies
of other sellers.
|
I organize by category, but also give each container a unique code and put that
code in the remarks of the items in that container. If an item changes category,
I still have the code in the items remark and can still find it just as easy.
Organizing by category makes listing easier; putting codes on the bins and items
makes it easier to find/remember where we put them.
|
|
Author: | Gaston.La.Brick | Posted: | Apr 27, 2022 14:29 | Subject: | Re: moving heads to animal is stupid | Viewed: | 38 times | Topic: | Catalog | |
|
| | The problem is you should NEVER organize your stock by Categories, neither by
Color or Reference.
All this can change, and often changed by BrickLink directly in your Inventory
(worst case scenario).
|
I run a very small shop, with a very limited inventory (although I have tons
to sort ...).
What is your secret to organize stock? By day of the week you purchased the part?
I'm joking of course, but I am interested in the organization methodologies
of other sellers.
|
Author: | axaday | Posted: | Apr 27, 2022 08:28 | Subject: | Re: moving heads to animal is stupid | Viewed: | 47 times | Topic: | Catalog | |
|
| In Catalog, infinibrix writes:
Ha. Yes.
|
|
Author: | 1001bricks | Posted: | Apr 27, 2022 07:58 | Subject: | Re: moving heads to animal is stupid | Viewed: | 54 times | Topic: | Catalog | |
|
| In Catalog, Gaston.La.Brick writes:
| Regardless of the fact this new category makes more sense over the old category,
please do think of the consequences for sellers when any item switches categories.
Where item x would be in category 1 and stored in bin 1, all of a sudden the
same item x would be in category 2. But I will not find it in bin 2, because
I didn't move storage locations when an item changed categories in the past.
|
The problem is you should NEVER organize your stock by Categories, neither by
Color or Reference.
All this can change, and often changed by BrickLink directly in your Inventory
(worst case scenario).
|
|
Author: | Gaston.La.Brick | Posted: | Apr 27, 2022 07:47 | Subject: | Re: moving heads to animal is stupid | Viewed: | 47 times | Topic: | Catalog | |
|
| Regardless of the fact this new category makes more sense over the old category,
please do think of the consequences for sellers when any item switches categories.
Where item x would be in category 1 and stored in bin 1, all of a sudden the
same item x would be in category 2. But I will not find it in bin 2, because
I didn't move storage locations when an item changed categories in the past.
A solution would be to clearly list the former categories on the item detail
page. I'm not sure if category changes are listed in the inventory log, but
that log is long which makes it hard to spot those changes.
Secondly, when trying to determine what part an item is, I usually browse categories
because the search functionality of the site isn't that good. Extending items
with labels or tags (to assign multiple keywords to items) and use those in the
item search, might be a good improvement.
|
|
Author: | randyf | Posted: | Apr 27, 2022 07:21 | Subject: | Re: moving heads to animal is stupid | Viewed: | 53 times | Topic: | Catalog | |
|
| In Catalog, infinibrix writes:
| In Catalog, kreativsnail writes:
| In Catalog, yorbrick writes:
| In Catalog, yorbrick writes:
| Does that mean things like this should be moved to the food section along side
carrots, apples and cherries, since it is not a minifigure head and is only ever
used as a food item.
|
And of course there are plenty of other head base parts that are used for other
things that might be better placed elsewhere, such as these in animal, water:
The first one is also a named character.
|
I feel that the Minifigure head part, no matter what is printed or not printed
on it, should remain in the minifig head category for ease of locating it. I
also feel that the square modified Minecraft head should remain in head modified
for the same reason. It is almost impossible in some cases to tell whether the
printing is for a “person” or an animal or just a decorative pattern.
|
I agree and therefore parts should be categorized by their design otherwise you
create wider issues where parts like this printed brick also may end up needing
to be moved being its a cat animal character?
However to me its still just essentially a 1x3 decorated brick! just like those
heads with pineapple and fish are still just heads and so if you really still
felt the need to separate them all the heads would need to have sub categories
something like this...
MINIFIGURE HEAD:-
Plain
Decorated
For Minifigure
But if tags are coming it may not even matter too much whether all these heads
remain bundled in the same category and therefore on the same token those minecraft
heads would be better left together with the other minecraft heads rather than
creating confusion by moving them
|
Thank you for your feedback.
Cheers,
Randy
|
|
Author: | yorbrick | Posted: | Apr 27, 2022 02:44 | Subject: | Re: moving heads to animal is stupid | Viewed: | 51 times | Topic: | Catalog | |
|
| In Catalog, kreativsnail writes:
| In Catalog, yorbrick writes:
| In Catalog, yorbrick writes:
| Does that mean things like this should be moved to the food section along side
carrots, apples and cherries, since it is not a minifigure head and is only ever
used as a food item.
|
And of course there are plenty of other head base parts that are used for other
things that might be better placed elsewhere, such as these in animal, water:
The first one is also a named character.
|
I feel that the Minifigure head part, no matter what is printed or not printed
on it, should remain in the minifig head category for ease of locating it. I
also feel that the square modified Minecraft head should remain in head modified
for the same reason. It is almost impossible in some cases to tell whether the
printing is for a “person” or an animal or just a decorative pattern.
|
Indeed, but that is not what us being suggested in the forthcoming moves. The
opposite is. Parts are being (and have already been moved) based on usage rather
than base part. Decorated parts are in different categories to plain parts.
|
|
Author: | infinibrix | Posted: | Apr 27, 2022 00:29 | Subject: | Re: moving heads to animal is stupid | Viewed: | 61 times | Topic: | Catalog | |
|
| In Catalog, kreativsnail writes:
| In Catalog, yorbrick writes:
| In Catalog, yorbrick writes:
| Does that mean things like this should be moved to the food section along side
carrots, apples and cherries, since it is not a minifigure head and is only ever
used as a food item.
|
And of course there are plenty of other head base parts that are used for other
things that might be better placed elsewhere, such as these in animal, water:
The first one is also a named character.
|
I feel that the Minifigure head part, no matter what is printed or not printed
on it, should remain in the minifig head category for ease of locating it. I
also feel that the square modified Minecraft head should remain in head modified
for the same reason. It is almost impossible in some cases to tell whether the
printing is for a “person” or an animal or just a decorative pattern.
|
I agree and therefore parts should be categorized by their design otherwise you
create wider issues where parts like this printed brick also may end up needing
to be moved being its a cat animal character?
However to me its still just essentially a 1x3 decorated brick! just like those
heads with pineapple and fish are still just heads and so if you really still
felt the need to separate them all the heads would need to have sub categories
something like this...
MINIFIGURE HEAD:-
Plain
Decorated
For Minifigure
But if tags are coming it may not even matter too much whether all these heads
remain bundled in the same category and therefore on the same token those minecraft
heads would be better left together with the other minecraft heads rather than
creating confusion by moving them
|
|
Author: | kreativsnail | Posted: | Apr 26, 2022 20:31 | Subject: | Re: moving heads to animal is stupid | Viewed: | 42 times | Topic: | Catalog | |
|
| In Catalog, yorbrick writes:
| In Catalog, yorbrick writes:
| Does that mean things like this should be moved to the food section along side
carrots, apples and cherries, since it is not a minifigure head and is only ever
used as a food item.
|
And of course there are plenty of other head base parts that are used for other
things that might be better placed elsewhere, such as these in animal, water:
The first one is also a named character.
|
I feel that the Minifigure head part, no matter what is printed or not printed
on it, should remain in the minifig head category for ease of locating it. I
also feel that the square modified Minecraft head should remain in head modified
for the same reason. It is almost impossible in some cases to tell whether the
printing is for a “person” or an animal or just a decorative pattern.
|
|
Author: | yorbrick | Posted: | Apr 26, 2022 15:50 | Subject: | Re: moving heads to animal is stupid | Viewed: | 56 times | Topic: | Catalog | |
|
| In Catalog, Nubs_Select writes:
| | I think I'd try to find it as a Minecraft head. They both look like faces.
Currently I'd be OK, but if the get moved to somewhere else and don't
get the keyword head in the name or category then I'd need to do something
else.
|
Yeah, hopefully, if the category changes that the items name doesn't change
at all otherwise that might make it difficult to find.
|
That's the issue. If this isn’t a head and so head gets removed from the
name (even though the basic part is called a head) then it means we would need
to shift from easy to remember part names to part numbers. Of course it is only
a few extra clicks and searches to find the number but if you have lots of different
parts to look for, little extras add up.
|
|
Author: | 1001bricks | Posted: | Apr 26, 2022 14:21 | Subject: | Re: moving heads to animal is stupid | Viewed: | 52 times | Topic: | Catalog | |
|
| In Catalog, Nubs_Select writes:
| | That's why we NEED a Tag system, so you could search using tags like:
|
Yup! Thankfully they said it started "production" this year
(unless that was in a dream I had last night)
|
ETA: Future (c)(tm)(r)
|
Author: | Nubs_Select | Posted: | Apr 26, 2022 14:19 | Subject: | Re: moving heads to animal is stupid | Viewed: | 36 times | Topic: | Catalog | |
|
| | That's why we NEED a Tag system, so you could search using tags like:
|
Yup! Thankfully they said it started "production" this year
(unless that was in a dream I had last night)
|
"head", "animal", "star wars", "minifigure"
... and you're not bothered with in which Category it appears - said Categories
being arbitrary and capricious (often) ;D
|
|
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Author: | 1001bricks | Posted: | Apr 26, 2022 14:11 | Subject: | Re: moving heads to animal is stupid | Viewed: | 39 times | Topic: | Catalog | |
|
| In Catalog, Nubs_Select writes:
| | I think I'd try to find it as a Minecraft head. They both look like faces.
Currently I'd be OK, but if the get moved to somewhere else and don't
get the keyword head in the name or category then I'd need to do something
else.
|
Yeah, hopefully, if the category changes that the items name doesn't change
at all otherwise that might make it difficult to find.
|
That's why we NEED a Tag system, so you could search using tags like:
"head", "animal", "star wars", "minifigure"
... and you're not bothered with in which Category it appears - said Categories
being arbitrary and capricious (often) ;D
|
|
Author: | Nubs_Select | Posted: | Apr 26, 2022 14:10 | Subject: | Re: moving heads to animal is stupid | Viewed: | 33 times | Topic: | Catalog | |
|
| | We do all the head modifieds at once, so we start at the top of the list and
work down, listing them as we come across them. Sometimes we'll use keywords
if we know the name or theme (sw, minecraft, etc.).
|
That makes more sense I can understand that view a bit better now.
|
|
Author: | Nubs_Select | Posted: | Apr 26, 2022 14:07 | Subject: | Re: moving heads to animal is stupid | Viewed: | 33 times | Topic: | Catalog | |
|
| | I think I'd try to find it as a Minecraft head. They both look like faces.
Currently I'd be OK, but if the get moved to somewhere else and don't
get the keyword head in the name or category then I'd need to do something
else.
|
Yeah, hopefully, if the category changes that the items name doesn't change
at all otherwise that might make it difficult to find.
|
|
Author: | Nubs_Select | Posted: | Apr 26, 2022 14:06 | Subject: | Re: moving heads to animal is stupid | Viewed: | 33 times | Topic: | Catalog | |
|
| | Interesting. I'm not sure I'd ever notice what category they're in.
|
Same, I don't think I really check item categories when listing items. I
usually only use it to look through different categories when I don't know
exactly what I need or want and just add different things that look interesting
from that category.
|
My process would be to go to Steve. Find that his head part number starts with
"19729" and then I'd just go to the main search bar and search "19729*" and
scroll until I found it.
At a future point when there are a lot of minecraft heads this shape, I'd
probably go through the color guide and find my color and search the same thing.
|
Or you could even type "trans-bright green" ahead of the part number to find
it even faster
|
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Author: | tons_of_bricks | Posted: | Apr 26, 2022 14:05 | Subject: | Re: moving heads to animal is stupid | Viewed: | 32 times | Topic: | Catalog | |
|
| In Catalog, Nubs_Select writes:
|
Wouldnt it be a bit faster to type something like "Trans-Bright Green 19729*"
to find the head type or some variation of that as opposed to looking through
the entire head modified category. or just search for "trans-bright green head
modified Minecraft" (assuming only the category changes and not the name of the
part)
|
We do all the head modifieds at once, so we start at the top of the list and
work down, listing them as we come across them. Sometimes we'll use keywords
if we know the name or theme (sw, minecraft, etc.).
|
|
Author: | Nubs_Select | Posted: | Apr 26, 2022 14:02 | Subject: | Re: moving heads to animal is stupid | Viewed: | 28 times | Topic: | Catalog | |
|
| | Perhaps, but on the flipside someone who is looking for these probably already
knows what they are called and a simple search of the name is going to bring
it right up regardless of what category it is located in.
|
Fair point, But perhaps they went to the animal, land category and typed in Minecraft
and went from there if they could quite remember the name of it.
|
Whereas how we do things (and I assume other sellers have a similar method) is
once we have a good amount of heads stocked up we'll then put them on our
store. We'll sort out all the minecraft heads, go the head modified category,
find the minecraft heads, and go through the list, listing each item as we come
across it.
|
Wouldnt it be a bit faster to type something like "Trans-Bright Green 19729*"
to find the head type or some variation of that as opposed to looking through
the entire head modified category. or just search for "trans-bright green head
modified Minecraft" (assuming only the category changes and not the name of the
part)
| The problem is that only 2 of the 53 heads are now in another location.
Unless I do a deeper search, I may very well set those heads aside thinking they
are not on Bricklink yet. I could see listings of these two items dropping as
sellers can't find them. And if sellers can't sell them, buyers can't
buy them.
|
Hmmm. I don't think that listing would drop too much unless since its easier
for people to find that it sell better
|
|
Author: | axaday | Posted: | Apr 26, 2022 13:13 | Subject: | Re: moving heads to animal is stupid | Viewed: | 40 times | Topic: | Catalog | |
|
| In Catalog, Nubs_Select writes:
| Hopefully you feel better soon!
(Perhaps some pizza would help )
|
I feel certain that pizza will help.
|
|
Author: | yorbrick | Posted: | Apr 26, 2022 13:11 | Subject: | Re: moving heads to animal is stupid | Viewed: | 38 times | Topic: | Catalog | |
|
| In Catalog, runner.caller writes:
| In Catalog, Nubs_Select writes:
| I think its a good idea especially as you'd think a decent amount of people
who are buying (convincing their parents to buy it for them) these particular
items are younger and more familiar with Minecraft (myself included) and it makes
a lot of sense to put animals (mobs) with other animals instead of with heads
as it would be easier to find them.
|
Interesting. I'm not sure I'd ever notice what category they're in.
My process would be to go to Steve. Find that his head part number starts with
"19729" and then I'd just go to the main search bar and search "19729*" and
scroll until I found it.
At a future point when there are a lot of minecraft heads this shape, I'd
probably go through the color guide and find my color and search the same thing.
https://www.bricklink.com/catalogList.asp?pg=1&q=19729%2A&catLike=W&colorPart=59&sortBy=N&sortAsc=A&catType=P
|
I think I'd try to find it as a Minecraft head. They both look like faces.
Currently I'd be OK, but if the get moved to somewhere else and don't
get the keyword head in the name or category then I'd need to do something
else.
|
|
Author: | jennnifer | Posted: | Apr 26, 2022 12:13 | Subject: | Re: moving heads to animal is stupid | Viewed: | 61 times | Topic: | Catalog | |
|
| In Catalog, randyf writes:
| In Catalog, RecycledBrick writes:
| Is this the only one of the Friends Flowers that is moving?
|
There will be more in the future. I am currently suffering through some health
issues, so am working very little at this time. I had planned to do a lot more,
but they will have to wait until next time. I am sorry for the inconvenience.
Cheers,
Randy
|
Take your time and feel better! It will all be here when you are ready.
Jen
|
|
Author: | tons_of_bricks | Posted: | Apr 26, 2022 11:36 | Subject: | Re: moving heads to animal is stupid | Viewed: | 57 times | Topic: | Catalog | |
|
| In Catalog, randyf writes:
| In Catalog, RecycledBrick writes:
| Is this the only one of the Friends Flowers that is moving?
|
There will be more in the future. I am currently suffering through some health
issues, so am working very little at this time. I had planned to do a lot more,
but they will have to wait until next time. I am sorry for the inconvenience.
Cheers,
Randy
|
Hurry up and get better.
|
Author: | Nubs_Select | Posted: | Apr 26, 2022 10:58 | Subject: | Re: moving heads to animal is stupid | Viewed: | 54 times | Topic: | Catalog | |
|
| Hopefully you feel better soon!
(Perhaps some pizza would help )
|
|
Author: | runner.caller | Posted: | Apr 26, 2022 10:53 | Subject: | Re: moving heads to animal is stupid | Viewed: | 45 times | Topic: | Catalog | |
|
| In Catalog, Nubs_Select writes:
| I think its a good idea especially as you'd think a decent amount of people
who are buying (convincing their parents to buy it for them) these particular
items are younger and more familiar with Minecraft (myself included) and it makes
a lot of sense to put animals (mobs) with other animals instead of with heads
as it would be easier to find them.
|
Interesting. I'm not sure I'd ever notice what category they're in.
My process would be to go to Steve. Find that his head part number starts with
"19729" and then I'd just go to the main search bar and search "19729*" and
scroll until I found it.
At a future point when there are a lot of minecraft heads this shape, I'd
probably go through the color guide and find my color and search the same thing.
https://www.bricklink.com/catalogList.asp?pg=1&q=19729%2A&catLike=W&colorPart=59&sortBy=N&sortAsc=A&catType=P
|
|
Author: | novabrick | Posted: | Apr 26, 2022 08:41 | Subject: | Re: Hey Ho.... together :) The Muppets Series 1 | Viewed: | 57 times | Topic: | Catalog | |
|
| Since the official release date is 1st of May they won't appear for sale
here earlier as per the ToS for sellers
| Items Pending Official Release: Items may not be listed prior to their official LEGO release date, either as custom lots or under related catalog entries.
|
There are already official images listed on several sides already. I don't
think these are needed right now.
Christian
novabrick-team
| Hi all, I tried my hand at the new minifigures series Muppets and added them
to the catalog - currently I'm still waiting for confirmation
Would be great if someone has possibly more infos
Weight - size - or also gladly pictures
Thanks already now for your support
Kind regads
Noukiton
|
|
|
Author: | yorbrick | Posted: | Apr 26, 2022 08:14 | Subject: | Re: moving heads to animal is stupid | Viewed: | 85 times | Topic: | Catalog | |
|
| In Catalog, yorbrick writes:
| Does that mean things like this should be moved to the food section along side
carrots, apples and cherries, since it is not a minifigure head and is only ever
used as a food item.
|
And of course there are plenty of other head base parts that are used for other
things that might be better placed elsewhere, such as these in animal, water:
The first one is also a named character.
|
|
Author: | fritsp | Posted: | Apr 26, 2022 08:03 | Subject: | Re: moving heads to animal is stupid | Viewed: | 54 times | Topic: | Catalog | |
|
| In Catalog, yorbrick writes:
| Does that mean things like this should be moved to the food section along side
carrots, apples and cherries, since it is not a minifigure head and is only ever
used as a food item.
|
Could be, like this is a minifigure too, not a brick-decorated:
[m=sw0984]
|
|
Author: | popsicle | Posted: | Apr 26, 2022 07:55 | Subject: | Re: moving heads to animal is stupid | Viewed: | 64 times | Topic: | Catalog | |
|
| In Catalog, randyf writes:
| In Catalog, RecycledBrick writes:
| Is this the only one of the Friends Flowers that is moving?
|
There will be more in the future. I am currently suffering through some health
issues, so am working very little at this time. I had planned to do a lot more,
but they will have to wait until next time. I am sorry for the inconvenience.
|
Hope it's not too serious and that you get your strength back soon.
Feel better, Randy
|
|
Author: | randyf | Posted: | Apr 26, 2022 07:45 | Subject: | Re: moving heads to animal is stupid | Viewed: | 58 times | Topic: | Catalog | |
|
| In Catalog, Nubs_Select writes:
| I think its a good idea especially as you'd think a decent amount of people
who are buying (convincing their parents to buy it for them) these particular
items are younger and more familiar with Minecraft (myself included) and it makes
a lot of sense to put animals (mobs) with other animals instead of with heads
as it would be easier to find them.
|
Thank you for your opinion. This is one of the sides of the issue that I have
to balance with.
Cheers,
Randy
|
|
Author: | randyf | Posted: | Apr 26, 2022 07:43 | Subject: | Re: moving heads to animal is stupid | Viewed: | 49 times | Topic: | Catalog | |
|
| In Catalog, RecycledBrick writes:
| | But this is my simple opinion, and if no one else feels the same, then who am
I to stand in the way of progress.
|
I don't know know what a Minecraft mob is but I do know where the other Minecraft
heads are. I am always for changes when it makes things simpler and faster.
Looking in two different places for a piece that looks only different because
of the print doesn't seem easier.
|
Thank you for taking the time to express your thoughts.
Cheers,
Randy
|
|
Author: | randyf | Posted: | Apr 26, 2022 07:42 | Subject: | Re: moving heads to animal is stupid | Viewed: | 66 times | Topic: | Catalog | |
|
| In Catalog, firestar246 writes:
| In Catalog, randyf writes:
| In Catalog, firestar246 writes:
|
Why are these suggested to be moved over to animal, land? It doesn't make
sense. The category should be based on the shape of the item first, not decoration.
If this goes through, we'll have some of 19729 in heads, and then these two
in animal.
With this logic, the pink frogs should be moved to plant since they're used
as blossoms.
|
A good question, and I will lay out the rationale below.
This is a part:
These are minifigures:
etc.
Just because a base item is in one area of the catalog (in this case, "Part")
does not mean that all other items that use that base item should be in the same
section of the catalog (in this case, "Minifigure").
In the above two cases that are to be moved, the items are Minecraft mobs, and
all Minecraft mobs that are animals/creatures are located in the Animal categories.
They are not used as heads for minifigures, so it does not reason to have them
located there. They will still be related to their base part through their item
numbers just as the microfigures above are.
Cheers,
Randy
|
I can see the reasoning behind the decorated microfigures being minifigures,
and I semi-see your point, but to me sometimes convenience should overrule technicality.
If I find one of these, my first look is most likely going to be straight in
the head,modified category since I will identify that shape right away as being
the minecraft head. However, unless I am very familiar with Minecraft (which
neither I nor our sorters are), I will never think to look over in animal at
all.
This is where tags or the ability to have the same piece in multiple categories
would be really nice, and until one of these features might exist, I think we
should keep the catalog as simple as possible to avoid unnecessary confusion;
with one of the ways keeping similar pieces together and not spread out. This
is also why I'm against the statuettes being split between parts and figures;
makes sorting very confusing (does this particular one go in our utensil bin
or complete minifigure bin?)
These two items are found in a minority of sets, while the steve/alex/skeleton
versions can be found in basically any minecraft set. Because of this, most users
are going to identify this particular piece as a head and find it very confusing
that two of them are seemingly randomly put into animal.
But this is my simple opinion, and if no one else feels the same, then who am
I to stand in the way of progress.
|
Thanks for your thoughts. At this time, these are just proposals. We had some
users that wanted them moved, but if more come out against them, they will not
be moved. I can see both sides of the argument, and I have to balance the pros
and cons. You obviously bring up some of the biggest cons.
And, yes, this is where tags would be wonderful. The good news is that a tag
system is to finally begin development this year.
| And finally, regardless of what happens in this case, I would like to thank you
Randy, and the other hard-working catalog administrators, for all the work you
guys do. There have been many changes that I do appreciate and I'd rather
have continued progress on the catalog with the odd changes that I disagree with
than no changes at all.
|
Thank you very much for the kind words. We really do try our hardest with what
tools we have available to compromise with as many users as possible. Sometimes
it works in a user's favor, sometimes it doesn't. And we know we won't
ever please everyone. But the idea is to please as many as we can as much as
we can.
Cheers,
Randy
|
|
Author: | randyf | Posted: | Apr 26, 2022 07:32 | Subject: | Re: moving heads to animal is stupid | Viewed: | 76 times | Topic: | Catalog | |
|
| In Catalog, RecycledBrick writes:
| Is this the only one of the Friends Flowers that is moving?
|
There will be more in the future. I am currently suffering through some health
issues, so am working very little at this time. I had planned to do a lot more,
but they will have to wait until next time. I am sorry for the inconvenience.
Cheers,
Randy
|
|
Author: | yorbrick | Posted: | Apr 26, 2022 07:30 | Subject: | Re: moving heads to animal is stupid | Viewed: | 66 times | Topic: | Catalog | |
|
| Does that mean things like this should be moved to the food section along side
carrots, apples and cherries, since it is not a minifigure head and is only ever
used as a food item.
|
|
Author: | tons_of_bricks | Posted: | Apr 26, 2022 06:40 | Subject: | Re: moving heads to animal is stupid | Viewed: | 46 times | Topic: | Catalog | |
|
| In Catalog, novabrick writes:
| In Catalog, Nubs_Select writes:
| I think its a good idea especially as you'd think a decent amount of people
who are buying (convincing their parents to buy it for them) these particular
items are younger and more familiar with Minecraft (myself included) and it makes
a lot of sense to put animals (mobs) with other animals instead of with heads
as it would be easier to find them.
|
Reminds me of searching the Catalog for these two:
Which of course is an Animal not head gear
|
Oh yes, those. I'm always found it odd that that little guy in is animal
while the two very similar ninjago ones are in headgear.
|
|
Author: | tons_of_bricks | Posted: | Apr 26, 2022 06:38 | Subject: | Re: moving heads to animal is stupid | Viewed: | 56 times | Topic: | Catalog | |
|
| In Catalog, Nubs_Select writes:
| I think its a good idea especially as you'd think a decent amount of people
who are buying (convincing their parents to buy it for them) these particular
items are younger and more familiar with Minecraft (myself included) and it makes
a lot of sense to put animals (mobs) with other animals instead of with heads
as it would be easier to find them.
|
Perhaps, but on the flipside someone who is looking for these probably already
knows what they are called and a simple search of the name is going to bring
it right up regardless of what category it is located in.
Whereas how we do things (and I assume other sellers have a similar method) is
once we have a good amount of heads stocked up we'll then put them on our
store. We'll sort out all the minecraft heads, go the head modified category,
find the minecraft heads, and go through the list, listing each item as we come
across it. The problem is that only 2 of the 53 heads are now in another location.
Unless I do a deeper search, I may very well set those heads aside thinking they
are not on Bricklink yet. I could see listings of these two items dropping as
sellers can't find them. And if sellers can't sell them, buyers can't
buy them.
|
|
Author: | Noukiton | Posted: | Apr 26, 2022 06:37 | Subject: | Hey Ho.... together :) The Muppets Series 1 | Viewed: | 107 times | Topic: | Catalog | Status: | Open | |
|
| Hi zusammen, ich habe mich mal versucht an der neuen Minifiguren Serie - Muppets
und diese zum Katalog hinzugefügt- derzeit warte ich noch auf eine Bestätigung
Wäre super, wenn einer eventuell mehr Infos hätte
Gewicht - Größe - oder auch gerne Bilder
Danke schon einmal jetzt für eure Unterstützung
liebe Grüße Noukiton
---------------------------------------------------------------------------------
Hi all, I tried my hand at the new minifigures series Muppets and added them
to the catalog - currently I'm still waiting for confirmation
Would be great if someone has possibly more infos
Weight - size - or also gladly pictures
Thanks already now for your support
Kind regads
Noukiton
|
|
Author: | yorbrick | Posted: | Apr 26, 2022 03:22 | Subject: | Re: moving heads to animal is stupid | Viewed: | 66 times | Topic: | Catalog | |
|
| |
and this makes sense. It's no animal it's a minifig...
|
Especially when other named animals such as Scooby Doo and Santa's Little
Helper go in animal. And cars with names go in minifigs not vehicle.
It's the problem with a catalogue structure based on parts designed decades
ago that doesn't fit modern products.
|
|
Author: | novabrick | Posted: | Apr 26, 2022 03:10 | Subject: | Re: moving heads to animal is stupid | Viewed: | 67 times | Topic: | Catalog | |
|
| In Catalog, Nubs_Select writes:
| I think its a good idea especially as you'd think a decent amount of people
who are buying (convincing their parents to buy it for them) these particular
items are younger and more familiar with Minecraft (myself included) and it makes
a lot of sense to put animals (mobs) with other animals instead of with heads
as it would be easier to find them.
|
Reminds me of searching the Catalog for these two:
Which of course is an Animal not head gear
and this makes sense. It's no animal it's a minifig... (yeah i ranted
about that before at least they added Bat to it so it's easier to find)
I guess I have to learn all the exceptions to the norm.
Christian
novabrick-team
|
|
Author: | tons_of_bricks | Posted: | Apr 25, 2022 22:08 | Subject: | Re: moving heads to animal is stupid | Viewed: | 84 times | Topic: | Catalog | |
|
| In Catalog, randyf writes:
| In Catalog, firestar246 writes:
|
Why are these suggested to be moved over to animal, land? It doesn't make
sense. The category should be based on the shape of the item first, not decoration.
If this goes through, we'll have some of 19729 in heads, and then these two
in animal.
With this logic, the pink frogs should be moved to plant since they're used
as blossoms.
|
A good question, and I will lay out the rationale below.
This is a part:
These are minifigures:
etc.
Just because a base item is in one area of the catalog (in this case, "Part")
does not mean that all other items that use that base item should be in the same
section of the catalog (in this case, "Minifigure").
In the above two cases that are to be moved, the items are Minecraft mobs, and
all Minecraft mobs that are animals/creatures are located in the Animal categories.
They are not used as heads for minifigures, so it does not reason to have them
located there. They will still be related to their base part through their item
numbers just as the microfigures above are.
Cheers,
Randy
|
I can see the reasoning behind the decorated microfigures being minifigures,
and I semi-see your point, but to me sometimes convenience should overrule technicality.
If I find one of these, my first look is most likely going to be straight in
the head,modified category since I will identify that shape right away as being
the minecraft head. However, unless I am very familiar with Minecraft (which
neither I nor our sorters are), I will never think to look over in animal at
all.
This is where tags or the ability to have the same piece in multiple categories
would be really nice, and until one of these features might exist, I think we
should keep the catalog as simple as possible to avoid unnecessary confusion;
with one of the ways keeping similar pieces together and not spread out. This
is also why I'm against the statuettes being split between parts and figures;
makes sorting very confusing (does this particular one go in our utensil bin
or complete minifigure bin?)
These two items are found in a minority of sets, while the steve/alex/skeleton
versions can be found in basically any minecraft set. Because of this, most users
are going to identify this particular piece as a head and find it very confusing
that two of them are seemingly randomly put into animal.
But this is my simple opinion, and if no one else feels the same, then who am
I to stand in the way of progress.
And finally, regardless of what happens in this case, I would like to thank you
Randy, and the other hard-working catalog administrators, for all the work you
guys do. There have been many changes that I do appreciate and I'd rather
have continued progress on the catalog with the odd changes that I disagree with
than no changes at all.
|
|
Author: | chriskiepfer953 | Posted: | Apr 25, 2022 19:37 | Subject: | Re: Identify this figure | Viewed: | 32 times | Topic: | Catalog | |
|
| In Catalog, macebobo writes:
Thanks very much
|
|
Author: | randyf | Posted: | Apr 25, 2022 19:17 | Subject: | Re: moving heads to animal is stupid | Viewed: | 154 times | Topic: | Catalog | |
|
| In Catalog, firestar246 writes:
|
Why are these suggested to be moved over to animal, land? It doesn't make
sense. The category should be based on the shape of the item first, not decoration.
If this goes through, we'll have some of 19729 in heads, and then these two
in animal.
With this logic, the pink frogs should be moved to plant since they're used
as blossoms.
|
A good question, and I will lay out the rationale below.
This is a part:
These are minifigures:
etc.
Just because a base item is in one area of the catalog (in this case, "Part")
does not mean that all other items that use that base item should be in the same
section of the catalog (in this case, "Minifigure").
In the above two cases that are to be moved, the items are Minecraft mobs, and
all Minecraft mobs that are animals/creatures are located in the Animal categories.
They are not used as heads for minifigures, so it does not reason to have them
located there. They will still be related to their base part through their item
numbers just as the microfigures above are.
Cheers,
Randy
|
|
Author: | tons_of_bricks | Posted: | Apr 25, 2022 18:45 | Subject: | moving heads to animal is stupid | Viewed: | 345 times | Topic: | Catalog | Status: | Open | |
|
|
Why are these suggested to be moved over to animal, land? It doesn't make
sense. The category should be based on the shape of the item first, not decoration.
If this goes through, we'll have some of 19729 in heads, and then these two
in animal.
With this logic, the pink frogs should be moved to plant since they're used
as blossoms.
|
|
Author: | chriskiepfer953 | Posted: | Apr 25, 2022 12:35 | Subject: | Identify this figure | Viewed: | 73 times | Topic: | Catalog | Status: | Open | |
|
| Can anyone help me identify this early figure and maybe which sets it was used
in?
|
|
Author: | beaverbrick | Posted: | Apr 24, 2022 10:51 | Subject: | Re: Identify sets for multi parts | Viewed: | 33 times | Topic: | Catalog | |
|
| In Catalog, StevePalm writes:
| I have several hundred spare parts which belong to multiple sets. Is there a
way to get a parts inventory mapped to sets.
For example I know I can identify what sets an individual part is in, but is
there a way to identify multiple parts
Set 1 Set 2 Set 3
Part 1 Yes No Yes
Part 2 No Yes Yes
Part 3 No No Yes
Cheers
|
There's a catalog search function for that...
https://www.bricklink.com/catalogIn.asp?viewMulti=Y
|
|
Author: | Shiny_Stuff | Posted: | Apr 24, 2022 08:57 | Subject: | Re: Identify sets for multi parts | Viewed: | 37 times | Topic: | Catalog | |
|
| In Catalog, StevePalm writes:
| I have several hundred spare parts which belong to multiple sets. Is there a
way to get a parts inventory mapped to sets.
For example I know I can identify what sets an individual part is in, but is
there a way to identify multiple parts
Set 1 Set 2 Set 3
Part 1 Yes No Yes
Part 2 No Yes Yes
Part 3 No No Yes
Cheers
|
https://rebrickable.com/
____
|
|
Author: | StevePalm | Posted: | Apr 24, 2022 08:52 | Subject: | Identify sets for multi parts | Viewed: | 72 times | Topic: | Catalog | Status: | Open | |
|
| I have several hundred spare parts which belong to multiple sets. Is there a
way to get a parts inventory mapped to sets.
For example I know I can identify what sets an individual part is in, but is
there a way to identify multiple parts
Set 1 Set 2 Set 3
Part 1 Yes No Yes
Part 2 No Yes Yes
Part 3 No No Yes
Cheers
|
|
Author: | WoutR | Posted: | Apr 23, 2022 19:39 | Subject: | Re: himself as counterpart in the catalog ??? | Viewed: | 41 times | Topic: | Catalog | |
|
| In Catalog, tec writes:
| So, a bug? 4158c01 should be the one in the page, not another copy of itself...
look again at my screen...
In Catalog, WoutR writes:
| In Catalog, tec writes:
Look at the set inventory.
The counterpart also includes the rubber tire
|
|
The part is included in the set and in the assembly that is the counterpart.
It is confusing, but it is not a bug.
|
|
Author: | yorbrick | Posted: | Apr 23, 2022 15:37 | Subject: | Re: Counterparts for Minifigures | Viewed: | 33 times | Topic: | Catalog | |
|
| In Catalog, SylvainLS writes:
| In Catalog, macebobo writes:
| […]
I had a similar question earlier
https://www.bricklink.com/messageThread.asp?ID=290933&nID=1275026
Basically, they are not required to build the minifigure as the instructions
show in the image. Step 3 is the final form that will be listed as a minifigure.
Just like
does not have
since it is not attached until after the minifig is built. I could be wrong,
but that is my understanding.
Hope that helps,
John
|
The rule for those is that handheld accessories are not part of the minifigure.
Footgears are included, like skates & the 1x1 round plates or bricks under Iron
Man’s feet, because (I think) they are clothes or gear on or around the feet,
not “foot-held.”
|
The "power effect" parts for Iron Man and company go on the feet but not the
hands, so it is a bit confusing there.
|
|
Author: | tec | Posted: | Apr 23, 2022 15:01 | Subject: | Re: himself as counterpart in the catalog ??? | Viewed: | 40 times | Topic: | Catalog | |
|
| So, a bug? 4158c01 should be the one in the page, not another copy of itself...
look again at my screen...
In Catalog, WoutR writes:
| In Catalog, tec writes:
Look at the set inventory.
The counterpart also includes the rubber tire
|
|
|
Author: | WoutR | Posted: | Apr 23, 2022 14:29 | Subject: | Re: himself as counterpart in the catalog ??? | Viewed: | 44 times | Topic: | Catalog | |
|
| In Catalog, tec writes:
Look at the set inventory.
The counterpart also includes the rubber tire
|
|
Author: | tec | Posted: | Apr 23, 2022 14:05 | Subject: | himself as counterpart in the catalog ??? | Viewed: | 134 times | Topic: | Catalog | Status: | Open | |
|
| counterpart: means another part can play same role, like a printed tile, right?
https://www.bricklink.com/catalogItemIn.asp?P=4185&colorID=5&in=A
Why this dude shows up as counterpart of itself? Shouldn't it be a little
different?
|
|
Author: | jennnifer | Posted: | Apr 23, 2022 08:45 | Subject: | Re: Dfference between njo547 and njo547a? | Viewed: | 40 times | Topic: | Catalog | |
|
| In Catalog, platinum_lego writes:
| Hi all,
Can anyone tell what the difference between
and
actually is. According to the inventory, they contain different torsos - the
color of the shirt (one being light green, the other white) and apparently "MANTER
or MASTER".
Given white printing is rarely actually white on dark colored torsos, I suspect
the shirt colors are the same. Similarly, is MANTER just a typo, and it should
be MASTER?
Should the torsos, hence the minifigures, be merged?
Steve
|
You don't think a misspelling deserves 2 distinct entries?
* | | 87552pb016a Panel 1 x 2 x 2 with Side Supports - Hollow Studs with 'DISCONNECT CAPACITOR DRIVE BEFORE OPENING' & 'SHEILD EYES FROM LIGHT' Pattern (First Version) Parts: Panel, Decorated |
* | | 87552pb016b Panel 1 x 2 x 2 with Side Supports - Hollow Studs with 'DISCONNECT CAPACITOR DRIVE BEFORE OPENING' & 'SHIELD EYES FROM LIGHT' Pattern (Second Version) Parts: Panel, Decorated |
|
|
Author: | Turez | Posted: | Apr 23, 2022 07:19 | Subject: | Re: Dfference between njo547 and njo547a? | Viewed: | 43 times | Topic: | Catalog | |
|
| In Catalog, platinum_lego writes:
| Hi all,
Can anyone tell what the difference between
and
actually is. According to the inventory, they contain different torsos - the
color of the shirt (one being light green, the other white) and apparently "MANTER
or MASTER".
Given white printing is rarely actually white on dark colored torsos, I suspect
the shirt colors are the same. Similarly, is MANTER just a typo, and it should
be MASTER?
Should the torsos, hence the minifigures, be merged?
Steve
|
The difference is in the Ninjago logogram. And yes, the "MANTER" torso is probably
a mistake. The entries will not be merged because the parts have different item
numbers and the difference might be important for Ninjago collectors.
|
|
|
Author: | Turez | Posted: | Apr 23, 2022 07:04 | Subject: | Re: Difference between 3626cpb0846 & 3626cpb2560? | Viewed: | 27 times | Topic: | Catalog | |
|
| In Catalog, platinum_lego writes:
| Hi again all,
Can anyone tell the difference between
* | | 3626cpb0846 Minifigure, Head Alien with Lime Eyes, White Fangs, Red Face Decorations, Dark Red Mouth and Black Cheek Lines Pattern - Hollow Stud Parts: Minifigure, Head |
and
* | | 3626cpb2560 Minifigure, Head Alien with Lime Eyes, White Fangs, Red Simpler Face Decorations and Black Mouth and Cheek Lines Pattern - Hollow Stud Parts: Minifigure, Head |
To me they look the same. Any ideas?
Steve
|
The teeth are definitely different.
|
|
|
Author: | bobnikolov | Posted: | Apr 23, 2022 06:56 | Subject: | Re: Difference between 3626cpb0846 & 3626cpb2560? | Viewed: | 26 times | Topic: | Catalog | |
|
| In Catalog, bricks2you writes:
| From the photos it appears that the dark red is more defined on the 0846 part,
and the triangle below the mouth is larger.
In Catalog, platinum_lego writes:
| Hi again all,
Can anyone tell the difference between
* | | 3626cpb0846 Minifigure, Head Alien with Lime Eyes, White Fangs, Red Face Decorations, Dark Red Mouth and Black Cheek Lines Pattern - Hollow Stud Parts: Minifigure, Head |
and
* | | 3626cpb2560 Minifigure, Head Alien with Lime Eyes, White Fangs, Red Simpler Face Decorations and Black Mouth and Cheek Lines Pattern - Hollow Stud Parts: Minifigure, Head |
To me they look the same. Any ideas?
Steve
|
|
I am not so sure but stated difference from you depends on the angle of view.
Someone who have both heads should compare them
|
|
Author: | bricks2you | Posted: | Apr 23, 2022 06:47 | Subject: | Re: Difference between 3626cpb0846 & 3626cpb2560? | Viewed: | 24 times | Topic: | Catalog | |
|
| From the photos it appears that the dark red is more defined on the 0846 part,
and the triangle below the mouth is larger.
In Catalog, platinum_lego writes:
| Hi again all,
Can anyone tell the difference between
* | | 3626cpb0846 Minifigure, Head Alien with Lime Eyes, White Fangs, Red Face Decorations, Dark Red Mouth and Black Cheek Lines Pattern - Hollow Stud Parts: Minifigure, Head |
and
* | | 3626cpb2560 Minifigure, Head Alien with Lime Eyes, White Fangs, Red Simpler Face Decorations and Black Mouth and Cheek Lines Pattern - Hollow Stud Parts: Minifigure, Head |
To me they look the same. Any ideas?
Steve
|
|
|
Author: | platinum_lego | Posted: | Apr 23, 2022 05:02 | Subject: | Difference between 3626cpb0846 & 3626cpb2560? | Viewed: | 75 times | Topic: | Catalog | Status: | Open | |
|
| Hi again all,
Can anyone tell the difference between
* | | 3626cpb0846 Minifigure, Head Alien with Lime Eyes, White Fangs, Red Face Decorations, Dark Red Mouth and Black Cheek Lines Pattern - Hollow Stud Parts: Minifigure, Head |
and
* | | 3626cpb2560 Minifigure, Head Alien with Lime Eyes, White Fangs, Red Simpler Face Decorations and Black Mouth and Cheek Lines Pattern - Hollow Stud Parts: Minifigure, Head |
To me they look the same. Any ideas?
Steve
|
|
Author: | platinum_lego | Posted: | Apr 23, 2022 04:15 | Subject: | Dfference between njo547 and njo547a? | Viewed: | 57 times | Topic: | Catalog | Status: | Open | |
|
| Hi all,
Can anyone tell what the difference between
and
actually is. According to the inventory, they contain different torsos - the
color of the shirt (one being light green, the other white) and apparently "MANTER
or MASTER".
Given white printing is rarely actually white on dark colored torsos, I suspect
the shirt colors are the same. Similarly, is MANTER just a typo, and it should
be MASTER?
Should the torsos, hence the minifigures, be merged?
Steve
|
|
Author: | SylvainLS | Posted: | Apr 22, 2022 18:09 | Subject: | Re: Counterparts for Minifigures | Viewed: | 46 times | Topic: | Catalog | |
|
| In Catalog, macebobo writes:
| […]
I had a similar question earlier
https://www.bricklink.com/messageThread.asp?ID=290933&nID=1275026
Basically, they are not required to build the minifigure as the instructions
show in the image. Step 3 is the final form that will be listed as a minifigure.
Just like
does not have
since it is not attached until after the minifig is built. I could be wrong,
but that is my understanding.
Hope that helps,
John
|
The rule for those is that handheld accessories are not part of the minifigure.
Footgears are included, like skates & the 1x1 round plates or bricks under Iron
Man’s feet, because (I think) they are clothes or gear on or around the feet,
not “foot-held.”
|
|
Author: | macebobo | Posted: | Apr 22, 2022 17:52 | Subject: | Re: Counterparts for Minifigures | Viewed: | 48 times | Topic: | Catalog | |
|
| In Catalog, Beebs writes:
| I'm wondering why there aren't counterparts, or something similar for
many minifigures. I've had many times where I'll have a minifigure that
would come with a set, but not the fig that is inventoried in Bricklink. It
is an intended figure from Lego, and may even be the primary figure based on
the instructions.
It seems that by not including these "counterfigures", certain parts have their
prices artificially inflated, as the fig cannot be sold without those parts.
I know figs can be sold just as parts, but that is significantly less desirable.
I'm sure others have run into similar issues. Some examples...there are
lots more:
Thanos with infinity gauntlet instead of left hand
|
I had a similar question earlier
https://www.bricklink.com/messageThread.asp?ID=290933&nID=1275026
Basically, they are not required to build the minifigure as the instructions
show in the image. Step 3 is the final form that will be listed as a minifigure.
Just like
does not have
since it is not attached until after the minifig is built. I could be wrong,
but that is my understanding.
Hope that helps,
John
|
|
|
Author: | Beebs | Posted: | Apr 22, 2022 16:47 | Subject: | Counterparts for Minifigures | Viewed: | 89 times | Topic: | Catalog | Status: | Open | |
|
| I'm wondering why there aren't counterparts, or something similar for
many minifigures. I've had many times where I'll have a minifigure that
would come with a set, but not the fig that is inventoried in Bricklink. It
is an intended figure from Lego, and may even be the primary figure based on
the instructions.
It seems that by not including these "counterfigures", certain parts have their
prices artificially inflated, as the fig cannot be sold without those parts.
I know figs can be sold just as parts, but that is significantly less desirable.
I'm sure others have run into similar issues. Some examples...there are
lots more:
Thanos with infinity gauntlet instead of left hand
Sabine w/Mandalorian Helmet
Star Lord w/Mask/Helmet
|
|
Author: | bahpstore | Posted: | Apr 21, 2022 20:36 | Subject: | Re: 33464 Plain Minifigure, Baby / Toddler Head | Viewed: | 31 times | Topic: | Catalog | |
|
| In Catalog, BricksThatStick writes:
| In Catalog, bricklinklp writes:
| Try to add item to catalog
33464 Minifigure, Baby / Toddler Head with Neck Plain
Item Already in Catalog (Pending Approval).
starbeanie added this item to the catalog on Aug 4, 2021
Could this be approved?
|
Yes once it has an image uploaded to it.
| I have items in hand can update picture, weight, and dimension. Thank you.
|
You can upload an image but since it was someone else who submitted the item
you won't be able to edit this other info whilst it's pending.
So you can either wait for it to be approved and submit it then or just add the
info in the notes field when uploading the image and we will credit you for the
data.
Thanks
Paul.
|
Submitted the image. Thank you, Paul.
|
|
|
Author: | BricksThatStick | Posted: | Apr 21, 2022 19:31 | Subject: | Re: 33464 Plain Minifigure, Baby / Toddler Head | Viewed: | 36 times | Topic: | Catalog | |
|
| In Catalog, bricklinklp writes:
| Try to add item to catalog
33464 Minifigure, Baby / Toddler Head with Neck Plain
Item Already in Catalog (Pending Approval).
starbeanie added this item to the catalog on Aug 4, 2021
Could this be approved?
|
Yes once it has an image uploaded to it.
| I have items in hand can update picture, weight, and dimension. Thank you.
|
You can upload an image but since it was someone else who submitted the item
you won't be able to edit this other info whilst it's pending.
So you can either wait for it to be approved and submit it then or just add the
info in the notes field when uploading the image and we will credit you for the
data.
Thanks
Paul.
|
|
Author: | bahpstore | Posted: | Apr 21, 2022 18:45 | Subject: | 33464 Plain Minifigure, Baby / Toddler Head | Viewed: | 80 times | Topic: | Catalog | Status: | Open | |
|
| Try to add item to catalog
33464 Minifigure, Baby / Toddler Head with Neck Plain
Item Already in Catalog (Pending Approval).
starbeanie added this item to the catalog on Aug 4, 2021
Could this be approved?
I have items in hand can update picture, weight, and dimension. Thank you.
|
|
Author: | jennnifer | Posted: | Apr 17, 2022 19:14 | Subject: | Re: Inventory set 40525 | Viewed: | 45 times | Topic: | Catalog | |
|
| In Catalog, jenso writes:
| Hi!
I would like to add missing minifigures sh808 and sh810 to the pending inventory
for set 40525 as they are missing. Is there a way to do that or do I have to
wait until the inventory for that set has been approved?
Thanks!
Jenso
|
It looks like these minifigs
were just approved very recently. (like today) The submitter of the inventory
needs to add them. It's a holiday, so perhaps you just need to wait a day
or two?
Jen
|
|
Author: | tEoS | Posted: | Apr 17, 2022 14:37 | Subject: | Re: Inventory set 40525 | Viewed: | 35 times | Topic: | Catalog | |
|
| No, you are not able to do this.
The person that submitted the inventory is probably waiting for sh808 to be approved
before completing the inventory. Once that happens, they are able to update
the pending inventory.
In Catalog, jenso writes:
| Hi!
I would like to add missing minifigures sh808 and sh810 to the pending inventory
for set 40525 as they are missing. Is there a way to do that or do I have to
wait until the inventory for that set has been approved?
Thanks!
Jenso
|
|
|
Author: | jenso | Posted: | Apr 17, 2022 14:26 | Subject: | Inventory set 40525 | Viewed: | 67 times | Topic: | Catalog | Status: | Open | |
|
| Hi!
I would like to add missing minifigures sh808 and sh810 to the pending inventory
for set 40525 as they are missing. Is there a way to do that or do I have to
wait until the inventory for that set has been approved?
Thanks!
Jenso
|
|
Author: | Captain.M | Posted: | Apr 16, 2022 10:57 | Subject: | Re: Add colour Red for part 4863c01 | Viewed: | 29 times | Topic: | Catalog | |
|
| In Catalog Requests, beaverbrick writes:
| In Catalog Requests, Captain.M writes:
| Hello,
Wasn't sure if I can add known/available colours for parts using the forms
so am hoping it's okay to post the request here.
* | | 4863c01 (Inv) Window 1 x 4 x 2 Plane, Single Top Hole and Double Bottom Holes for Glass with Trans-Light Blue Glass (4863 / 4862) Parts: Window |
Please can this part be updated to make it known/available in Red. Seems a bit
of an oversight that there's a photo showing it existing in Red but I can't
select the colour Red from the list of colours.
Six of them are found in set 6392 (as well as two in White). I realise they
are part assemblies (counterparts), but since it exists in White & Yellow, I
figure it should also exist in Red. Unless I am missing something and making
a glaringly obvious mistake?
Thank you
Marc
|
The list of 'Known Colours' is automatically updated based on the part
appearing in sets.
So, currently the red version does not exist in any sets (the individual red
part exists in sets but not the complete 'with trans-light blue glass'
version)
It needs to be added as a counterpart (same as the white & yellow versions) to
the relevant set(s).
You can use the usual change form to add it as a counterpart...
https://www.bricklink.com/catalogInvChange.asp?itemType=S
Once that change is sunbmitted and accepted, Red will then appear in the list
of 'Known Colours'.
|
Thank you very much, I have now filled in the change request form for both Red
and White counterparts to be added to this set inventory.
Thanks
Marc
|
|
Author: | Captain.M | Posted: | Apr 16, 2022 10:51 | Subject: | Re: Add colour Red for part 4863c01 | Viewed: | 26 times | Topic: | Catalog | |
|
| In Catalog Requests, SylvainLS writes:
| In Catalog Requests, Captain.M writes:
| Hello,
Wasn't sure if I can add known/available colours for parts using the forms
so am hoping it's okay to post the request here.
* | | 4863c01 (Inv) Window 1 x 4 x 2 Plane, Single Top Hole and Double Bottom Holes for Glass with Trans-Light Blue Glass (4863 / 4862) Parts: Window |
Please can this part be updated to make it known/available in Red. Seems a bit
of an oversight that there's a photo showing it existing in Red but I can't
select the colour Red from the list of colours.
Six of them are found in set 6392 (as well as two in White). I realise they
are part assemblies (counterparts), but since it exists in White & Yellow, I
figure it should also exist in Red. Unless I am missing something and making
a glaringly obvious mistake?
Thank you
Marc
|
“Known” colours are those that appear in at least one inventory. That part is
not “known” in Red because it’s not in any inventory.
The composing parts are the ones found in new sets and are already in the inventories.
Such assemblies are added to inventories for Used sets, in the Counterparts section.
That the assembly in Red is not in any inventory is just because no one added
them… unless there’s a policy I don’t know about (but I’m not a specialist
) that would prevent them to be added.
You can make the corresponding change requests. Once they are accepted, the
assembly will be in inventories and Red will a “known” colour.
Now, as for being able to select a colour for items for sale, you should be able
to choose any colour, regardless of its “known” status.
|
Thank you, I thought it was the other way around, that the available colour had
to be listed in the catalogue first in order for the part to be added to an inventory
(you can tell I don't get involved with such matters very often).
Thanks for your help.
|
|
Author: | beaverbrick | Posted: | Apr 16, 2022 10:01 | Subject: | Re: Add colour Red for part 4863c01 | Viewed: | 19 times | Topic: | Catalog | |
|
| In Catalog Requests, Captain.M writes:
| Hello,
Wasn't sure if I can add known/available colours for parts using the forms
so am hoping it's okay to post the request here.
* | | 4863c01 (Inv) Window 1 x 4 x 2 Plane, Single Top Hole and Double Bottom Holes for Glass with Trans-Light Blue Glass (4863 / 4862) Parts: Window |
Please can this part be updated to make it known/available in Red. Seems a bit
of an oversight that there's a photo showing it existing in Red but I can't
select the colour Red from the list of colours.
Six of them are found in set 6392 (as well as two in White). I realise they
are part assemblies (counterparts), but since it exists in White & Yellow, I
figure it should also exist in Red. Unless I am missing something and making
a glaringly obvious mistake?
Thank you
Marc
|
The list of 'Known Colours' is automatically updated based on the part
appearing in sets.
So, currently the red version does not exist in any sets (the individual red
part exists in sets but not the complete 'with trans-light blue glass'
version)
It needs to be added as a counterpart (same as the white & yellow versions) to
the relevant set(s).
You can use the usual change form to add it as a counterpart...
https://www.bricklink.com/catalogInvChange.asp?itemType=S
Once that change is sunbmitted and accepted, Red will then appear in the list
of 'Known Colours'.
|
|
Author: | SylvainLS | Posted: | Apr 16, 2022 09:54 | Subject: | Re: Add colour Red for part 4863c01 | Viewed: | 24 times | Topic: | Catalog | |
|
| In Catalog Requests, Captain.M writes:
| Hello,
Wasn't sure if I can add known/available colours for parts using the forms
so am hoping it's okay to post the request here.
* | | 4863c01 (Inv) Window 1 x 4 x 2 Plane, Single Top Hole and Double Bottom Holes for Glass with Trans-Light Blue Glass (4863 / 4862) Parts: Window |
Please can this part be updated to make it known/available in Red. Seems a bit
of an oversight that there's a photo showing it existing in Red but I can't
select the colour Red from the list of colours.
Six of them are found in set 6392 (as well as two in White). I realise they
are part assemblies (counterparts), but since it exists in White & Yellow, I
figure it should also exist in Red. Unless I am missing something and making
a glaringly obvious mistake?
Thank you
Marc
|
“Known” colours are those that appear in at least one inventory. That part is
not “known” in Red because it’s not in any inventory.
The composing parts are the ones found in new sets and are already in the inventories.
Such assemblies are added to inventories for Used sets, in the Counterparts section.
That the assembly in Red is not in any inventory is just because no one added
them… unless there’s a policy I don’t know about (but I’m not a specialist
) that would prevent them to be added.
You can make the corresponding change requests. Once they are accepted, the
assembly will be in inventories and Red will a “known” colour.
Now, as for being able to select a colour for items for sale, you should be able
to choose any colour, regardless of its “known” status.
|
|
Author: | Captain.M | Posted: | Apr 16, 2022 09:22 | Subject: | Add colour Red for part 4863c01 | Viewed: | 80 times | Topic: | Catalog | Status: | Open | |
|
| Hello,
Wasn't sure if I can add known/available colours for parts using the forms
so am hoping it's okay to post the request here.
* | | 4863c01 (Inv) Window 1 x 4 x 2 Plane, Single Top Hole and Double Bottom Holes for Glass with Trans-Light Blue Glass (4863 / 4862) Parts: Window |
Please can this part be updated to make it known/available in Red. Seems a bit
of an oversight that there's a photo showing it existing in Red but I can't
select the colour Red from the list of colours.
Six of them are found in set 6392 (as well as two in White). I realise they
are part assemblies (counterparts), but since it exists in White & Yellow, I
figure it should also exist in Red. Unless I am missing something and making
a glaringly obvious mistake?
Thank you
Marc
|
|
Author: | Turez | Posted: | Apr 14, 2022 06:46 | Subject: | Re: Wrong dimensions PN 13564? | Viewed: | 32 times | Topic: | Catalog | |
|
| In Catalog, Ber_i writes:
| In Catalog, ccroxton writes:
What stud dimensions would you give it?
|
It should not have any stud dimensions at all because it is an organic shape
without studs.
See https://www.bricklink.com/help.asp?helpID=261
|
Author: | Ber_i | Posted: | Apr 14, 2022 04:58 | Subject: | Re: Wrong dimensions PN 13564? | Viewed: | 23 times | Topic: | Catalog | |
|
| In Catalog, ccroxton writes:
What stud dimensions would you give it?
|
Author: | taxan | Posted: | Apr 14, 2022 04:46 | Subject: | Re: Wrong dimensions PN 13564? | Viewed: | 22 times | Topic: | Catalog | |
|
| In Catalog, ccroxton writes:
That's probably because the tail is curved and when you lay it flat it going
over 2 studs.
|
Author: | ccroxton | Posted: | Apr 13, 2022 12:03 | Subject: | Re: Horse PN 4492 | Viewed: | 33 times | Topic: | Catalog | |
|
| In Catalog, SylvainLS writes:
| In Catalog, ccroxton writes:
| In Catalog, starbeanie writes:
|
In Catalog, ccroxton writes:
| I have this cute horse, but I can't find a catalog listing for it? All help
appreciated!
|
|
That is a 4493, not a 4492?
|
It’s 4493c01, and it’s an assembly (composite) of 4492 and 4493.
|
Got it, thanks everyone!
|
|
Author: | SylvainLS | Posted: | Apr 13, 2022 11:57 | Subject: | Re: Horse PN 4492 | Viewed: | 23 times | Topic: | Catalog | |
|
| In Catalog, ccroxton writes:
| In Catalog, starbeanie writes:
|
In Catalog, ccroxton writes:
| I have this cute horse, but I can't find a catalog listing for it? All help
appreciated!
|
|
That is a 4493, not a 4492?
|
It’s 4493c01, and it’s an assembly (composite) of 4492 and 4493.
|
Author: | ccroxton | Posted: | Apr 13, 2022 11:15 | Subject: | Re: Horse PN 4492 | Viewed: | 24 times | Topic: | Catalog | |
|
| In Catalog, starbeanie writes:
|
In Catalog, ccroxton writes:
| I have this cute horse, but I can't find a catalog listing for it? All help
appreciated!
|
|
That is a 4493, not a 4492?
|
Author: | starbeanie | Posted: | Apr 13, 2022 11:06 | Subject: | Re: Horse PN 4492 | Viewed: | 33 times | Topic: | Catalog | |
|
|
In Catalog, ccroxton writes:
| I have this cute horse, but I can't find a catalog listing for it? All help
appreciated!
|
|
Author: | ccroxton | Posted: | Apr 13, 2022 11:04 | Subject: | Horse PN 4492 | Viewed: | 70 times | Topic: | Catalog | Status: | Open | |
|
| I have this cute horse, but I can't find a catalog listing for it? All help
appreciated!
|
|
Author: | axaday | Posted: | Apr 12, 2022 15:36 | Subject: | Re: Why is this part "obsolete"? | Viewed: | 82 times | Topic: | Catalog | |
|
| In Catalog, Yo_Yo_Flamingo writes:
| I see that part [P=47847pb003U,66] is labeled as "obsolete", yet I see no other
item that would replace this catalog entry. Did the entries to replace it never
get created?
|
I don't think the project got completed.
|
Author: | wildchicken13 | Posted: | Apr 12, 2022 13:04 | Subject: | Re: Why is this part "obsolete"? | Viewed: | 64 times | Topic: | Catalog | |
|
| In Catalog, Yo_Yo_Flamingo writes:
| I see that part [P=47847pb003U,66] is labeled as "obsolete", yet I see no other
item that would replace this catalog entry. Did the entries to replace it never
get created?
|
Perhaps it is because it is of undetermined type, I see that some similar parts
with undetermined type are also marked for deletion.
|
Author: | Yo_Yo_Flamingo | Posted: | Apr 12, 2022 13:02 | Subject: | Why is this part "obsolete"? | Viewed: | 203 times | Topic: | Catalog | Status: | Open | |
|
| I see that part [P=47847pb003U,66] is labeled as "obsolete", yet I see no other
item that would replace this catalog entry. Did the entries to replace it never
get created?
|
Author: | Grego | Posted: | Apr 10, 2022 22:02 | Subject: | Re: Round 1x1 open stud - how to tell fakes? | Viewed: | 52 times | Topic: | Catalog | |
|
| In Catalog, jbroman writes:
| In Catalog, Baker6clan writes:
| Where can you find the word LEGO on these bricks?
|
Not all LEGO parts have LEGO written on them.
|
Sure they do ...listed right after Mono Sodium Glutemate
|
Author: | jbroman | Posted: | Apr 10, 2022 21:15 | Subject: | Re: Round 1x1 open stud - how to tell fakes? | Viewed: | 67 times | Topic: | Catalog | |
|
| In Catalog, Baker6clan writes:
| Where can you find the word LEGO on these bricks?
|
Not all LEGO parts have LEGO written on them.
If I remember correctly, the LEGO 3062b's open stud isn't completely
round, but has flat spots making it look almost like an octagon.
The images on the part page do not show this as they are renders.
But this one does: [p=3062b,152]
|
Author: | Baker6clan | Posted: | Apr 10, 2022 20:16 | Subject: | Round 1x1 open stud - how to tell fakes? | Viewed: | 122 times | Topic: | Catalog | Status: | Open | |
|
| Where can you find the word LEGO on these bricks? |
|
|
Author: | Stellar | Posted: | Apr 10, 2022 14:50 | Subject: | Re: New part numbers | Viewed: | 31 times | Topic: | Catalog | |
|
| In Catalog Requests, hpoort writes:
| In Catalog Requests, Shiny_Stuff writes:
| In Catalog Requests, randyf writes:
|
If an old item number is completely wrong, then it will be obliterated. Otherwise,
I can't see why we would ever get rid of item numbers that are in use.
|
I just came across [another] item where the number WAS obliterated.
I attempted to look up item 30457c01
That number used to exist for the complete assembly.
But, it was changed to TRex07 and no cross-reference for the old number.
I hate that. Old part numbers should remain in the catalog. GRRRRR.
____
|
But 30457c01 is still findable in the catalog. All old items numbers can be found
in the Log:
https://www.bricklink.com/catalogReqList.asp?viewYear=&viewMonth=&viewGeDate=&q=30457c01&viewStatus=A&itemType=&viewAction=I
|
Also the standalone part its here:
[p=30457]
And that one is linked to the assembly.
|
|
Author: | hpoort | Posted: | Apr 10, 2022 02:05 | Subject: | Re: New part numbers | Viewed: | 30 times | Topic: | Catalog | |
|
| In Catalog Requests, Shiny_Stuff writes:
| In Catalog Requests, randyf writes:
|
If an old item number is completely wrong, then it will be obliterated. Otherwise,
I can't see why we would ever get rid of item numbers that are in use.
|
I just came across [another] item where the number WAS obliterated.
I attempted to look up item 30457c01
That number used to exist for the complete assembly.
But, it was changed to TRex07 and no cross-reference for the old number.
I hate that. Old part numbers should remain in the catalog. GRRRRR.
____
|
But 30457c01 is still findable in the catalog. All old items numbers can be found
in the Log:
https://www.bricklink.com/catalogReqList.asp?viewYear=&viewMonth=&viewGeDate=&q=30457c01&viewStatus=A&itemType=&viewAction=I
|
|
Author: | TakeAbricK | Posted: | Apr 10, 2022 01:24 | Subject: | please change packing type | Viewed: | 81 times | Topic: | Catalog | Status: | Open | |
|
| Please change packing type for the minifigs below from Volume to Weight.
Catalog Change Request doesn't show packing type for minifigs.
If this isn't correct, please let me know, why these have packing type Volume.
Diana
|
|
Author: | Shiny_Stuff | Posted: | Apr 9, 2022 23:29 | Subject: | Re: New part numbers | Viewed: | 29 times | Topic: | Catalog | |
|
| In Catalog Requests, randyf writes:
|
If an old item number is completely wrong, then it will be obliterated. Otherwise,
I can't see why we would ever get rid of item numbers that are in use.
|
I just came across [another] item where the number WAS obliterated.
I attempted to look up item 30457c01
That number used to exist for the complete assembly.
But, it was changed to TRex07 and no cross-reference for the old number.
I hate that. Old part numbers should remain in the catalog. GRRRRR.
____
|
|
Author: | Bricksgram | Posted: | Apr 9, 2022 13:19 | Subject: | Hips with horizontal and vertical Lego logo | Viewed: | 108 times | Topic: | Catalog | Status: | Open | |
|
| I noticed there are two kind of hips on legs:
1. Older hips part with horizontal Lego logo (I am not sure when it discontinued
to pruduce)
2. Newer hips part with vertical Lego logo (what we have today)
I want to know if anyone have idea about it, when Lego discontinued to produce
legs with horizontal Lego logo on hips?
I ask it because I want to complete some minifigures and my plan is to be as
authentic as possible, but for that I need that information.
|
Author: | Junior666 | Posted: | Apr 8, 2022 23:51 | Subject: | 385-1 | Viewed: | 78 times | Topic: | Catalog | Status: | Open | |
|
| The story started in Vancouver and stop in South of Quebec Lego 385-1 Ofarell's
pig farm
|
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|