Discussion Forum: Messages by hpoort (410)
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 Author: hpoort View Messages Posted By hpoort
 Posted: Aug 10, 2020 12:37
 Subject: Re: Catalog Project - Moving Things
 Viewed: 31 times
 Topic: Catalog
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In Catalog, Teup writes:
  In Catalog, Admin_Russell writes:
  In Catalog, Teup writes:

[...]

  
  
  It looks like there will be gigantic changes? And that they will take longer
than a year?

As long as there are huge changes going on, I cannot do business. I thought we
had agreed that the changes would be made, September would be a cool off period
so everyone can get ready, and then we'd be back in business. I can't
do my work if there are continuous huge changes going on, or my inventory will
be a mess.... Please let's do what is necessary all at once.

A lot of these are changes to the background organization of the data. The default
presentation will be the same to the user, but by reorganizing things in the
back, we will be able to offer more options to users. This is particularly an
issue for the inventories page, where people want more views than we currently
have.

Aha, thanks for clearing that up! I don't think could survive 2 years of
daily part category changes

Hi Matthieu,

Why do you have your own storage system appearantly so closely linked to Bricklink's
catalog categories that any change might disrupt your workflow? I thought you
had devised your own administration system?

Hans-Peter
 Author: hpoort View Messages Posted By hpoort
 Posted: Aug 4, 2020 02:47
 Subject: Re: Catagorizing pieces via molds
 Viewed: 44 times
 Topic: Suggestions
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In Suggestions, timewarp writes:
  Its pretty simple, every printed astromech head (for instance) would link back
to its unprinted version under Mold (and vise versa in the "Item Appears In"
Molds.

Yes, this evident relationship is missing on Bricklink. I would phrase it differently
though.

Every experienced user of Bricklink knows that in there is a relationship between
e.g.
 
Part No: 3001pb071  Name: Brick 2 x 4 with Black '1' Pattern (Sticker) - Set 8672
* 
3001pb071 Brick 2 x 4 with Black '1' Pattern (Sticker) - Set 8672
Parts: Brick, Decorated
and
 
Part No: 3001  Name: Brick 2 x 4
* 
3001 Brick 2 x 4
Parts: Brick
by either stripping off the part number from
'p' onwards, or vice versa, to add 'p*' to search for all
printed or stickerred varieties. But this relationship has never been formalized
into an actual relationship in this list: https://www.bricklink.com/catalogRel.asp?utm_content=subnav
And therefore also does not show up on the catalog item pages.
For newer users this is confusing or obfuscating.

Please add a 1-on-n relationship for 'Plain versus Decorated', which
may or may not be automatically populated from the part number logic.
 Author: hpoort View Messages Posted By hpoort
 Posted: Aug 3, 2020 04:55
 Subject: Re: Super Mario - Minifigs vs Animals
 Viewed: 40 times
 Topic: Catalog
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In Catalog, StormChaser writes:
  In Catalog, jonwil writes:
  How was it decided which enemies should be minifigs and which should be animals?

I'm not a fan of waiting, but I was waiting patiently for this topic to arise.
Fortunately, I was not required to wait long.

I originally had them all categorized as figures. I would like to see, by the
way, all figures eventually categorized that way whether they are animal or human
figures. It would solve problems.

Then I moved most to animals based on the new sorting criteria. I discovered
that the new criteria didn't help too terribly much. Or, to put it differently,
they didn't assist as much as I would've hoped.

To answer your question, the ones I left as figures were those that had seemed
to play some kind of role in the series as characters, especially with speaking
parts. My selection might not have been perfect, I'll admit. We can move
animals to figures or figures to animals as deemed necessary.

  A Monty Mole for example seems very much like an animal to me because it is a
mole and not sentient in any way

I was definitely undecided about Monty Mole. It was a tough one. But this was
a playable character in at least four Mario games. In one game a Monty Mole
was an ally to the main characters. In another game a Monty Mole operated a
tank and in a different game a three-barreled cannon.

I would suggest extending the item name to include the context ('Mario',
lifeform ('animal' and specific animal ('mole', 'dog',
'snake', etc.). That way, they would show up in searches despite being
in whatever category they are placed and whatever given name they may have.
In the absence of another tag system, the item name has to take that burden.
I can't see any problem with using longer, more descriptive names. So let's
use that field to our advantage.
Or maybe we'd need a new category for all those animal-character-named whatever
figures where the distinction is unclear.
 Author: hpoort View Messages Posted By hpoort
 Posted: Aug 2, 2020 09:25
 Subject: Re: part 649pb07
 Viewed: 30 times
 Topic: Catalog
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In Catalog, crepundi writes:
  Please add "pedestrian crossing" to the part name, thanks!
 
Part No: 649pb07  Name: Road Sign Triangle with Children Playing Pattern
* 
649pb07 Road Sign Triangle with Children Playing Pattern
Parts: Road Sign, Decorated

Gisela

Actually, that would not be correct as this sign means: attention, playing
children (zone). It is not related to a crossing.


The crossing sign warning is
 
Part No: 649pb11  Name: Road Sign Triangle with Pedestrian Crossing 1 Person Pattern
* 
649pb11 Road Sign Triangle with Pedestrian Crossing 1 Person Pattern
Parts: Road Sign, Decorated
when the pedestrians do not have precedence
and
 
Part No: 649pb03  Name: Road Sign Triangle with Pedestrian Crossing 1 Person in Crosswalk Pattern
* 
649pb03 Road Sign Triangle with Pedestrian Crossing 1 Person in Crosswalk Pattern
Parts: Road Sign, Decorated
or
 
Part No: bb0139pb02c01  Name: Road Sign with Post, Square with Man Crossing Pattern, Type 1 Base
* 
bb0139pb02c01 Road Sign with Post, Square with Man Crossing Pattern, Type 1 Base
Parts: Road Sign, Decorated
when they do.

Of course there may be regional differences in style and formal use, but I believe
these meanings are never mixed.
 Author: hpoort View Messages Posted By hpoort
 Posted: Aug 2, 2020 02:39
 Subject: Re: Make a real forum
 Viewed: 71 times
 Topic: Suggestions
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In Suggestions, jx writes:
  The current forum setup is basically like a mailing list. Not very easy to navigate
or search.
It shouldn't be hard to setup a phpBB or myBB forum that is much easier to
navigate. It is probably even possible to integrate accounts here.

There's actually already a forum at https://forum.bricklink.com/ for stud.io

Please don't. To me, the Bricklink forum is much easier to navigate and search
through than the Studio one.
You do know that clicking on the small speech bubble icon next to the title of
the mail brings up the entire thread? And that you can toggle between showing
every message and only the thread titles? And that you can filter which categories
you want to ignore? And the power of the macro tags?

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