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 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 28, 2016 09:52
 Subject: Re: Export wanted list
 Viewed: 48 times
 Topic: Suggestions
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In Suggestions, Brickwilbo writes:
  In Suggestions, enzym writes:
  Hi! This is a wanted feature, importing is easy, but if I want to give my modified
wanted list to a friend, it is not possible to export it. I know there are scripts
to be found for Firefox / Chrome, but these does not work anymore, due to security
issues in the browsers.

Exporting the wanted list (or other lists for that matter) into .csv or preferrably
.xml (for easy friend importing).

Otherwise, keep up the good work.

They're already working on the option to share a Wantlist.
 
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 28, 2016 08:43
 Subject: Re: Export wanted list
 Viewed: 43 times
 Topic: Suggestions
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In Suggestions, enzym writes:
  Hi! This is a wanted feature, importing is easy, but if I want to give my modified
wanted list to a friend, it is not possible to export it. I know there are scripts
to be found for Firefox / Chrome, but these does not work anymore, due to security
issues in the browsers.

Exporting the wanted list (or other lists for that matter) into .csv or preferrably
.xml (for easy friend importing).

Otherwise, keep up the good work.

They're already working on the option to share a Wantlist.
 Author: enzym View Messages Posted By enzym
 Posted: Dec 28, 2016 07:12
 Subject: Export wanted list
 Viewed: 122 times
 Topic: Suggestions
 Status:Implemented
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Hi! This is a wanted feature, importing is easy, but if I want to give my modified
wanted list to a friend, it is not possible to export it. I know there are scripts
to be found for Firefox / Chrome, but these does not work anymore, due to security
issues in the browsers.

Exporting the wanted list (or other lists for that matter) into .csv or preferrably
.xml (for easy friend importing).

Otherwise, keep up the good work.
 Author: axaday View Messages Posted By axaday
 Posted: Dec 27, 2016 11:36
 Subject: Re: Exclude Items Marked for Deletion
 Viewed: 37 times
 Topic: Suggestions
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In Suggestions, StormChaser writes:
  Please automatically exclude all items marked for deletion from appearing in
any of the lists on this page:

http://www.bricklink.com/help.asp?helpID=633

It is difficult to locate items which truly need additional information when
the lists include items marked for deletion.

Thank you for considering this improvement to the website.

I voted yes one time, but I would vote yes 50 times.
 Author: bb554542 View Messages Posted By bb554542
 Posted: Dec 27, 2016 02:56
 Subject: DISPLAY NEWEST ITEMS IN ORDER LISTED
 Viewed: 79 times
 Topic: Suggestions
 Status:Already Exists
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Reference thread: http://www.bricklink.com/message.asp?ID=995948


SUGGESTION: Display items in stores in the exact order they were added, per
Lot ID Number when viewing by DATE ADDED.


Items listed for sale in shops are now appearing in mixed up random order when
viewed by NEWEST ITEMS.

I dislike this. When I list items, often I list them in a specific order on
purpose. And I wish for them to remain in that order. For example, if I list
all 2 x 4 bricks together, I want them to show up in that order.

The biggest reason why listed items should stay in order is to check for errors.
If a seller uploads a bunch of stuff but they appear in their shop all mixed
up, it makes it difficult to compare (to the original listing file) and trace
possible errors.

Until the site update, listed items always appeared in the order in which they
were listed, as the lot ID numbers were kept in order. I see no reason for the
now random ordering. Please correct this.


Also, I really miss the _horizontal divider line_ between each day's batch
of items. We always had that before and I see no reason to have removed that.
Please put back the horizontal divider line when viewing by NEWEST ITEMS.

Thanks.


.
 Author: bb554542 View Messages Posted By bb554542
 Posted: Dec 27, 2016 02:49
 Subject: Re: Tag parts as in inventory in set
 Viewed: 34 times
 Topic: Suggestions
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In Suggestions, jrosco writes:
  Hi,

2 Requests..

1. I would like to see if I have a part in inventory when I look at a set and
it's parts. This connects to the 2nd request bellow.

2. It would also be useful to see if I have a part in inventory without having
to search my inventory for it.

I am constantly adding parts to my inventory. I first have to locate the part
by searching by type, color, etc. once I find it I then have to do a 2nd search
of the part number an cut/paste in search and change the dropdown to [my inventory].
Would be nice to have a GREEN Heart indicating that you have it in inventory
and links to that part in you inventory. This could go next to the RED heart
for wanted list.

As others have indicated, the features you are suggesting already exist.

For me, I would be happy as a clam if, when using the top search box, if it would
STAY on MY INVENTORY instead of constantly reverting to the stoopid annoying
ALL ITEMS search. I wish like hell I could turn OFF the ALL ITEMS search PERMANENTLY.

.
 Author: mikmo View Messages Posted By mikmo
 Posted: Dec 23, 2016 13:43
 Subject: Re: Tag parts as in inventory in set
 Viewed: 40 times
 Topic: Suggestions
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http://www.bricklink.com/catalogOptions.asp?viewFrom=P
 Author: mikmo View Messages Posted By mikmo
 Posted: Dec 23, 2016 13:42
 Subject: Re: Tag parts as in inventory in set
 Viewed: 32 times
 Topic: Suggestions
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In Suggestions, Brickwilbo writes:
  In Suggestions, mikmo writes:
  In Suggestions, Miffy. writes:
  2. Is already a feature:

In the catalog page for an item, the highlighted area displays how many you have
in your inventory, and clicking on the number takes you to your inventory page
for the item.

See image.

Miffy.


Is that a configurable option ? I don't see the number after "My inventory"
for itmes i know i have.

Mikael / MikMo

Here: http://www.bricklink.com/catalogOptions.asp?viewFrom=P

Thanks, and merry christmas.

Mikael / MikMo
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 23, 2016 12:11
 Subject: Re: Tag parts as in inventory in set
 Viewed: 27 times
 Topic: Suggestions
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In Suggestions, jrosco writes:
  I don't see the RED MARK, do I need to change a setting for this to show
up?

It's not a red mark, the complete sentence is in red.

  
In Suggestions, Brickwilbo writes:
  In Suggestions, jrosco writes:
  Hi,

2 Requests..

1. I would like to see if I have a part in inventory when I look at a set and
it's parts. This connects to the 2nd request bellow.

Already is a feature. Click Part Out, on the 2nd page above each part already
in your Inventory is a red indication 'this part already exists in your Inventory'.

  2. It would also be useful to see if I have a part in inventory without having
to search my inventory for it.

I am constantly adding parts to my inventory. I first have to locate the part
by searching by type, color, etc. once I find it I then have to do a 2nd search
of the part number an cut/paste in search and change the dropdown to [my inventory].
Would be nice to have a GREEN Heart indicating that you have it in inventory
and links to that part in you inventory. This could go next to the RED heart
for wanted list.
 Author: BRICK_OCEAN View Messages Posted By BRICK_OCEAN
 Posted: Dec 23, 2016 10:24
 Subject: Re: Tag parts as in inventory in set
 Viewed: 34 times
 Topic: Suggestions
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I don't see the RED MARK, do I need to change a setting for this to show
up?


In Suggestions, Brickwilbo writes:
  In Suggestions, jrosco writes:
  Hi,

2 Requests..

1. I would like to see if I have a part in inventory when I look at a set and
it's parts. This connects to the 2nd request bellow.

Already is a feature. Click Part Out, on the 2nd page above each part already
in your Inventory is a red indication 'this part already exists in your Inventory'.

  2. It would also be useful to see if I have a part in inventory without having
to search my inventory for it.

I am constantly adding parts to my inventory. I first have to locate the part
by searching by type, color, etc. once I find it I then have to do a 2nd search
of the part number an cut/paste in search and change the dropdown to [my inventory].
Would be nice to have a GREEN Heart indicating that you have it in inventory
and links to that part in you inventory. This could go next to the RED heart
for wanted list.
 Author: wanderer101 View Messages Posted By wanderer101
 Posted: Dec 23, 2016 07:09
 Subject: Re: Tag parts as in inventory in set
 Viewed: 35 times
 Topic: Suggestions
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In Suggestions, mikmo writes:
  In Suggestions, Miffy. writes:
  2. Is already a feature:

In the catalog page for an item, the highlighted area displays how many you have
in your inventory, and clicking on the number takes you to your inventory page
for the item.

See image.

Miffy.


Is that a configurable option ? I don't see the number after "My inventory"
for itmes i know i have.

Mikael / MikMo

Another way is to go to My Store, choose My Inventory, On the right side of
the page are all sorts of options to see what you have in your inventory. Click
on "More Options" and about half way down the page is a box that says Parts from
Set # , Key in the set # you are interested in and hit GO and it will show you
all the parts you have for that set in your inventory.
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 23, 2016 03:45
 Subject: Re: Tag parts as in inventory in set
 Viewed: 48 times
 Topic: Suggestions
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In Suggestions, mikmo writes:
  In Suggestions, Miffy. writes:
  2. Is already a feature:

In the catalog page for an item, the highlighted area displays how many you have
in your inventory, and clicking on the number takes you to your inventory page
for the item.

See image.

Miffy.


Is that a configurable option ? I don't see the number after "My inventory"
for itmes i know i have.

Mikael / MikMo

Here: http://www.bricklink.com/catalogOptions.asp?viewFrom=P
 Author: mikmo View Messages Posted By mikmo
 Posted: Dec 23, 2016 03:22
 Subject: Re: Tag parts as in inventory in set
 Viewed: 39 times
 Topic: Suggestions
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In Suggestions, Miffy. writes:
  2. Is already a feature:

In the catalog page for an item, the highlighted area displays how many you have
in your inventory, and clicking on the number takes you to your inventory page
for the item.

See image.

Miffy.


Is that a configurable option ? I don't see the number after "My inventory"
for itmes i know i have.

Mikael / MikMo
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 23, 2016 02:59
 Subject: Re: Tag parts as in inventory in set
 Viewed: 32 times
 Topic: Suggestions
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In Suggestions, jrosco writes:
  Hi,

2 Requests..

1. I would like to see if I have a part in inventory when I look at a set and
it's parts. This connects to the 2nd request bellow.

Already is a feature. Click Part Out, on the 2nd page above each part already
in your Inventory is a red indication 'this part already exists in your Inventory'.

  2. It would also be useful to see if I have a part in inventory without having
to search my inventory for it.

I am constantly adding parts to my inventory. I first have to locate the part
by searching by type, color, etc. once I find it I then have to do a 2nd search
of the part number an cut/paste in search and change the dropdown to [my inventory].
Would be nice to have a GREEN Heart indicating that you have it in inventory
and links to that part in you inventory. This could go next to the RED heart
for wanted list.
 Author: Miffy. View Messages Posted By Miffy.
 Posted: Dec 22, 2016 23:07
 Subject: Re: Tag parts as in inventory in set
 Viewed: 44 times
 Topic: Suggestions
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2. Is already a feature:

In the catalog page for an item, the highlighted area displays how many you have
in your inventory, and clicking on the number takes you to your inventory page
for the item.

See image.

Miffy.

In Suggestions, jrosco writes:
  Hi,

2 Requests..

1. I would like to see if I have a part in inventory when I look at a set and
it's parts. This connects to the 2nd request bellow.

2. It would also be useful to see if I have a part in inventory without having
to search my inventory for it.

I am constantly adding parts to my inventory. I first have to locate the part
by searching by type, color, etc. once I find it I then have to do a 2nd search
of the part number an cut/paste in search and change the dropdown to [my inventory].
Would be nice to have a GREEN Heart indicating that you have it in inventory
and links to that part in you inventory. This could go next to the RED heart
for wanted list.
 
 Author: BRICK_OCEAN View Messages Posted By BRICK_OCEAN
 Posted: Dec 22, 2016 22:43
 Subject: Tag parts as in inventory in set
 Viewed: 103 times
 Topic: Suggestions
 Status:Already Exists
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Hi,

2 Requests..

1. I would like to see if I have a part in inventory when I look at a set and
it's parts. This connects to the 2nd request bellow.

2. It would also be useful to see if I have a part in inventory without having
to search my inventory for it.

I am constantly adding parts to my inventory. I first have to locate the part
by searching by type, color, etc. once I find it I then have to do a 2nd search
of the part number an cut/paste in search and change the dropdown to [my inventory].
Would be nice to have a GREEN Heart indicating that you have it in inventory
and links to that part in you inventory. This could go next to the RED heart
for wanted list.
 Author: yorbrick View Messages Posted By yorbrick
 Posted: Dec 20, 2016 11:50
 Subject: Re: Save for later option, in checkout
 Viewed: 41 times
 Topic: Suggestions
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  Just an option in the cart to (save for later) individual pieces. I would check
out but leave remaining items im not ready to buy yet in the cart. Without having
to delete them, find them again in the shop, and then add to cart again.


OK, that ought to be simple, store would not even know. Only problem then is
that the parts would likely just sell to another buyer before you returned to
store.

Robert

That is no different to putting them in a cart and leaving them, which you can
do right now.


Not exactly. If you have items from a store in your cart all are taken to checkout,
there is no choice to "leave some in cart". OK so you can wait until your order
is marked "paid" then start a new cart but that does not quite do what the OP
wanted.

That isn't what I meant. Any prospective buyer can put items in their cart
and not checkout, and they might be sold in the meantime. So if you could "save
for later" on some items, it would be the same situation - items left in a cart
that might be bought by someone else.


  
  Quite a few online stores have "save for later", including amazon. This is essentially
the same thing.

Do they reserve the item or not? On the whole I suspect they don't so
It's just like leaving items in a cart here except the cart perhaps stays
there for some time after you logged out.

No, as they are not purchased. I find my carts here are now quite persistent
too. I've had a couple open for at least two weeks now.
 Author: Rob_and_Shelagh View Messages Posted By Rob_and_Shelagh
 Posted: Dec 20, 2016 10:08
 Subject: Re: Save for later option, in checkout
 Viewed: 41 times
 Topic: Suggestions
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In Suggestions, yorbrick writes:
  In Suggestions, Rob_and_Shelagh writes:
  In Suggestions, PaulOfBricks writes:
  In Suggestions, Rob_and_Shelagh writes:
  In Suggestions, Brickwilbo writes:
  In Suggestions, PaulOfBricks writes:
  Similar to the way amazon checkout works, it would be helpful in situations where
I have to meet a sellers shipping weight/price bands..

For Example.

If I find parts or sets in a shop I want but I know the postage for upto 1000g
is $20, but upto 1500g is $35

my cart is 1.050g, I would now be able to select 50g of items to (save for later)
and when I next shop with the seller, if still available the parts would be ready
for me to (add to cart) again thus saving postage.


At the present time if my cart is too much I have to remove Items I actually
want, complete checkout and then find the parts again later. Finding and adding
parts can be time consuming.

Items in carts aren't reserved until the actual checkout is done.
You could just checkout with a message you would like to add to your order.


Yes, same problem with quotes; one part sells and the whole quote gets wiped.
I think the solution Paul is looking for it to be able to "split" an order so
the 1st 1kg order can be checked, out, paid for and shipped leaving the remaining
parts in a new order that can be added to later.

As a buyer I can see the benefit of that and as a seller I can also see that
it would encourage customer loyalty so no bad thing. I would, as a seller, like
to be able to approve (or not) use of such a feature on an individual order or
buyer basis however as well as turn it off if I was planning to go on holiday
and close the store for example.

Alternatively, yes just ask the seller if the whole order can be left open works
as long as you don't need some of the parts more quickly. Again, I would
like the option to set order open duration by order or customer or again limit
it if I was planning to close.

Robert


Just an option in the cart to (save for later) individual pieces. I would check
out but leave remaining items im not ready to buy yet in the cart. Without having
to delete them, find them again in the shop, and then add to cart again.


OK, that ought to be simple, store would not even know. Only problem then is
that the parts would likely just sell to another buyer before you returned to
store.

Robert

That is no different to putting them in a cart and leaving them, which you can
do right now.


Not exactly. If you have items from a store in your cart all are taken to checkout,
there is no choice to "leave some in cart". OK so you can wait until your order
is marked "paid" then start a new cart but that does not quite do what the OP
wanted.

  Quite a few online stores have "save for later", including amazon. This is essentially
the same thing.

Do they reserve the item or not? On the whole I suspect they don't so
It's just like leaving items in a cart here except the cart perhaps stays
there for some time after you logged out.

Robert
 Author: yorbrick View Messages Posted By yorbrick
 Posted: Dec 20, 2016 09:48
 Subject: Re: Save for later option, in checkout
 Viewed: 29 times
 Topic: Suggestions
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In Suggestions, Rob_and_Shelagh writes:
  In Suggestions, PaulOfBricks writes:
  In Suggestions, Rob_and_Shelagh writes:
  In Suggestions, Brickwilbo writes:
  In Suggestions, PaulOfBricks writes:
  Similar to the way amazon checkout works, it would be helpful in situations where
I have to meet a sellers shipping weight/price bands..

For Example.

If I find parts or sets in a shop I want but I know the postage for upto 1000g
is $20, but upto 1500g is $35

my cart is 1.050g, I would now be able to select 50g of items to (save for later)
and when I next shop with the seller, if still available the parts would be ready
for me to (add to cart) again thus saving postage.


At the present time if my cart is too much I have to remove Items I actually
want, complete checkout and then find the parts again later. Finding and adding
parts can be time consuming.

Items in carts aren't reserved until the actual checkout is done.
You could just checkout with a message you would like to add to your order.


Yes, same problem with quotes; one part sells and the whole quote gets wiped.
I think the solution Paul is looking for it to be able to "split" an order so
the 1st 1kg order can be checked, out, paid for and shipped leaving the remaining
parts in a new order that can be added to later.

As a buyer I can see the benefit of that and as a seller I can also see that
it would encourage customer loyalty so no bad thing. I would, as a seller, like
to be able to approve (or not) use of such a feature on an individual order or
buyer basis however as well as turn it off if I was planning to go on holiday
and close the store for example.

Alternatively, yes just ask the seller if the whole order can be left open works
as long as you don't need some of the parts more quickly. Again, I would
like the option to set order open duration by order or customer or again limit
it if I was planning to close.

Robert


Just an option in the cart to (save for later) individual pieces. I would check
out but leave remaining items im not ready to buy yet in the cart. Without having
to delete them, find them again in the shop, and then add to cart again.


OK, that ought to be simple, store would not even know. Only problem then is
that the parts would likely just sell to another buyer before you returned to
store.

Robert

That is no different to putting them in a cart and leaving them, which you can
do right now.

Quite a few online stores have "save for later", including amazon. This is essentially
the same thing.
 Author: Rob_and_Shelagh View Messages Posted By Rob_and_Shelagh
 Posted: Dec 20, 2016 08:34
 Subject: Re: Save for later option, in checkout
 Viewed: 36 times
 Topic: Suggestions
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In Suggestions, PaulOfBricks writes:
  In Suggestions, Rob_and_Shelagh writes:
  In Suggestions, Brickwilbo writes:
  In Suggestions, PaulOfBricks writes:
  Similar to the way amazon checkout works, it would be helpful in situations where
I have to meet a sellers shipping weight/price bands..

For Example.

If I find parts or sets in a shop I want but I know the postage for upto 1000g
is $20, but upto 1500g is $35

my cart is 1.050g, I would now be able to select 50g of items to (save for later)
and when I next shop with the seller, if still available the parts would be ready
for me to (add to cart) again thus saving postage.


At the present time if my cart is too much I have to remove Items I actually
want, complete checkout and then find the parts again later. Finding and adding
parts can be time consuming.

Items in carts aren't reserved until the actual checkout is done.
You could just checkout with a message you would like to add to your order.


Yes, same problem with quotes; one part sells and the whole quote gets wiped.
I think the solution Paul is looking for it to be able to "split" an order so
the 1st 1kg order can be checked, out, paid for and shipped leaving the remaining
parts in a new order that can be added to later.

As a buyer I can see the benefit of that and as a seller I can also see that
it would encourage customer loyalty so no bad thing. I would, as a seller, like
to be able to approve (or not) use of such a feature on an individual order or
buyer basis however as well as turn it off if I was planning to go on holiday
and close the store for example.

Alternatively, yes just ask the seller if the whole order can be left open works
as long as you don't need some of the parts more quickly. Again, I would
like the option to set order open duration by order or customer or again limit
it if I was planning to close.

Robert


Just an option in the cart to (save for later) individual pieces. I would check
out but leave remaining items im not ready to buy yet in the cart. Without having
to delete them, find them again in the shop, and then add to cart again.


OK, that ought to be simple, store would not even know. Only problem then is
that the parts would likely just sell to another buyer before you returned to
store.

Robert
 Author: yorbrick View Messages Posted By yorbrick
 Posted: Dec 20, 2016 08:32
 Subject: Re: Save for later option, in checkout
 Viewed: 29 times
 Topic: Suggestions
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In Suggestions, PaulOfBricks writes:
  In Suggestions, Rob_and_Shelagh writes:
  In Suggestions, Brickwilbo writes:
  In Suggestions, PaulOfBricks writes:
  Similar to the way amazon checkout works, it would be helpful in situations where
I have to meet a sellers shipping weight/price bands..

For Example.

If I find parts or sets in a shop I want but I know the postage for upto 1000g
is $20, but upto 1500g is $35

my cart is 1.050g, I would now be able to select 50g of items to (save for later)
and when I next shop with the seller, if still available the parts would be ready
for me to (add to cart) again thus saving postage.


At the present time if my cart is too much I have to remove Items I actually
want, complete checkout and then find the parts again later. Finding and adding
parts can be time consuming.

Items in carts aren't reserved until the actual checkout is done.
You could just checkout with a message you would like to add to your order.


Yes, same problem with quotes; one part sells and the whole quote gets wiped.
I think the solution Paul is looking for it to be able to "split" an order so
the 1st 1kg order can be checked, out, paid for and shipped leaving the remaining
parts in a new order that can be added to later.

As a buyer I can see the benefit of that and as a seller I can also see that
it would encourage customer loyalty so no bad thing. I would, as a seller, like
to be able to approve (or not) use of such a feature on an individual order or
buyer basis however as well as turn it off if I was planning to go on holiday
and close the store for example.

Alternatively, yes just ask the seller if the whole order can be left open works
as long as you don't need some of the parts more quickly. Again, I would
like the option to set order open duration by order or customer or again limit
it if I was planning to close.

Robert


Just an option in the cart to (save for later) individual pieces. I would check
out but leave remaining items im not ready to buy yet in the cart. Without having
to delete them, find them again in the shop, and then add to cart again.

I can see that might be useful in some cases, so long as sellers say what the
cart can weigh (as opposed to what a package can weigh).
 Author: PaulOfBricks View Messages Posted By PaulOfBricks
 Posted: Dec 20, 2016 07:56
 Subject: Re: Save for later option, in checkout
 Viewed: 43 times
 Topic: Suggestions
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In Suggestions, Rob_and_Shelagh writes:
  In Suggestions, Brickwilbo writes:
  In Suggestions, PaulOfBricks writes:
  Similar to the way amazon checkout works, it would be helpful in situations where
I have to meet a sellers shipping weight/price bands..

For Example.

If I find parts or sets in a shop I want but I know the postage for upto 1000g
is $20, but upto 1500g is $35

my cart is 1.050g, I would now be able to select 50g of items to (save for later)
and when I next shop with the seller, if still available the parts would be ready
for me to (add to cart) again thus saving postage.


At the present time if my cart is too much I have to remove Items I actually
want, complete checkout and then find the parts again later. Finding and adding
parts can be time consuming.

Items in carts aren't reserved until the actual checkout is done.
You could just checkout with a message you would like to add to your order.


Yes, same problem with quotes; one part sells and the whole quote gets wiped.
I think the solution Paul is looking for it to be able to "split" an order so
the 1st 1kg order can be checked, out, paid for and shipped leaving the remaining
parts in a new order that can be added to later.

As a buyer I can see the benefit of that and as a seller I can also see that
it would encourage customer loyalty so no bad thing. I would, as a seller, like
to be able to approve (or not) use of such a feature on an individual order or
buyer basis however as well as turn it off if I was planning to go on holiday
and close the store for example.

Alternatively, yes just ask the seller if the whole order can be left open works
as long as you don't need some of the parts more quickly. Again, I would
like the option to set order open duration by order or customer or again limit
it if I was planning to close.

Robert


Just an option in the cart to (save for later) individual pieces. I would check
out but leave remaining items im not ready to buy yet in the cart. Without having
to delete them, find them again in the shop, and then add to cart again.
 Author: Rob_and_Shelagh View Messages Posted By Rob_and_Shelagh
 Posted: Dec 20, 2016 07:38
 Subject: Re: Save for later option, in checkout
 Viewed: 41 times
 Topic: Suggestions
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In Suggestions, Brickwilbo writes:
  In Suggestions, PaulOfBricks writes:
  Similar to the way amazon checkout works, it would be helpful in situations where
I have to meet a sellers shipping weight/price bands..

For Example.

If I find parts or sets in a shop I want but I know the postage for upto 1000g
is $20, but upto 1500g is $35

my cart is 1.050g, I would now be able to select 50g of items to (save for later)
and when I next shop with the seller, if still available the parts would be ready
for me to (add to cart) again thus saving postage.


At the present time if my cart is too much I have to remove Items I actually
want, complete checkout and then find the parts again later. Finding and adding
parts can be time consuming.

Items in carts aren't reserved until the actual checkout is done.
You could just checkout with a message you would like to add to your order.


Yes, same problem with quotes; one part sells and the whole quote gets wiped.
I think the solution Paul is looking for it to be able to "split" an order so
the 1st 1kg order can be checked, out, paid for and shipped leaving the remaining
parts in a new order that can be added to later.

As a buyer I can see the benefit of that and as a seller I can also see that
it would encourage customer loyalty so no bad thing. I would, as a seller, like
to be able to approve (or not) use of such a feature on an individual order or
buyer basis however as well as turn it off if I was planning to go on holiday
and close the store for example.

Alternatively, yes just ask the seller if the whole order can be left open works
as long as you don't need some of the parts more quickly. Again, I would
like the option to set order open duration by order or customer or again limit
it if I was planning to close.

Robert
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 20, 2016 07:16
 Subject: Re: Save for later option, in checkout
 Viewed: 36 times
 Topic: Suggestions
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In Suggestions, PaulOfBricks writes:
  Similar to the way amazon checkout works, it would be helpful in situations where
I have to meet a sellers shipping weight/price bands..

For Example.

If I find parts or sets in a shop I want but I know the postage for upto 1000g
is $20, but upto 1500g is $35

my cart is 1.050g, I would now be able to select 50g of items to (save for later)
and when I next shop with the seller, if still available the parts would be ready
for me to (add to cart) again thus saving postage.


At the present time if my cart is too much I have to remove Items I actually
want, complete checkout and then find the parts again later. Finding and adding
parts can be time consuming.

Items in carts aren't reserved until the actual checkout is done.
You could just checkout with a message you would like to add to your order.
 Author: PaulOfBricks View Messages Posted By PaulOfBricks
 Posted: Dec 20, 2016 06:29
 Subject: Save for later option, in checkout
 Viewed: 132 times
 Topic: Suggestions
 Status:Already Exists
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Similar to the way amazon checkout works, it would be helpful in situations where
I have to meet a sellers shipping weight/price bands..

For Example.

If I find parts or sets in a shop I want but I know the postage for upto 1000g
is $20, but upto 1500g is $35

my cart is 1.050g, I would now be able to select 50g of items to (save for later)
and when I next shop with the seller, if still available the parts would be ready
for me to (add to cart) again thus saving postage.


At the present time if my cart is too much I have to remove Items I actually
want, complete checkout and then find the parts again later. Finding and adding
parts can be time consuming.
 Author: BrickAThon View Messages Posted By BrickAThon
 Posted: Dec 19, 2016 21:14
 Subject: Re: Feed back
 Viewed: 72 times
 Topic: Suggestions
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In Suggestions, ScootersBricks writes:
  In Suggestions, BrickAThon writes:
  In Suggestions, RobErNat writes:
  In Suggestions, Minifigs_Galore writes:
  Why couldn't Brick Link let negative/Complaint or neutral feed back start
to drop off after so many years and or each year. Everyone knows we get unfounded
feed back especially from new buyers.

NO...
Old feedbacks, including negatives and neutrals, can give you an idea on who
your dealing with and tell buyers whether there is 'pattern' when something
goes wrong.
If BL would purge those negatives and neutrals, then they would need to do that
for all sellers, do you really want that ? (showing 1 example in the screenshot
below, I could give a couple of dozens like that)?

You seem to be bothered by the few negatives you carry? Why? You've had near
4000 transactions, with 3 negatives, that's less then 1 per 1300 transactions,
neglectible
And I doubt buyers will hold it against you when they need to determine whether
or not they wanna buy from you...

This is a good point, and the negatives that these buyers leave will also say
worlds about them.

I just received my first negative after 13 years! For not falsifying customs
forms (of which the buyer did not request I do) and that the shipping was too
high (of which they knew about before paying) - ridiculous, but this also serves
as a warning to anyone looking at that buyers feedback that they've left
- that they have ridiculous expectations and maybe you don't want to work
with them.

It's good for both parties in that respect.

In regards to old feedback - agreed. If I see feedback from a year ago that is
negative but lots of positives, I don't worry about it. I hope that the feedback
was used as a corrective and now that problem won't exist at all - if it
ever did. Plus, we are all human, get sick, have issues that we can't control,
and most buyers understand that.

Tracy

People who ask you to commit felony customs fraud should be banned and have their
ability to leave a negative for that order removed. It's been far too long
since this was first suggested for nothing to be done about it.

Yes, I agree.

I wrote to this customer, asking them to reconsider considering this was their
2nd order and they had no issues with it. They responded saying my postage was
ridiculous (of which they could have asked to cancel the order if they had a
problem with it - they did not have to PAY IT), and then said, "My feedback is
staying thank you and you probably break the law on a daily basis."

BlockityBlockBlock by me for that one.

Tracy
 Author: mockingbird View Messages Posted By mockingbird
 Posted: Dec 19, 2016 06:44
 Subject: My Quotes Received display
 Viewed: 96 times
 Topic: Suggestions
 Status:Already Exists
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Please add the option to show the 'submit' button on top of the overview.
Please add a select box to remove quotes from the overview

Also in the Quotes Summary,
Change the 'Qty Left' heading in something like 'Total Qty in Inventory'
 Author: ScootersBricks View Messages Posted By ScootersBricks
 Posted: Dec 18, 2016 17:21
 Subject: Re: Feed back
 Viewed: 45 times
 Topic: Suggestions
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In Suggestions, BrickAThon writes:
  In Suggestions, RobErNat writes:
  In Suggestions, Minifigs_Galore writes:
  Why couldn't Brick Link let negative/Complaint or neutral feed back start
to drop off after so many years and or each year. Everyone knows we get unfounded
feed back especially from new buyers.

NO...
Old feedbacks, including negatives and neutrals, can give you an idea on who
your dealing with and tell buyers whether there is 'pattern' when something
goes wrong.
If BL would purge those negatives and neutrals, then they would need to do that
for all sellers, do you really want that ? (showing 1 example in the screenshot
below, I could give a couple of dozens like that)?

You seem to be bothered by the few negatives you carry? Why? You've had near
4000 transactions, with 3 negatives, that's less then 1 per 1300 transactions,
neglectible
And I doubt buyers will hold it against you when they need to determine whether
or not they wanna buy from you...

This is a good point, and the negatives that these buyers leave will also say
worlds about them.

I just received my first negative after 13 years! For not falsifying customs
forms (of which the buyer did not request I do) and that the shipping was too
high (of which they knew about before paying) - ridiculous, but this also serves
as a warning to anyone looking at that buyers feedback that they've left
- that they have ridiculous expectations and maybe you don't want to work
with them.

It's good for both parties in that respect.

In regards to old feedback - agreed. If I see feedback from a year ago that is
negative but lots of positives, I don't worry about it. I hope that the feedback
was used as a corrective and now that problem won't exist at all - if it
ever did. Plus, we are all human, get sick, have issues that we can't control,
and most buyers understand that.

Tracy

People who ask you to commit felony customs fraud should be banned and have their
ability to leave a negative for that order removed. It's been far too long
since this was first suggested for nothing to be done about it.
 Author: BrickAThon View Messages Posted By BrickAThon
 Posted: Dec 18, 2016 16:19
 Subject: Re: Feed back
 Viewed: 64 times
 Topic: Suggestions
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In Suggestions, RobErNat writes:
  In Suggestions, Minifigs_Galore writes:
  Why couldn't Brick Link let negative/Complaint or neutral feed back start
to drop off after so many years and or each year. Everyone knows we get unfounded
feed back especially from new buyers.

NO...
Old feedbacks, including negatives and neutrals, can give you an idea on who
your dealing with and tell buyers whether there is 'pattern' when something
goes wrong.
If BL would purge those negatives and neutrals, then they would need to do that
for all sellers, do you really want that ? (showing 1 example in the screenshot
below, I could give a couple of dozens like that)?

You seem to be bothered by the few negatives you carry? Why? You've had near
4000 transactions, with 3 negatives, that's less then 1 per 1300 transactions,
neglectible
And I doubt buyers will hold it against you when they need to determine whether
or not they wanna buy from you...

This is a good point, and the negatives that these buyers leave will also say
worlds about them.

I just received my first negative after 13 years! For not falsifying customs
forms (of which the buyer did not request I do) and that the shipping was too
high (of which they knew about before paying) - ridiculous, but this also serves
as a warning to anyone looking at that buyers feedback that they've left
- that they have ridiculous expectations and maybe you don't want to work
with them.

It's good for both parties in that respect.

In regards to old feedback - agreed. If I see feedback from a year ago that is
negative but lots of positives, I don't worry about it. I hope that the feedback
was used as a corrective and now that problem won't exist at all - if it
ever did. Plus, we are all human, get sick, have issues that we can't control,
and most buyers understand that.

Tracy
 Author: bb657496 View Messages Posted By bb657496
 Posted: Dec 18, 2016 12:24
 Subject: Re: Make pop-ups one time events
 Viewed: 34 times
 Topic: Suggestions
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In Suggestions, calsbricks writes:
  In Suggestions, TechnicForever writes:
  In Suggestions, calsbricks writes:
  Please alter the way you are handling pop-ups on the site. It is very irritating
and time consuming to constantly have to remove pop up windows such as the one
attached to this suggestion. A simple command to acknowledge you have seen it
is more than sufficient.

Hi,

I saw this popup only once!

Do you have cookies or Java Script disabled?

No - IE 11 latest version. Once logged in you do not see it again (while you
remain logged in but as soon as you log out and back in again it comes up)

When I log out and in again it doesn't pop up!
I am using Firefox 50.1.0
 Author: calsbricks View Messages Posted By calsbricks
 Posted: Dec 18, 2016 11:17
 Subject: Re: Make pop-ups one time events
 Viewed: 32 times
 Topic: Suggestions
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In Suggestions, TechnicForever writes:
  In Suggestions, calsbricks writes:
  Please alter the way you are handling pop-ups on the site. It is very irritating
and time consuming to constantly have to remove pop up windows such as the one
attached to this suggestion. A simple command to acknowledge you have seen it
is more than sufficient.

Hi,

I saw this popup only once!

Do you have cookies or Java Script disabled?

No - IE 11 latest version. Once logged in you do not see it again (while you
remain logged in but as soon as you log out and back in again it comes up)
 Author: jim35 View Messages Posted By jim35
 Posted: Dec 18, 2016 11:10
 Subject: Re: Make pop-ups one time events
 Viewed: 29 times
 Topic: Suggestions
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In Suggestions, calsbricks writes:
  Please alter the way you are handling pop-ups on the site. It is very irritating
and time consuming to constantly have to remove pop up windows such as the one
attached to this suggestion. A simple command to acknowledge you have seen it
is more than sufficient.

AA+ Annoying
 Author: bb657496 View Messages Posted By bb657496
 Posted: Dec 18, 2016 10:53
 Subject: Re: Make pop-ups one time events
 Viewed: 26 times
 Topic: Suggestions
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In Suggestions, calsbricks writes:
  Please alter the way you are handling pop-ups on the site. It is very irritating
and time consuming to constantly have to remove pop up windows such as the one
attached to this suggestion. A simple command to acknowledge you have seen it
is more than sufficient.

Hi,

I saw this popup only once!

Do you have cookies or Java Script disabled?
 Author: WoutR View Messages Posted By WoutR
 Posted: Dec 18, 2016 10:48
 Subject: Re: Make pop-ups one time events
 Viewed: 28 times
 Topic: Suggestions
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In Suggestions, calsbricks writes:
  Please alter the way you are handling pop-ups on the site. It is very irritating
and time consuming to constantly have to remove pop up windows such as the one
attached to this suggestion. A simple command to acknowledge you have seen it
is more than sufficient.

+1
Voted YES!
 Author: Grego View Messages Posted By Grego
 Posted: Dec 18, 2016 09:50
 Subject: Re: Make pop-ups one time events
 Viewed: 30 times
 Topic: Suggestions
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In Suggestions, calsbricks writes:
  Please alter the way you are handling pop-ups on the site. It is very irritating
and time consuming to constantly have to remove pop up windows such as the one
attached to this suggestion. A simple command to acknowledge you have seen it
is more than sufficient.

Voted yes.

Seeing this particular pop-up once was irritating enough; seeing it 5 or 6 times
a day is a real PITA.
 Author: calsbricks View Messages Posted By calsbricks
 Posted: Dec 18, 2016 09:14
 Subject: Make pop-ups one time events
 Viewed: 130 times
 Topic: Suggestions
 Status:Implemented
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Please alter the way you are handling pop-ups on the site. It is very irritating
and time consuming to constantly have to remove pop up windows such as the one
attached to this suggestion. A simple command to acknowledge you have seen it
is more than sufficient.
 
 Author: RobErNat View Messages Posted By RobErNat
 Posted: Dec 18, 2016 03:38
 Subject: Re: Feed back
 Viewed: 55 times
 Topic: Suggestions
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In Suggestions, Minifigs_Galore writes:
  Why couldn't Brick Link let negative/Complaint or neutral feed back start
to drop off after so many years and or each year. Everyone knows we get unfounded
feed back especially from new buyers.

NO...
Old feedbacks, including negatives and neutrals, can give you an idea on who
your dealing with and tell buyers whether there is 'pattern' when something
goes wrong.
If BL would purge those negatives and neutrals, then they would need to do that
for all sellers, do you really want that ? (showing 1 example in the screenshot
below, I could give a couple of dozens like that)?

You seem to be bothered by the few negatives you carry? Why? You've had near
4000 transactions, with 3 negatives, that's less then 1 per 1300 transactions,
neglectible
And I doubt buyers will hold it against you when they need to determine whether
or not they wanna buy from you...
 
 Author: Minifigs_Galore View Messages Posted By Minifigs_Galore
 Posted: Dec 17, 2016 22:32
 Subject: Feed back
 Viewed: 127 times
 Topic: Suggestions
 Status:Discarded
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Why couldn't Brick Link let negative/Complaint or neutral feed back start
to drop off after so many years and or each year. Everyone knows we get unfounded
feed back especially from knew buyers.
 Author: leopard37 View Messages Posted By leopard37
 Posted: Dec 16, 2016 18:03
 Subject: Sale Messages
 Viewed: 37 times
 Topic: Suggestions
 Status:Open
 Vote:[Yes|No]
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Restrict sale messages to only in the Sale section of the Forum not the main
feed.

New sale feature on main page creating an enormous amount of messages that mean
nothing to most people browsing forum.

Tyson.
 Author: tomte View Messages Posted By tomte
 Posted: Dec 16, 2016 05:58
 Subject: Re: Add PRIORITY to Wanted List and List Items
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 Topic: Suggestions
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In Suggestions, r_and_kharrison writes:
  Scenario:
I have a number of wanted lists, one for each set that is missing items
Some of these lists are low or high priority for me to complete - may be by theme
(it would be nice to link a wanted list to an actual set and/or theme by the
way!)
Some of the list items also have a ranking amongst themselves. For example the
missing item might be structural - can't build set without it - or minor
like an accessory.

Current approach:
Use text in remarks and wanted list name to assist with priority

Ideal:
A simple low/med/high or 1 (high) to 5 (low) priority rank flag on the wanted
list and wanted list items
Ability to set the default value
Ability to use this flag in any search that involves the wanted list - e.g. by
shop

Hello,

that would be cool, but i think it would be too complex to program and it might
confuse some users

kind regards

stefan
 Author: r_and_kharrison View Messages Posted By r_and_kharrison
 Posted: Dec 15, 2016 07:18
 Subject: Add PRIORITY to Wanted List and List Items
 Viewed: 87 times
 Topic: Suggestions
 Status:Discarded
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Scenario:
I have a number of wanted lists, one for each set that is missing items
Some of these lists are low or high priority for me to complete - may be by theme
(it would be nice to link a wanted list to an actual set and/or theme by the
way!)
Some of the list items also have a ranking amongst themselves. For example the
missing item might be structural - can't build set without it - or minor
like an accessory.

Current approach:
Use text in remarks and wanted list name to assist with priority

Ideal:
A simple low/med/high or 1 (high) to 5 (low) priority rank flag on the wanted
list and wanted list items
Ability to set the default value
Ability to use this flag in any search that involves the wanted list - e.g. by
shop
 Author: r_and_kharrison View Messages Posted By r_and_kharrison
 Posted: Dec 15, 2016 07:14
 Subject: Additional search critera for by shop
 Viewed: 60 times
 Topic: Suggestions
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Scenario:
I have 800+ wanted lists (one for each incomplete set)
I want to search by shop for any wanted list that starts with "Bri" and only
has 1 part on the list.

Current:
I have to use the search function "Bri" and deselect all (some 300 lists)
I then scroll and click the checkbox for all that only have 1 part

Preferred:
Advanced search criteria for the search functionality when searching wanted lists
(could apply for instore wanted list searching too). These include;

Number of items on the list
That contain a remark with text = xx
Option to include AND or OR statements
That contain NEW and or USED parts flag
 Author: sonofagunk View Messages Posted By sonofagunk
 Posted: Dec 14, 2016 15:06
 Subject: Re: "These settings will apply to" ZERO "stores."
 Viewed: 56 times
 Topic: Suggestions
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As I have said many times, the owners/developers are NOT users, so they do not
care

In Suggestions, WoutR writes:
  In Suggestions, matejo writes:
  Hi,

I have been repeatedly resetting the exact same settings for more than half a
year now -- countless times.

And over the last couple of hours, I've had to reset my settings under the
same (expletive) tab, in the same shop, during the same uninterrupted session.

I fail to understand why this problem, among others, is a non-priority for BrickLink
administrators.

Enjoy endlessly resetting your settings ... as applicable, Matthew

+1

Almost as annoying as not being able to filter out the wanted list items that
do not meet my price criteria.
 Author: WoutR View Messages Posted By WoutR
 Posted: Dec 14, 2016 14:33
 Subject: Re: "These settings will apply to" ZERO "stores."
 Viewed: 48 times
 Topic: Suggestions
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In Suggestions, matejo writes:
  Hi,

I have been repeatedly resetting the exact same settings for more than half a
year now -- countless times.

And over the last couple of hours, I've had to reset my settings under the
same (expletive) tab, in the same shop, during the same uninterrupted session.

I fail to understand why this problem, among others, is a non-priority for BrickLink
administrators.

Enjoy endlessly resetting your settings ... as applicable, Matthew

+1

Almost as annoying as not being able to filter out the wanted list items that
do not meet my price criteria.
 Author: randyf View Messages Posted By randyf
 Posted: Dec 14, 2016 14:27
 Subject: Re: "These settings will apply to" ZERO "stores."
 Viewed: 51 times
 Topic: Suggestions
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In Suggestions, matejo writes:
  Hi,

I have been repeatedly resetting the exact same settings for more than half a
year now -- countless times.

And over the last couple of hours, I've had to reset my settings under the
same (expletive) tab, in the same shop, during the same uninterrupted session.

I fail to understand why this problem, among others, is a non-priority for BrickLink
administrators.

Enjoy endlessly resetting your settings ... as applicable, Matthew

Yep. This is my biggest pet peeve about BrickLink right now, and nothing is done
to fix it after repeatedly being brought up. I browse things a certain way, and
I want my settings to remain that way throughout the entire site: in stores,
in wanted lists, etc. Why do I always have to click on the dropdown to sort by
Color, Name everywhere? It never sticks! So frustrating...(face palm)

Randy
 Author: alahaka View Messages Posted By alahaka
 Posted: Dec 14, 2016 14:15
 Subject: "These settings will apply to" ZERO "stores."
 Viewed: 186 times
 Topic: Suggestions
 Status:Discarded
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Hi,

I have been repeatedly resetting the exact same settings for more than half a
year now -- countless times.

And over the last couple of hours, I've had to reset my settings under the
same (expletive) tab, in the same shop, during the same uninterrupted session.

I fail to understand why this problem, among others, is a non-priority for BrickLink
administrators.

Enjoy endlessly resetting your settings ... as applicable, Matthew
 Author: Biodreamer View Messages Posted By Biodreamer
 Posted: Dec 12, 2016 11:52
 Subject: Re: new sets shouldn't be incomplete
 Viewed: 46 times
 Topic: Suggestions
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In Suggestions, Vince writes:
  Hi,
I'm wondering why a new set can have the flag "incomplete". Talking about
a new! set means, that it is MISB or new in openend box. Everything else
are new parts that exist in several sets or maybe only in one set. But a Star
Wars set without the rare minifigs or a Maersk train set without the train can't
be a "new set".
Why is that important?
When you take a look at the price guide you often find new sets that are much
cheaper than others. But when you check the offer you see the "incomplete" mark
within the offer.
From my point of view "new set" means complete in box with instructions and ALL
parts, nothing else. For now, the price guide for "new sets" is useless because
I am able to sell a single 1x1 tile as a new set that is incomplete.
New sets with the flag "incomplete" should be listed under parts because that
is what they are - a collection of new parts from a set.
What do you think?

Sven

Lego sets can be incomplete ask Lego's own QA department. I have bought a
few sets from the store that has been missing parts. so if a seller knows something
is missing he should be able to sell them incomplete.
 Author: kzinti View Messages Posted By kzinti
 Posted: Dec 11, 2016 16:57
 Subject: Re: new sets shouldn't be incomplete
 Viewed: 54 times
 Topic: Suggestions
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In Suggestions, Vince writes:
  Hi,
I'm wondering why a new set can have the flag "incomplete". Talking about
a new! set means, that it is MISB or new in openend box. Everything else
are new parts that exist in several sets or maybe only in one set. But a Star
Wars set without the rare minifigs or a Maersk train set without the train can't
be a "new set".
Why is that important?
When you take a look at the price guide you often find new sets that are much
cheaper than others. But when you check the offer you see the "incomplete" mark
within the offer.
From my point of view "new set" means complete in box with instructions and ALL
parts, nothing else. For now, the price guide for "new sets" is useless because
I am able to sell a single 1x1 tile as a new set that is incomplete.
New sets with the flag "incomplete" should be listed under parts because that
is what they are - a collection of new parts from a set.
What do you think?

Sven

My example:
 
Set No: 8487  Name: Flo's V8 Café {Cafe}
* 
8487-1 (Inv) Flo's V8 Café {Cafe}
254 Parts, 6 Minifigures, 2011
Sets: Cars: Cars 2
In the Cars sets, there was not a sub-category for each of the vehicles/characters,
so in order to list them, I had to put each one as a New, Incomplete set, then
have a description as to which vehicle/character was included in sale.
 Author: marlinjc View Messages Posted By marlinjc
 Posted: Dec 11, 2016 11:38
 Subject: Re: new sets shouldn't be incomplete
 Viewed: 59 times
 Topic: Suggestions
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Sven's suggestion seems extreme, but the concept is useful. The price guide
for both new and used sets is skewed when the minifigs and accessories or
a major component is removed from a set. I have often thought that a "partial
set" category for such items would be useful. It could list such things as just
the dragon or building from Lonely Mountain or the blue car in the potter set.
However, a few missing pieces or no box if clearly stated does not seem like
that big of a deal. The "sealed" notation rather clearly indicates when a set
is as put on the shelf. Quibbling over such things like extra pieces will just
complicate things -- especially for used sets.

A consideration in all of this is how much more space will be required to list
any new categories.


In Suggestions, Vince writes:
  Hi,
I'm wondering why a new set can have the flag "incomplete". Talking about
a new! set means, that it is MISB or new in openend box. Everything else
are new parts that exist in several sets or maybe only in one set. But a Star
Wars set without the rare minifigs or a Maersk train set without the train can't
be a "new set".
Why is that important?
When you take a look at the price guide you often find new sets that are much
cheaper than others. But when you check the offer you see the "incomplete" mark
within the offer.
From my point of view "new set" means complete in box with instructions and ALL
parts, nothing else. For now, the price guide for "new sets" is useless because
I am able to sell a single 1x1 tile as a new set that is incomplete.
New sets with the flag "incomplete" should be listed under parts because that
is what they are - a collection of new parts from a set.
What do you think?

Sven
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 11, 2016 09:10
 Subject: Re: new sets shouldn't be incomplete
 Viewed: 62 times
 Topic: Suggestions
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In Suggestions, Vince writes:
  Hi,
I'm wondering why a new set can have the flag "incomplete". Talking about
a new! set means, that it is MISB or new in openend box. Everything else
are new parts that exist in several sets or maybe only in one set.

  But a Star Wars set without the rare minifigs or a Maersk train set without the train
can't be a "new set".

Why is that important?
When you take a look at the price guide you often find new sets that are much
cheaper than others. But when you check the offer you see the "incomplete" mark
within the offer.

You should filter out the incomplete sets:
http://www.bricklink.com/priceGuideSettings.asp?viewFrom=P.

  
From my point of view "new set" means complete in box with instructions and ALL
parts, nothing else.

You contradict yourself to what you've stated above.
You do agree with the definitions of complete/incomplete.
http://www.bricklink.com/help.asp?helpID=102

  For now, the price guide for "new sets" is useless because
I am able to sell a single 1x1 tile as a new set that is incomplete.

No, you can't because it's a tile and the listing will be reported.
Stores who do that risk of getting terminated.

  New sets with the flag "incomplete" should be listed under parts because that
is what they are - a collection of new parts from a set.
What do you think?

Sven
 Author: WhiteHorseMatt View Messages Posted By WhiteHorseMatt
 Posted: Dec 11, 2016 08:30
 Subject: Re: new sets shouldn't be incomplete
 Viewed: 73 times
 Topic: Suggestions
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In Suggestions, Vince writes:
  Hi,
I'm wondering why a new set can have the flag "incomplete". Talking about
a new! set means, that it is MISB or new in openend box. Everything else
are new parts that exist in several sets or maybe only in one set. But a Star
Wars set without the rare minifigs or a Maersk train set without the train can't
be a "new set".
Why is that important?
When you take a look at the price guide you often find new sets that are much
cheaper than others. But when you check the offer you see the "incomplete" mark
within the offer.
From my point of view "new set" means complete in box with instructions and ALL
parts, nothing else. For now, the price guide for "new sets" is useless because
I am able to sell a single 1x1 tile as a new set that is incomplete.
New sets with the flag "incomplete" should be listed under parts because that
is what they are - a collection of new parts from a set.
What do you think?

Sven

I have just bought two copies of a set I wanted a minifig from. One is MISB,
the other has clearly had several years of being played with.

If I take out the figs I want and sell the sets, I would want to list one as
used incomplete (with a list of what is missing), and one as new, incomplete.

This would demonstrate to a buyer the correct condition of the parts they are
getting.
 Author: Vince View Messages Posted By Vince
 Posted: Dec 11, 2016 07:43
 Subject: new sets shouldn't be incomplete
 Viewed: 206 times
 Topic: Suggestions
 Status:Discarded
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Hi,
I'm wondering why a new set can have the flag "incomplete". Talking about
a new! set means, that it is MISB or new in openend box. Everything else
are new parts that exist in several sets or maybe only in one set. But a Star
Wars set without the rare minifigs or a Maersk train set without the train can't
be a "new set".
Why is that important?
When you take a look at the price guide you often find new sets that are much
cheaper than others. But when you check the offer you see the "incomplete" mark
within the offer.
From my point of view "new set" means complete in box with instructions and ALL
parts, nothing else. For now, the price guide for "new sets" is useless because
I am able to sell a single 1x1 tile as a new set that is incomplete.
New sets with the flag "incomplete" should be listed under parts because that
is what they are - a collection of new parts from a set.
What do you think?

Sven
 Author: CrazyChris View Messages Posted By CrazyChris
 Posted: Dec 10, 2016 12:33
 Subject: Re: Pls create a kind of watch list for items
 Viewed: 24 times
 Topic: Suggestions
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In Suggestions, Brickwilbo writes:
  In Suggestions, CrazyChris writes:
  Hi,


this one is very basic: I'd like to have a watch lists, that allows to "save"
certain items from certain sellers, to find them easily again.

Favourite the store and add the item to a wanted list.
In the settings you can change it to have favourites shown on top.

That's too weird.
 Author: FigBits View Messages Posted By FigBits
 Posted: Dec 10, 2016 12:09
 Subject: Re: Pls create a kind of watch list for items
 Viewed: 34 times
 Topic: Suggestions
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In Suggestions, Brickwilbo writes:
  In Suggestions, CrazyChris writes:
  Hi,


this one is very basic: I'd like to have a watch lists, that allows to "save"
certain items from certain sellers, to find them easily again.

Favourite the store and add the item to a wanted list.
In the settings you can change it to have favourites shown on top.


Or just add them to a cart.


--
Marc.
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 10, 2016 12:06
 Subject: Re: Pls create a kind of watch list for items
 Viewed: 28 times
 Topic: Suggestions
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In Suggestions, CrazyChris writes:
  Hi,


this one is very basic: I'd like to have a watch lists, that allows to "save"
certain items from certain sellers, to find them easily again.

Favourite the store and add the item to a wanted list.
In the settings you can change it to have favourites shown on top.
 Author: CrazyChris View Messages Posted By CrazyChris
 Posted: Dec 10, 2016 09:40
 Subject: Pls create a kind of watch list for items
 Viewed: 94 times
 Topic: Suggestions
 Status:Already Exists
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Hi,


this one is very basic: I'd like to have a watch lists, that allows to "save"
certain items from certain sellers, to find them easily again.
 Author: CrazyChris View Messages Posted By CrazyChris
 Posted: Dec 10, 2016 09:39
 Subject: Pls add individual sorting to each wantedlist
 Viewed: 66 times
 Topic: Suggestions
 Status:Implemented
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Hi,


I am using lots of wanted lists. Some contain sets, some contain parts, others
contain catalogs and gear.
Unfortunately, the sorting criteria for the contents of wanted lists are set
globally. So every time, I have to switch the sorting when switching between
my wanted lists.
Because imho, sets are best sorted by set numbers. While parts are best sorted
by color or description. Finally, it makes sense to sort catalogs by description
or by year.


Adding sorting criteria individually to each wanted list, would improve the handling
a lot.
 Author: CrazyChris View Messages Posted By CrazyChris
 Posted: Dec 10, 2016 09:32
 Subject: Wanted lists are always sorted "newest up"
 Viewed: 68 times
 Topic: Suggestions
 Status:Discarded
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Hi,

I don't know if this is a bug or not. But every time I open the "wanted
list" area, all my wanted lists are sorted in newest order. This is really annoying,
I'd like to set another sorting order by default. And that sorting order
(e.g. alphabetically) should be saved and remembered every time I enter my "wanted
lists" area.

kind regards, Christian
 Author: Biodreamer View Messages Posted By Biodreamer
 Posted: Dec 9, 2016 16:17
 Subject: Re: Bricklink app (!/?)
 Viewed: 52 times
 Topic: Suggestions
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In Suggestions, C0lsanders_ writes:
  I've been thinking, I really think Bricklink should come up with an app (for
android and apple, obviously).
Personally, I find it very difficult to use any website on a browser on my tablet,
and a smaller screened smartphone would be no better. As such, I rarely ever
use bricklink on my tablet, just because it is so difficult. I know there is
the "mobile site", but I'm figuring that's just the same desktop site,
enhanced for mobile devices (am I wrong? Please correct if I am). I Don't
find it's better at all. It still has the upper "tabs" (Shop, community,
my BL, etc, etc) which on desktop requires a hover to use, most of the time.
On my tablet, I'm constantly using the "normal" version and using "use desktop
version", which really isn't any different or any better.

Anyway, consider other major sites (facebook, ebay, amazon, amazon seller, paypal,
gmail, how many others am I not including?) that one can visit on a browser OR
an app. All those aren't just 5% different versions of the same desktop site,
they are designed ground up for tablets/phones. I think bricklink could do very
well to come up with one. I KNOW I'd use it all the time. Heck, I've
even be willing to pay the typical .99 for it.

Has there been talk of an app in the past that I've missed, or is my idea
totally, 100% new?

Miles (C0lsanders_)

Bricklink webpage should support mobile phones, what I don't understand is
why they didn't make stud.io an app, so you could browse MOC instruction
in your mobile or tablet.
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 9, 2016 10:31
 Subject: Re: Bricklink app (!/?)
 Viewed: 48 times
 Topic: Suggestions
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The focus should be first to get a properly working website running.

In Suggestions, C0lsanders_ writes:
  I've been thinking, I really think Bricklink should come up with an app (for
android and apple, obviously).
Personally, I find it very difficult to use any website on a browser on my tablet,
and a smaller screened smartphone would be no better. As such, I rarely ever
use bricklink on my tablet, just because it is so difficult. I know there is
the "mobile site", but I'm figuring that's just the same desktop site,
enhanced for mobile devices (am I wrong? Please correct if I am). I Don't
find it's better at all. It still has the upper "tabs" (Shop, community,
my BL, etc, etc) which on desktop requires a hover to use, most of the time.
On my tablet, I'm constantly using the "normal" version and using "use desktop
version", which really isn't any different or any better.

Anyway, consider other major sites (facebook, ebay, amazon, amazon seller, paypal,
gmail, how many others am I not including?) that one can visit on a browser OR
an app. All those aren't just 5% different versions of the same desktop site,
they are designed ground up for tablets/phones. I think bricklink could do very
well to come up with one. I KNOW I'd use it all the time. Heck, I've
even be willing to pay the typical .99 for it.

Has there been talk of an app in the past that I've missed, or is my idea
totally, 100% new?

Miles (C0lsanders_)
 Author: C0lsanders_ View Messages Posted By C0lsanders_
 Posted: Dec 9, 2016 09:47
 Subject: Bricklink app (!/?)
 Viewed: 181 times
 Topic: Suggestions
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I've been thinking, I really think Bricklink should come up with an app (for
android and apple, obviously).
Personally, I find it very difficult to use any website on a browser on my tablet,
and a smaller screened smartphone would be no better. As such, I rarely ever
use bricklink on my tablet, just because it is so difficult. I know there is
the "mobile site", but I'm figuring that's just the same desktop site,
enhanced for mobile devices (am I wrong? Please correct if I am). I Don't
find it's better at all. It still has the upper "tabs" (Shop, community,
my BL, etc, etc) which on desktop requires a hover to use, most of the time.
On my tablet, I'm constantly using the "normal" version and using "use desktop
version", which really isn't any different or any better.

Anyway, consider other major sites (facebook, ebay, amazon, amazon seller, paypal,
gmail, how many others am I not including?) that one can visit on a browser OR
an app. All those aren't just 5% different versions of the same desktop site,
they are designed ground up for tablets/phones. I think bricklink could do very
well to come up with one. I KNOW I'd use it all the time. Heck, I've
even be willing to pay the typical .99 for it.

Has there been talk of an app in the past that I've missed, or is my idea
totally, 100% new?

Miles (C0lsanders_)
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 9, 2016 07:34
 Subject: Re: Notificatio message new part in the inventory
 Viewed: 42 times
 Topic: Suggestions
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In Suggestions, GianniTrippi writes:
  Hi.
Is possible to improve the DataBase to send a new notification message when the
parts move from Stockroom into Inventory?
For ex: I finished brick 2 x 2 yellow... but in few days I put it in again my
inventory, I would like to comunicate it to all the users that have the brick
in their wanted list.

Is It possible?
Thanks.
Gianni.

Notifications are send for available l new listed parts or when parts become
available when moved from Stockroom to store.
It doesn't notify when you list new items in a Stockroom.
 Author: GianniTrippi View Messages Posted By GianniTrippi
 Posted: Dec 9, 2016 06:46
 Subject: Notificatio message new part in the inventory
 Viewed: 71 times
 Topic: Suggestions
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Hi.
Is possible to improve the DataBase to send a new notification message when the
parts move from Stockroom into Inventory?
For ex: I finished brick 2 x 2 yellow... but in few days I put it in again my
inventory, I would like to comunicate it to all the users that have the brick
in their wanted list.

Is It possible?
Thanks.
Gianni.
 Author: bricksahead View Messages Posted By bricksahead
 Posted: Dec 7, 2016 19:26
 Subject: Add link for "Reserved Lots" under tab "Shop"
 Viewed: 46 times
 Topic: Suggestions
 Status:Open
 Vote:[Yes|No]
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Hi,

Over the years, I recall quite a few buyers for whom I had reserved lots asking
me how to see and order these lots.

When you go to a store, three tabs are displayed: "Shop", "Terms" and "Feedback".
Under the "Shop" tab are the following links/sub menus:

Featured All Items Newest Items Wanted List


I think it would be very helpful for a buyer if a new link/sub menu called "Reserved
Lots
' was added to the above. The link should perhaps only be visible
if there are reserved lots. It should also be possible for a buyer to add all
reserved lots in one click.

The documentation describes a link "Show All Items Reserved for Me" in the left
store menu. I don't recall ever seeing such a link, but I think a link right
next to "Wanted List' would be more visible and easier to explain to a user.

http://www.bricklink.com/help.asp?helpID=253&q=Reserved+Lots

Hanne
 Author: badbob001 View Messages Posted By badbob001
 Posted: Dec 5, 2016 10:44
 Subject: Pick multiple countries for auto-finder
 Viewed: 49 times
 Topic: Suggestions
 Status:Open
 Vote:[Yes|No]
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Please add an option to pick more than one country in the auto-finder feature.
I like to buy from several countries and it's limiting to be restricted to
just one. The region option is also no good since my preferred stores are not
in the same region. For example, I like to purchase from USA and Germany.

Thanks!
 Author: calsbricks View Messages Posted By calsbricks
 Posted: Dec 4, 2016 11:25
 Subject: Please add BL part no to xml verify page
 Viewed: 70 times
 Topic: Suggestions
 Status:Implemented
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This is now causing some problems as it does not appear on the page after the
initial paste into the file box. Please add the BL part number to aid reconciliation.
 Author: therobo View Messages Posted By therobo
 Posted: Dec 2, 2016 16:39
 Subject: Re: Country flag ?
 Viewed: 30 times
 Topic: Suggestions
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In Suggestions, Brickwilbo writes:
  In Suggestions, peplu06 writes:
  Hi,
It would be nice and useful to see a small flag matching the
country between "date" and "buyer" in the "feedback" tab.
Is this something possible?
Thanks
Eric

Already possible to show country flags: http://www.bricklink.com/feedbackSettings.asp?viewFrom=P

Look at the FB tab in stores...
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 2, 2016 16:32
 Subject: Re: Country flag ?
 Viewed: 27 times
 Topic: Suggestions
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In Suggestions, peplu06 writes:
  Hi,
It would be nice and useful to see a small flag matching the
country between "date" and "buyer" in the "feedback" tab.
Is this something possible?
Thanks
Eric

Already possible to show country flags: http://www.bricklink.com/feedbackSettings.asp?viewFrom=P
 Author: Grego View Messages Posted By Grego
 Posted: Dec 2, 2016 15:42
 Subject: Re: Country flag ?
 Viewed: 29 times
 Topic: Suggestions
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In Suggestions, peplu06 writes:
  Hi,
It would be nice and useful to see a small flag matching the
country between "date" and "buyer" in the "feedback" tab.
Is this something possible?
Thanks
Eric

It probably won't happen.

It would clutter up the triplily redundant FB score, FB coloured brick and FB
brick order number in the block.

Newbies would get confused and want a different country's flag to be displayed
depending on BL's randomized optimization algorithm.
 Author: BTJ2023 View Messages Posted By BTJ2023
 Posted: Dec 2, 2016 14:56
 Subject: Country flag ?
 Viewed: 138 times
 Topic: Suggestions
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Hi,
It would be nice and useful to see a small flag matching the
country between "date" and "buyer" in the "feedback" tab.
Is this something possible?
Thanks
Eric
 Author: chetzler View Messages Posted By chetzler
 Posted: Dec 1, 2016 19:07
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 37 times
 Topic: Suggestions
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In Suggestions, RobErNat writes:
  In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.

He 'claims'...
So I suspect you didn't get it (yet) and that he's getting worried...

Perhaps "claims" was poor choice of words, I don't suspect anything underhanded
here. The order is less than 20 USD and he's not worried, he only sent it
two days ago (It'll probably be in the mailbox when I get home )

  

   While this seems very risky to me,

That would depend on 'how' it was send, sending cash requires a certain
amount of 'intelligent' wrapping so that it ain't 'obvious'
it's cash...
Bills alot of dark paper will do the trick
Coins glued with tape and between cardboard.
The latter remains a problem if it goes trough 'scanners' (for airplanes
and such)

   he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.

I even got a couple of 'international' ones, without any hastle, but
those where 'bills' only (and invisably wrapped by the buyer).

   Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before!

Don't consider it 'unique'

   I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Once had someone send me a 'ton' of coins between cardboard, I suspected
him to be a minor emptying his 'piggy bank' , it arrived, I shipped,
no hastle

Wow, depending on how many coins, one might have to pay a large shipping fee
just to get the payment to the seller! Still beats the barter system: imagine
mailing a chicken.
  
  
Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Sounds complicated, as BL would need to split the 'national buyers' into
thousands of states and provinces all around the world, with the option the be
able to select 'multiple' regions in 'multiple' countries (I've
had international buyers picking up orders because they only live about 100 miles
away - I'm in a small country-)

I don't see it as being too complicated. I have a list on which I put selected
zip codes. If a buyer selects "Cash" and his zip code is not on the list, he
is asked to choose a different payment method. BrickLink doesn't need to
be concerned with different states/provinces etc. The onus is on me, the seller,
to set up my approved zip codes list. All BL would have to do is give me a way
to use that list to validate payment methods. And of course, the whole validation
system would be optional, no seller would have to use it.

  
  
Thoughts?

Deactivate 'Cash' if you don't want the hastle, people who wanna
pickup will usually send a mail anyway after seeing your address (and usually
that is *after* they already made the purchase), so just leave in a non instant
payment method (Paypal onsite 'only' would be a problem)

  
-Chris
 Author: cosmicray View Messages Posted By cosmicray
 Posted: Dec 1, 2016 18:54
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 37 times
 Topic: Suggestions
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In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Thoughts?

-Chris

Well, Cash should have been sent registered in any case. I've had a few rare
cash payments over the years, including one from Japan and another that over-paid
by enough that I had to send change in the return package.

Ray
 Author: RobErNat View Messages Posted By RobErNat
 Posted: Dec 1, 2016 14:18
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 48 times
 Topic: Suggestions
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In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.

He 'claims'...
So I suspect you didn't get it (yet) and that he's getting worried...


   While this seems very risky to me,

That would depend on 'how' it was send, sending cash requires a certain
amount of 'intelligent' wrapping so that it ain't 'obvious'
it's cash...
Bills alot of dark paper will do the trick
Coins glued with tape and between cardboard.
The latter remains a problem if it goes trough 'scanners' (for airplanes
and such)

   he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.

I even got a couple of 'international' ones, without any hastle, but
those where 'bills' only (and invisably wrapped by the buyer).

   Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before!

Don't consider it 'unique'

   I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Once had someone send me a 'ton' of coins between cardboard, I suspected
him to be a minor emptying his 'piggy bank' , it arrived, I shipped,
no hastle

  
Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Sounds complicated, as BL would need to split the 'national buyers' into
thousands of states and provinces all around the world, with the option the be
able to select 'multiple' regions in 'multiple' countries (I've
had international buyers picking up orders because they only live about 100 miles
away - I'm in a small country-)

  
Thoughts?

Deactivate 'Cash' if you don't want the hastle, people who wanna
pickup will usually send a mail anyway after seeing your address (and usually
that is *after* they already made the purchase), so just leave in a non instant
payment method (Paypal onsite 'only' would be a problem)

  
-Chris
 Author: Grego View Messages Posted By Grego
 Posted: Dec 1, 2016 12:39
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 32 times
 Topic: Suggestions
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In Suggestions, chetzler writes:
  In Suggestions, qwertyboy writes:
  In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

I accept cash when customers pick it up, but in my shop settings I only allow
Paypal payments. If people want to pay in cash at pickup, we communicate beforehand.
This way customers can't "force" a cash payment when it is not appropriate.
So I would suggest you simply remove the cash payment option in your shop, and
maybe add a little blurb that you allow cash at pickup.

Niek.

I used to do it that way, but if it is a local buyer (especially someone from
my LUG) I like to know how they're going to pay because I usually give a
discount, and that discount is often a bit more generous if they're paying
with cash.

I go further, I make no mention of cash or even local pickup as an option, but
when asked, I almost always agree to local pickup ...cash only. Why pay PayPal
their cut when you don't need to? Buyer saves on shipping. I save on PayPal
fees, win-win.

And no mysterious cash thru the mail 😁 orders
 Author: chetzler View Messages Posted By chetzler
 Posted: Dec 1, 2016 12:29
 Subject: Re: Limit cash payments to approved postal codes
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 Topic: Suggestions
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In Suggestions, qwertyboy writes:
  In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

I accept cash when customers pick it up, but in my shop settings I only allow
Paypal payments. If people want to pay in cash at pickup, we communicate beforehand.
This way customers can't "force" a cash payment when it is not appropriate.
So I would suggest you simply remove the cash payment option in your shop, and
maybe add a little blurb that you allow cash at pickup.

Niek.

I used to do it that way, but if it is a local buyer (especially someone from
my LUG) I like to know how they're going to pay because I usually give a
discount, and that discount is often a bit more generous if they're paying
with cash.
 Author: chetzler View Messages Posted By chetzler
 Posted: Dec 1, 2016 12:25
 Subject: Re: Limit cash payments to approved postal codes
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 Topic: Suggestions
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In Suggestions, Brickwilbo writes:
  In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Thoughts?

Why didn't you catch it at invoicing?

  -Chris

Like I said, no one had ever done this before so it wasn't even on my radar.
Of all the things I double-check before invoicing, this is one I never thought
I'd have to worry about--why would anyone risk sending cash in the mail?
 Author: qwertyboy View Messages Posted By qwertyboy
 Posted: Dec 1, 2016 12:08
 Subject: Re: Limit cash payments to approved postal codes
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 Topic: Suggestions
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In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

I accept cash when customers pick it up, but in my shop settings I only allow
Paypal payments. If people want to pay in cash at pickup, we communicate beforehand.
This way customers can't "force" a cash payment when it is not appropriate.
So I would suggest you simply remove the cash payment option in your shop, and
maybe add a little blurb that you allow cash at pickup.

Niek.
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 1, 2016 11:30
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 33 times
 Topic: Suggestions
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In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Thoughts?

Why didn't you catch it at invoicing?

  -Chris
 Author: bricksahead View Messages Posted By bricksahead
 Posted: Dec 1, 2016 11:26
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 34 times
 Topic: Suggestions
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In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Thoughts?

-Chris

No matter what type of payment a buyer selects that buyer can still mail you
cash. All you can do is return the cash if you do not want to accept it. There
is no need to ask Bricklink to check on postal codes if you ask me. I once had
a buyer send me cash. I don't even have that kind of payment as an option.
 Author: chetzler View Messages Posted By chetzler
 Posted: Dec 1, 2016 10:57
 Subject: Limit cash payments to approved postal codes
 Viewed: 137 times
 Topic: Suggestions
 Status:Open
 Vote:[Yes|No]
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I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Thoughts?

-Chris
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Nov 30, 2016 18:22
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 43 times
 Topic: Suggestions
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In Suggestions, WoutR writes:
  […]
I am worried about that integration with the catalog.

I wonder if they thought about the differences between the Bricklink catalog
and other available databases like LDD. We distinguish many mold versions, and
I have not yet seen 3D-models representing those. Also, the Bricklink catalog
groups many colors. That could cause problems for builders. Will the software
contain all parts in the catalog, or only a subset? Which subset and why? What
happens when new parts are added to the catalog, or when existing entries are
split?

Stud.io uses LDraw parts for the geometry.
They are presented in the UI under their BrickLink name and ID.
For that, they use a matching table to/from LDraw (for the geometry, for import
and for export) but also LDD (for import only).

Colors are BL colors.
For now, there’re still a few errors when importing from LDraw or LDD. The last
patch corrected some.

The integration with the catalog is that:
* you can know what colors a part is available in (and you’re warned if it isn’t
but you can still paint it as you wish),
* and you can know the price of parts and of your model (current for sale average
new or 6 months for sale average new),
* and their weight and the overall size of your model.

As for what parts are available, only looking at the LDraw file names, they are
LDraw Official + Unofficial + some import from LDD (those that are not in LDraw
yet and don’t use LDraw primitives, about a thousand parts that you can get from
digital-bricks.de).

It doesn’t seem that the LDraw community has been contacted (officially or not).

  Are the models accurate enough? Will the model software guarantee that bricks
that seem to fit actually do fit without damaging the parts or falling apart?

Collision detection is toggable.
For what I’ve experienced, collision data is a bit conservative on some parts.
There’re also errors and missing data.

You can place your parts wherever you want (“snapping” is also toggable when
you place a part).
But, even with collision detection on, there’ll always be errors (as there’re
in LDD).

There’s no physics. Your model may fall apart or be totally unbuildable.

  Does the software allow "illegal techniques"?

As you can place parts anywhere, I’d say they are.
Even if you (as a builder) look at what the collision detection say, there’ll
be errors.
Some could be corrected. Others will be difficult to correct.

The big ones (IMHO) are those using technic holes for SNOT: a technic hole is
higher than a side (anti)stud by 0.12mm.
Note that this illegal technique and others are still in recent official sets.

LDD has the technic hole at 0.2mm higher than a side stud, thus forbidding the
constructions (or you have to play on its tolerances and may end up having parts
“disappeared” the next time you load your model).
LDraw has them at the same place (6541 + 4274 = 87087). So I don’t foresee Stud.io
enforcing that illegality any time soon.

 
Part No: 6541  Name: Technic, Brick 1 x 1 with Hole
* 
6541 Technic, Brick 1 x 1 with Hole
Parts: Technic, Brick
 
Part No: 4274  Name: Technic, Pin 1/2 without Friction Ridges
* 
4274 Technic, Pin 1/2 without Friction Ridges
Parts: Technic, Pin
 
Part No: 87087  Name: Brick, Modified 1 x 1 with Stud on Side
* 
87087 Brick, Modified 1 x 1 with Stud on Side
Parts: Brick, Modified

  There are a lot of practical details that need to be considered, and I really
wonder if they have done that.

My opinion is they are going blind, eyes shut. (Using LDraw and not talking to
them? Seriously?)
 Author: WoutR View Messages Posted By WoutR
 Posted: Nov 30, 2016 16:47
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
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 Topic: Suggestions
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In Suggestions, randyf writes:
  In Suggestions, WoutR writes:
  LEGO could not get it to work commercially, so let's just take their idea
and try again.

It integrates with BrickLink's database, so it may work out just fine. I
like LDD, so I am willing to give Stud.io a chance once it is out of beta as
I believe it will be much easier to buy what you need from it. However, that
all remains to be seen at this point, and I never ever saw something like this
coming and was hoping for much more critical developments (e.g. ***INSTANT CHECKOUT***)

Cheers,
Randy

I am worried about that integration with the catalog.

I wonder if they thought about the differences between the Bricklink catalog
and other available databases like LDD. We distinguish many mold versions, and
I have not yet seen 3D-models representing those. Also, the Bricklink catalog
groups many colors. That could cause problems for builders. Will the software
contain all parts in the catalog, or only a subset? Which subset and why? What
happens when new parts are added to the catalog, or when existing entries are
split?

Are the models accurate enough? Will the model software guarantee that bricks
that seem to fit actually do fit without damaging the parts or falling apart?
Does the software allow "illegal techniques"?

There are a lot of practical details that need to be considered, and I really
wonder if they have done that.
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Nov 30, 2016 16:33
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 30 times
 Topic: Suggestions
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In Suggestions, WoutR writes:
  LEGO could not get it to work commercially, so let's just take their idea
and try again.

I think it was not profitable for LEGO because of the cost of picking parts.
BrickLink (’s sellers) already do that (somewhat) profitably.

It’s a good move, in line with the MOC shop.
 Author: randyf View Messages Posted By randyf
 Posted: Nov 30, 2016 16:30
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 29 times
 Topic: Suggestions
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In Suggestions, WoutR writes:
  LEGO could not get it to work commercially, so let's just take their idea
and try again.

It integrates with BrickLink's database, so it may work out just fine. I
like LDD, so I am willing to give Stud.io a chance once it is out of beta as
I believe it will be much easier to buy what you need from it. However, that
all remains to be seen at this point, and I never ever saw something like this
coming and was hoping for much more critical developments (e.g. ***INSTANT CHECKOUT***)

Cheers,
Randy
 Author: WoutR View Messages Posted By WoutR
 Posted: Nov 30, 2016 16:22
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
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 Topic: Suggestions
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LEGO could not get it to work commercially, so let's just take their idea
and try again.

In Suggestions, tEoS writes:
  Yea, but we'll be getting BL Studio soon. Nothing like it has ever been
done before and it was certainly the most requested feature from buyers and sellers
alike.

  I agree that the setup is not ideal, and it holds out a lot of hope for being
ideal. Something in the interim could have been done, but they did not set it
up that way. I don't know what else to say than I feel your pain and I am
doing a lot of work to make it less painful. With all of the other things needing
to be fixed and developed on this site that are much more important (e.g. instant
checkout, seller inventory tools, settings that don't stick, the awful version
2.0 wanted list changes that are needed, etc.), I don't see them putting
resources into changing this small annoyance anytime soon.

Best regards,
Randy
 Author: tEoS View Messages Posted By tEoS
 Posted: Nov 30, 2016 16:18
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 21 times
 Topic: Suggestions
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Yea, but we'll be getting BL Studio soon. Nothing like it has ever been
done before and it was certainly the most requested feature from buyers and sellers
alike.

  I agree that the setup is not ideal, and it holds out a lot of hope for being
ideal. Something in the interim could have been done, but they did not set it
up that way. I don't know what else to say than I feel your pain and I am
doing a lot of work to make it less painful. With all of the other things needing
to be fixed and developed on this site that are much more important (e.g. instant
checkout, seller inventory tools, settings that don't stick, the awful version
2.0 wanted list changes that are needed, etc.), I don't see them putting
resources into changing this small annoyance anytime soon.

Best regards,
Randy
 Author: WoutR View Messages Posted By WoutR
 Posted: Nov 30, 2016 16:17
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 21 times
 Topic: Suggestions
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In Suggestions, randyf writes:
  In Suggestions, WoutR writes:
  In Suggestions, randyf writes:
  In Suggestions, WoutR writes:

  To me, it would make more sense to use the generic large image if the color specific
large image is unavailable. That is a design choice.

The high-quality images replace the low-quality images. There is no either/or,
just one image (i.e. no high-quality and low-quality images stored separately).
Therefore, there is only *one* image *per* part *per* color, whether it currently
be low-quality or high-quality. If the code sees a color image for a part for
a color, it grabs the color image unaware of the quality of it. How would it
know to grab the generic large image of the part if a color image *is* available
for that part in that color that you clicked on?

Simply use the generic large image if the color image is the 60x80 thumbnail
size.
It is a design choice.

Ah, yes. That could be done. I have forgotten much in my years since coding web
pages (12 years ago and counting).

  
  
  Every time I open a thumbnail image to see the same thumbnail image, I am annoyed
by what I consider to be another example of sloppy coding. What the designer
intended does not match my user experience.

It is annoying *right now* due to the quality of the images. And I think it is
*meant* to be annoying so users will help to move the site to high-quality part
images. I am doing my part to do this.

Cheers,
Randy

Thank you for doing your part.

You are quite welcome. I am more than happy to help things get better.

  Did BrickLink ask for help when this new feature was implemented? I might have
missed something, because asking is better than annoying.

They received feedback on what would happen if they immediately discarded all
of the old thumbnail images, but they pushed ahead with coding their "ideal"
situation. In other words, we are stuck with this in-between old and ideal outcome.
I will keep working towards the ideal by updating images as I don't believe
they are going to do anything about it with much more pressing issues on hand.

Cheers,
Randy

It baffles me that they would even consider discarding all the old images without
having the replacement in place. Sadly, it fits the pattern of what I call "sloppy
design" (I might have other descriptions, but I won't post them here).
 Author: randyf View Messages Posted By randyf
 Posted: Nov 30, 2016 16:09
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
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In Suggestions, WoutR writes:
  In Suggestions, randyf writes:
  In Suggestions, WoutR writes:

  To me, it would make more sense to use the generic large image if the color specific
large image is unavailable. That is a design choice.

The high-quality images replace the low-quality images. There is no either/or,
just one image (i.e. no high-quality and low-quality images stored separately).
Therefore, there is only *one* image *per* part *per* color, whether it currently
be low-quality or high-quality. If the code sees a color image for a part for
a color, it grabs the color image unaware of the quality of it. How would it
know to grab the generic large image of the part if a color image *is* available
for that part in that color that you clicked on?

Simply use the generic large image if the color image is the 60x80 thumbnail
size.
It is a design choice.

Ah, yes. That could be done. I have forgotten much in my years since coding web
pages (12 years ago and counting).

  
  
  Every time I open a thumbnail image to see the same thumbnail image, I am annoyed
by what I consider to be another example of sloppy coding. What the designer
intended does not match my user experience.

It is annoying *right now* due to the quality of the images. And I think it is
*meant* to be annoying so users will help to move the site to high-quality part
images. I am doing my part to do this.

Cheers,
Randy

Thank you for doing your part.

You are quite welcome. I am more than happy to help things get better.

  Did BrickLink ask for help when this new feature was implemented? I might have
missed something, because asking is better than annoying.

They received feedback on what would happen if they immediately discarded all
of the old thumbnail images, but they pushed ahead with coding their "ideal"
situation. In other words, we are stuck with this in-between old and ideal outcome.
I will keep working towards the ideal by updating images as I don't believe
they are going to do anything about it with much more pressing issues on hand.

Cheers,
Randy
 Author: randyf View Messages Posted By randyf
 Posted: Nov 30, 2016 16:03
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
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 Topic: Suggestions
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In Suggestions, matejo writes:
  I am not confused, and I am not making sarcastic remarks.

I recognize that the popup window being discussed is likely a new architecture,
however the data for this architecture does not exist, and not surprisingly it
will not exist for a long time.

Thank you for your efforts to create this data.

Presently clicking on a thumbnail, clearly with the intent of attaining larger,
more detailed information, and being directed to the very same thumbnail does
not seem pointless. It is pointless.

BrickLink administrators are placing their utopian vision of what the site should
be, over what the site can be now. And as a result, there are several less efficient
processes under 2.0 compared to 1.0.

In short, these negative process and customer impacts, which can be fixed, are
secondary, tertiary, or whatever to their vision, for long periods of time.

This is simply a fact, as evidenced every single day on the site, and in this
thread.

I agree that the setup is not ideal, and it holds out a lot of hope for being
ideal. Something in the interim could have been done, but they did not set it
up that way. I don't know what else to say than I feel your pain and I am
doing a lot of work to make it less painful. With all of the other things needing
to be fixed and developed on this site that are much more important (e.g. instant
checkout, seller inventory tools, settings that don't stick, the awful version
2.0 wanted list changes that are needed, etc.), I don't see them putting
resources into changing this small annoyance anytime soon.

Best regards,
Randy
 Author: alahaka View Messages Posted By alahaka
 Posted: Nov 30, 2016 15:51
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
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 Topic: Suggestions
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I am not confused, and I am not making sarcastic remarks.

I recognize that the popup window being discussed is likely a new architecture,
however the data for this architecture does not exist, and not surprisingly it
will not exist for a long time.

Thank you for your efforts to create this data.

Presently clicking on a thumbnail, clearly with the intent of attaining larger,
more detailed information, and being directed to the very same thumbnail does
not seem pointless. It is pointless.

BrickLink administrators are placing their utopian vision of what the site should
be, over what the site can be now. And as a result, there are several less efficient
processes under 2.0 compared to 1.0.

In short, these negative process and customer impacts, which can be fixed, are
secondary, tertiary, or whatever to their vision, for long periods of time.

This is simply a fact, as evidenced every single day on the site, and in this
thread.
 Author: WoutR View Messages Posted By WoutR
 Posted: Nov 30, 2016 15:45
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 21 times
 Topic: Suggestions
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In Suggestions, randyf writes:
  In Suggestions, WoutR writes:

  To me, it would make more sense to use the generic large image if the color specific
large image is unavailable. That is a design choice.

The high-quality images replace the low-quality images. There is no either/or,
just one image (i.e. no high-quality and low-quality images stored separately).
Therefore, there is only *one* image *per* part *per* color, whether it currently
be low-quality or high-quality. If the code sees a color image for a part for
a color, it grabs the color image unaware of the quality of it. How would it
know to grab the generic large image of the part if a color image *is* available
for that part in that color that you clicked on?

Simply use the generic large image if the color image is the 60x80 thumbnail
size.
It is a design choice.

  
  Every time I open a thumbnail image to see the same thumbnail image, I am annoyed
by what I consider to be another example of sloppy coding. What the designer
intended does not match my user experience.

It is annoying *right now* due to the quality of the images. And I think it is
*meant* to be annoying so users will help to move the site to high-quality part
images. I am doing my part to do this.

Cheers,
Randy

Thank you for doing your part.

Did BrickLink ask for help when this new feature was implemented? I might have
missed something, because asking is better than annoying.
 Author: randyf View Messages Posted By randyf
 Posted: Nov 30, 2016 15:01
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 26 times
 Topic: Suggestions
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In Suggestions, therobo writes:
  In Suggestions, randyf writes:
  In Suggestions, WoutR writes:

  To me, it would make more sense to use the generic large image if the color specific
large image is unavailable. That is a design choice.

The high-quality images replace the low-quality images. There is no either/or,
just one image (i.e. no high-quality and low-quality images stored separately).
Therefore, there is only *one* image *per* part *per* color, whether it currently
be low-quality or high-quality. If the code sees a color image for a part for
a color, it grabs the color image unaware of the quality of it. How would it
know to grab the generic large image of the part if a color image *is* available
for that part in that color that you clicked on?

  Every time I open a thumbnail image to see the same thumbnail image, I am annoyed
by what I consider to be another example of sloppy coding. What the designer
intended does not match my user experience.

It is annoying *right now* due to the quality of the images. And I think it is
*meant* to be annoying so users will help to move the site to high-quality part
images. I am doing my part to do this.

Cheers,
Randy

As a sidenote, these new images are better but still not really "High-Quality".
Even if you improve the quality (color, contrast) of the images grabbed from
the Lego Server, their size still remains 192x192, regardless if you fill them
into a 320x240 blank space (you) or if you just upload them in 192x192 size (Jen).

Yes, not "high-quality" in the "high-resolution" sense, but much better than
80x60px poorly rendered thumbnails.

Cheers,
Randy
 Author: therobo View Messages Posted By therobo
 Posted: Nov 30, 2016 14:32
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 35 times
 Topic: Suggestions
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In Suggestions, randyf writes:
  In Suggestions, WoutR writes:

  To me, it would make more sense to use the generic large image if the color specific
large image is unavailable. That is a design choice.

The high-quality images replace the low-quality images. There is no either/or,
just one image (i.e. no high-quality and low-quality images stored separately).
Therefore, there is only *one* image *per* part *per* color, whether it currently
be low-quality or high-quality. If the code sees a color image for a part for
a color, it grabs the color image unaware of the quality of it. How would it
know to grab the generic large image of the part if a color image *is* available
for that part in that color that you clicked on?

  Every time I open a thumbnail image to see the same thumbnail image, I am annoyed
by what I consider to be another example of sloppy coding. What the designer
intended does not match my user experience.

It is annoying *right now* due to the quality of the images. And I think it is
*meant* to be annoying so users will help to move the site to high-quality part
images. I am doing my part to do this.

Cheers,
Randy

As a sidenote, these new images are better but still not really "High-Quality".
Even if you improve the quality (color, contrast) of the images grabbed from
the Lego Server, their size still remains 192x192, regardless if you fill them
into a 320x240 blank space (you) or if you just upload them in 192x192 size (Jen).
 Author: randyf View Messages Posted By randyf
 Posted: Nov 30, 2016 14:24
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 22 times
 Topic: Suggestions
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In Suggestions, WoutR writes:

  To me, it would make more sense to use the generic large image if the color specific
large image is unavailable. That is a design choice.

The high-quality images replace the low-quality images. There is no either/or,
just one image (i.e. no high-quality and low-quality images stored separately).
Therefore, there is only *one* image *per* part *per* color, whether it currently
be low-quality or high-quality. If the code sees a color image for a part for
a color, it grabs the color image unaware of the quality of it. How would it
know to grab the generic large image of the part if a color image *is* available
for that part in that color that you clicked on?

  Every time I open a thumbnail image to see the same thumbnail image, I am annoyed
by what I consider to be another example of sloppy coding. What the designer
intended does not match my user experience.

It is annoying *right now* due to the quality of the images. And I think it is
*meant* to be annoying so users will help to move the site to high-quality part
images. I am doing my part to do this.

Cheers,
Randy
 Author: WoutR View Messages Posted By WoutR
 Posted: Nov 30, 2016 13:43
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 34 times
 Topic: Suggestions
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In Suggestions, randyf writes:
  In Suggestions, matejo writes:
  Thank you for the reply,

When clicking on a part's thumbnail image in a store at the old site, the
user was immediately shown a popup of an enlarged image. When clicking on a
thumbnail in a store at the new site, the user is shown a popup of the exact
same, tiny thumbnail image (example attached).

You are confused about what the images represent. The old site showed only the
*one* generic large image in the pop-up for each part for *all* colors of that
part. The new site allows for large images in *every* color for every part AND
a generic large image for every part.

  Hence, this now initially pointless step is the fault of the designers of the
new site.

It seems pointless now, but it isn't pointless in the long term.

  Within the new site's popup showing the exact same, tiny thumbnail image,
the user can click on a thumbnail to the right of the thumbnail for the exact
same, tiny thumbnail, and that secondary thumbnail -- along with the inefficiently
added and now endlessly repeated step of clicking on it -- will display the
larger image desired.

The first image that shows in the pop-up is the large image that is associated
with a given part *in* a given color, not a generic large image. If you click
on a white part, it will show you a larger white part image. If you click on
the same part in red, it will show you a larger red part image. Since the site
has very few high-quality images for the parts right now, the developers had
to use the only thing available as a placeholder: the old thumbnail images of
every part in every color.

To me, it would make more sense to use the generic large image if the color specific
large image is unavailable. That is a design choice.

Every time I open a thumbnail image to see the same thumbnail image, I am annoyed
by what I consider to be another example of sloppy coding. What the designer
intended does not match my user experience.

  The point to this is that eventually high-quality
images for *each* part in *every* color will be able to be displayed in the pop-up
as opposed to just low-quality thumbnails. The second thumbnail in the pop-up
remains the generic large image in a single color from the original site that
the catmins prefer to be a photograph instead of a render.

  This is code, and code can be changed resulting in the across-the-board elimination
of showing the first exact same image in favor of the second, more informative
larger image, which is what customers desire to see in the first place.

The code works as designed. All that is needed to make it functional is replacing
all of the old site low-quality thumbnails with high-quality images. As I said,
this work is being done by myself as I have time, but it may take months if not
a couple of years to update the entire database of part images to high-quality
images. It is an uphill climb as new parts and colors are constantly created
by LEGO, but I am making progress.

  To date, BrickLink administrators have chosen not to change the applicable code
and eliminate the pointless initial step that is being carried out by hundreds
of people thousands of times each and every passing day.

Because the new site is about something other than process efficiency.

Instead of more sarcastic remarks towards those of us trying to make the site
better, I hope you can understand why things are where they are at *now* and
where they are heading from here on out.

  Have a good day, Matthew

I always do!

Cheers,
Randy
 Author: randyf View Messages Posted By randyf
 Posted: Nov 30, 2016 13:18
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 29 times
 Topic: Suggestions
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In Suggestions, matejo writes:
  Thank you for the reply,

When clicking on a part's thumbnail image in a store at the old site, the
user was immediately shown a popup of an enlarged image. When clicking on a
thumbnail in a store at the new site, the user is shown a popup of the exact
same, tiny thumbnail image (example attached).

You are confused about what the images represent. The old site showed only the
*one* generic large image in the pop-up for each part for *all* colors of that
part. The new site allows for large images in *every* color for every part AND
a generic large image for every part.

  Hence, this now initially pointless step is the fault of the designers of the
new site.

It seems pointless now, but it isn't pointless in the long term.

  Within the new site's popup showing the exact same, tiny thumbnail image,
the user can click on a thumbnail to the right of the thumbnail for the exact
same, tiny thumbnail, and that secondary thumbnail -- along with the inefficiently
added and now endlessly repeated step of clicking on it -- will display the
larger image desired.

The first image that shows in the pop-up is the large image that is associated
with a given part *in* a given color, not a generic large image. If you click
on a white part, it will show you a larger white part image. If you click on
the same part in red, it will show you a larger red part image. Since the site
has very few high-quality images for the parts right now, the developers had
to use the only thing available as a placeholder: the old thumbnail images of
every part in every color. The point to this is that eventually high-quality
images for *each* part in *every* color will be able to be displayed in the pop-up
as opposed to just low-quality thumbnails. The second thumbnail in the pop-up
remains the generic large image in a single color from the original site that
the catmins prefer to be a photograph instead of a render.

  This is code, and code can be changed resulting in the across-the-board elimination
of showing the first exact same image in favor of the second, more informative
larger image, which is what customers desire to see in the first place.

The code works as designed. All that is needed to make it functional is replacing
all of the old site low-quality thumbnails with high-quality images. As I said,
this work is being done by myself as I have time, but it may take months if not
a couple of years to update the entire database of part images to high-quality
images. It is an uphill climb as new parts and colors are constantly created
by LEGO, but I am making progress.

  To date, BrickLink administrators have chosen not to change the applicable code
and eliminate the pointless initial step that is being carried out by hundreds
of people thousands of times each and every passing day.

Because the new site is about something other than process efficiency.

Instead of more sarcastic remarks towards those of us trying to make the site
better, I hope you can understand why things are where they are at *now* and
where they are heading from here on out.

  Have a good day, Matthew

I always do!

Cheers,
Randy
 Author: alahaka View Messages Posted By alahaka
 Posted: Nov 30, 2016 12:11
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 43 times
 Topic: Suggestions
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Thank you for the reply,

When clicking on a part's thumbnail image in a store at the old site, the
user was immediately shown a popup of an enlarged image. When clicking on a
thumbnail in a store at the new site, the user is shown a popup of the exact
same, tiny thumbnail image (example attached).

Hence, this now initially pointless step is the fault of the designers of the
new site.

Within the new site's popup showing the exact same, tiny thumbnail image,
the user can click on a thumbnail to the right of the thumbnail for the exact
same, tiny thumbnail, and that secondary thumbnail -- along with the inefficiently
added and now endlessly repeated step of clicking on it -- will display the
larger image desired.

This is code, and code can be changed resulting in the across-the-board elimination
of showing the first exact same image in favor of the second, more informative
larger image, which is what customers desire to see in the first place.

To date, BrickLink administrators have chosen not to change the applicable code
and eliminate the pointless initial step that is being carried out by hundreds
of people thousands of times each and every passing day.

Because the new site is about something other than process efficiency.

Have a good day, Matthew
 


 Author: randyf View Messages Posted By randyf
 Posted: Nov 30, 2016 12:08
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 27 times
 Topic: Suggestions
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In Suggestions, sonofagunk writes:
  In Suggestions, randyf writes:
  In Suggestions, matejo writes:
  Hello,

While shopping in any BrickLink store, a click on a part's thumbnail image
results in a popup window showing the exact same, tiny-sized thumbnail image.

The change in visual information presented is zip, diddly, bupkis, niente.

An added click on the popup window's (strangely) secondary image takes the
BrickLink customer to what she or he was obviously hoping to see
... a large image of the part.

I don't understand why we have to endlessly and repeatedly deal with
this nonsense.

Fix it, Matthew

I am in the process of updating thousands of part images to use the new functionality
in the store interface. It is a lot of work and very time consuming. Until higher
quality images are in the database, the new system will use the existing small
images from the old site structure. The problem will get better over time, but
it is not going to go away in the blink of eye and is not a fault of the new
site. We just need better images and the work is underway.

For an example of how it should work, find any store selling
 
Part No: 92593  Name: Plate, Modified 1 x 4 with 2 Studs without Groove
* 
92593 Plate, Modified 1 x 4 with 2 Studs without Groove
Parts: Plate, Modified
and click on the thumbnails while in the store.

Cheers,
Randy

wow, only IF there were some kind or programming trick where you can use one
image IF you have it ELSE use the old small one. IF it were possible, THEN it
would be useful. ELSE IF it is not, maybe someone could invent it

I am not sure if I follow you. What you describe is exactly how the new site
works. IF it has a high quality image for a part in a given color, THEN it uses
that image in stores and generates a smaller thumbnail from it automatically
for other uses. IF it does not have a high quality image, THEN it defaults to
the old thumbnails for everything. Getting high quality images into the system
is the important part to make the whole site better.

Cheers,
Randy
 Author: sonofagunk View Messages Posted By sonofagunk
 Posted: Nov 30, 2016 11:51
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 40 times
 Topic: Suggestions
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In Suggestions, randyf writes:
  In Suggestions, matejo writes:
  Hello,

While shopping in any BrickLink store, a click on a part's thumbnail image
results in a popup window showing the exact same, tiny-sized thumbnail image.

The change in visual information presented is zip, diddly, bupkis, niente.

An added click on the popup window's (strangely) secondary image takes the
BrickLink customer to what she or he was obviously hoping to see
... a large image of the part.

I don't understand why we have to endlessly and repeatedly deal with
this nonsense.

Fix it, Matthew

I am in the process of updating thousands of part images to use the new functionality
in the store interface. It is a lot of work and very time consuming. Until higher
quality images are in the database, the new system will use the existing small
images from the old site structure. The problem will get better over time, but
it is not going to go away in the blink of eye and is not a fault of the new
site. We just need better images and the work is underway.

For an example of how it should work, find any store selling
 
Part No: 92593  Name: Plate, Modified 1 x 4 with 2 Studs without Groove
* 
92593 Plate, Modified 1 x 4 with 2 Studs without Groove
Parts: Plate, Modified
and click on the thumbnails while in the store.

Cheers,
Randy

wow, only IF there were some kind or programming trick where you can use one
image IF you have it ELSE use the old small one. IF it were possible, THEN it
would be useful. ELSE IF it is not, maybe someone could invent it
 Author: randyf View Messages Posted By randyf
 Posted: Nov 30, 2016 10:09
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 74 times
 Topic: Suggestions
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In Suggestions, matejo writes:
  Hello,

While shopping in any BrickLink store, a click on a part's thumbnail image
results in a popup window showing the exact same, tiny-sized thumbnail image.

The change in visual information presented is zip, diddly, bupkis, niente.

An added click on the popup window's (strangely) secondary image takes the
BrickLink customer to what she or he was obviously hoping to see
... a large image of the part.

I don't understand why we have to endlessly and repeatedly deal with
this nonsense.

Fix it, Matthew

I am in the process of updating thousands of part images to use the new functionality
in the store interface. It is a lot of work and very time consuming. Until higher
quality images are in the database, the new system will use the existing small
images from the old site structure. The problem will get better over time, but
it is not going to go away in the blink of eye and is not a fault of the new
site. We just need better images and the work is underway.

For an example of how it should work, find any store selling
 
Part No: 92593  Name: Plate, Modified 1 x 4 with 2 Studs without Groove
* 
92593 Plate, Modified 1 x 4 with 2 Studs without Groove
Parts: Plate, Modified
and click on the thumbnails while in the store.

Cheers,
Randy

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