Discussion Forum: Messages by SylvainLS (46)
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 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Mar 7, 2019 21:34
 Subject: Re: How should i name this set?
 Viewed: 28 times
 Topic: Catalog
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In Catalog, TheBrickGuys writes:
  In Catalog, popsicle writes:
  In Catalog, GoudvanOud writes:
  How should I name this set?

What’s in a name? That which we call a combo set, by any other name would sell
as sweet!

Sorry, couldn't help it. Had no TV in my apartment when I was young. So it
was come home from work, run the boardwalk, shower, dress, walk to the deli for
takeout and walk across the street to Balboa theater to eat. But the hiccup was
that the theater played Zeffirelli's Romeo and Juliet for nearly a year straight
before switching movies. To be honest, I didn't mind as a romantic young
idealist. Cried like a baby

I think I still know most lines of that Shakespeare play

That's cool, I like stories about life like that.

Years ago when me and a friend rented a house, for entertainment all we had was
a VCR but no TV so we had hook it into my computer screen to use it. When it
came to movies our choices were limited to a wide variety of one movie, 'What
About Bob' starring Richard Dreyfuss and Bill Murray.

We watched that movie soooo many times that we became really good at memorizing
all the lines and we would play a game where one would say a line or just a word
or two and the other one would guess where in the movie the line or word came
from. We played that game for years after that.

The simplest things in life can create some of the best memories.

Timeo hominem unius movie.
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Mar 6, 2019 18:26
 Subject: Re: Inventory Change Request for Set 10159-2
 Viewed: 24 times
 Topic: Inventories Requests
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In Inventories Requests, FreeStorm writes:
  In Inventories Requests, mihau writes:
  Please make changes to the following inventory:
 
Set No: 10159  Name: City Airport - Full Size Image Box
* 
10159-2 (Inv) City Airport - Full Size Image Box
830 Parts, 12 Minifigures, 2004
Sets: Town: Classic Town: Airport

* Delete 1 Part 3001 White Brick 2 x 4

Comments from Submitter:
I have this set, and I was counting pieces in order to verify completeness. However I have not found a place to use 2x4 white brick in the building instructions. Maybe it appears as extra part.

Hello

I don't own this set, but when looking at the building instructions (lego.com)

I've found 3 white plate 2X4:
1x step 3 page 8
1x step 7 page 8
1x step 11 page 23

Your instruction is not the same?

You say “plate,” OP says “brick.”
(I say tomato.)
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Mar 6, 2019 17:55
 Subject: Re: paint in studio 2.0?
 Viewed: 17 times
 Topic: Inventories
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In Inventories, JusTiCe8 writes:
  Hi, thanks for your complete answer.

It's just weird even LDraw author pick this way to make "textures", UV Mapping
is not a new thing and it's pretty easy for most of the decorated LEGO parts,
minifigs are a bit more tricky to do.

We are talking about a format created in the 1990’s. Maybe you aren’t old enough
to remember how slow personal computers were at this time. I am
Drawing a simple mesh of a couple hundreds triangles took minutes if not hours.
Drawing what shows on each frame in Studio (bricks, some faces hidden, shadows,
Phong lighting…) would have taken hours. Now Studio does it dozens of times
per second.

“Simple” was misleading. Sorry for that. I didn’t mean it was theoretically
complicated (most 2D/3D graphics algorithms are way older than LDraw), I meant
it was practically infeasible and useless.
Also:
1. vectorial patterns are lighter and often better than bitmaps, especially for
the patterns that appear(ed) on LEGO parts,
2. patterns weren’t quite as important when there were so many basic parts not
yet modelled,
3. and I’m sure there are other sensible reasons


Now, yes, it’s debatable the LDraw Official Library took a bit too long to use
the texmap feature (AFAICT, the feature was added in 2012).


  I can't believe anyone modelling 3D object would not use it... and regarding
Studio, as it use Unity, it wouldn't (ans shouldn't) be such a challenge,

I don’t know why Studio doesn’t implement texmaps. LDView and LDCad (among others)
do.
It’s true the official library didn’t use them but it does now (or will, as the
parts are still Unofficial for now).
I’m sure Studio will do too very soon.


  except because of those parts from Ldraw.

Well, if it weren’t for LDraw, Studio wouldn’t have so many parts now.
So Studio is what it is now because of LDraw but also thanks to LDraw


  (shortly UV Mapping is just given each vertex of a 3D object another set of coordinates:
U,V matching a point in the texture area which is basically a 2D tilled "world",
it is very visual and a standard after the basic plain face colours from the
90s)
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Mar 6, 2019 14:06
 Subject: Re: paint in studio 2.0?
 Viewed: 19 times
 Topic: Inventories
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In Inventories, JusTiCe8 writes:
  Hi,

short answer is no, if I have understood what you mean by painting (ie: changing
texture of part, like decorated brick or sticker).

Longer answer: soon.


  If you mean something else, please be more explicit.

For the record, I have looked a while back if there is any textures actually
used for decorated parts, and found none at all. Looks like textures has been
converted into raw colour data of some kind, but I didn't dig too much into
this.

LDraw (the underlying format for parts in Studio) is an old format. It’s not
a bad thing but it explains why, at the time it was created, mapping images wasn’t
a priority or a simple thing.
So, yes, most patterns are “in the flesh” of the parts: they are coloured surfaces
amongst the parts’ surfaces.
BUT, there’s also a (somewhat recent) feature to use common image files (PNG…)
to be mapped on the parts surfaces. The LDraw official library (that Studio
uses, mostly) has started to add parts that use that feature.
Unfortunately, that feature is not (yet?) supported by Studio.


Note that there’s also “stickers” in LDraw: Parts that are only coloured surfaces
and that can be placed in front of any plane surface to add patterns (like real
stickers but not bendable).
Studio chose not to add them in its palettes but they should be usable as custom
parts.


  Too bad we can't just put any pic somewhere in data to create custom decorated
parts.

According to Summer (forum_admin on the dedicated forum for Studio: http://forum.bricklikn.com/
), and if I remember correctly (there are several highly awaited features), this
feature is in QA (testing) and will be released soon.
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Feb 20, 2019 15:26
 Subject: Re: Why is Finch Dallow sw1005 from 2017?
 Viewed: 53 times
 Topic: Catalog
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In Catalog, grimsbricksuk writes:
  Good question, it should be a 2018 entry.

In Catalog, kulturbaronen writes:
  Why is the rare Star Wars minifigure Finch Dallow (sw1005) registered under 2017?

I know the original LEGO set (Resistance Bomber) was released in 2017, but the
re-release of the set - which included the new Finch Dallow minifig - is from
late 2018.

Or am I wrong?

If minifig dates work the same way than for parts, they are automatically set
from the (oldest) set they are from.
So, unless the new version of the set gets its own entry, the minifig’s date
will stay 2017.

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