* Add 4 Part 3794 Dark Bluish Gray Plate, Modified 1 x 2 with 1 Stud (Jumper) (Alternate) (match ID 1)
* Add 2 Part 3794 Dark Tan Plate, Modified 1 x 2 with 1 Stud (Jumper) (Alternate) (match ID 2)
* Add 1 Part 40359 Pearl Gold Minifig, Utensil Keys, 2 on sprue (Counterpart)
* Change 4 Part Dark Bluish Gray 3794b Plate, Modified 1 x 2 with 1 Stud with Groove (Jumper) {match ID 0 to 1}
* Change 2 Part Dark Tan 3794b Plate, Modified 1 x 2 with 1 Stud with Groove (Jumper) {match ID 0 to 2}
Comments from Submitter:
Alternates and counterpart verified from sealed set
* Add 4 Part 3794 Dark Bluish Gray Plate, Modified 1 x 2 with 1 Stud (Jumper) (Alternate) (match ID 1)
* Add 2 Part 3794 Dark Tan Plate, Modified 1 x 2 with 1 Stud (Jumper) (Alternate) (match ID 2)
* Add 1 Part 40359 Pearl Gold Minifig, Utensil Keys, 2 on sprue (Counterpart)
* Change 4 Part Dark Bluish Gray 3794b Plate, Modified 1 x 2 with 1 Stud with Groove (Jumper) {match ID 0 to 1}
* Change 2 Part Dark Tan 3794b Plate, Modified 1 x 2 with 1 Stud with Groove (Jumper) {match ID 0 to 2}
Comments from Submitter:
Alternates and counterpart verified from sealed set
A counterpart is something that should be non-reversible (adding stickers to
parts, cutting strings, etc.) or a combination of parts that always seem to
be used to make another part. The counterpart section should *not* be used for
parts that come in the set as is, like parts on sprues (keys, knives, etc.).
OK thanks, for the clarifiction but how should this be listed in the inventory
then? As an alternate part? When you part out the set new, you get the two
keys joined together on the sprue, not two separate keys.
* Add 4 Part 3794 Dark Bluish Gray Plate, Modified 1 x 2 with 1 Stud (Jumper) (Alternate) (match ID 1)
* Add 2 Part 3794 Dark Tan Plate, Modified 1 x 2 with 1 Stud (Jumper) (Alternate) (match ID 2)
* Add 1 Part 40359 Pearl Gold Minifig, Utensil Keys, 2 on sprue (Counterpart)
* Change 4 Part Dark Bluish Gray 3794b Plate, Modified 1 x 2 with 1 Stud with Groove (Jumper) {match ID 0 to 1}
* Change 2 Part Dark Tan 3794b Plate, Modified 1 x 2 with 1 Stud with Groove (Jumper) {match ID 0 to 2}
Comments from Submitter:
Alternates and counterpart verified from sealed set
A counterpart is something that should be non-reversible (adding stickers to
parts, cutting strings, etc.) or a combination of parts that always seem to
be used to make another part. The counterpart section should *not* be used for
parts that come in the set as is, like parts on sprues (keys, knives, etc.).
OK thanks, for the clarifiction but how should this be listed in the inventory
then? As an alternate part? When you part out the set new, you get the two
keys joined together on the sprue, not two separate keys.
If only one is used in the set, then one key goes as a Regular part, and the
other key goes as an Extra part. It looks like that is the way the inventory
is currently set up, so everything is good with the keys.
OK thanks, for the clarifiction but how should this be listed in the inventory
then? As an alternate part? When you part out the set new, you get the two
keys joined together on the sprue, not two separate keys.
If only one is used in the set, then one key goes as a Regular part, and the
other key goes as an Extra part. It looks like that is the way the inventory
is currently set up, so everything is good with the keys.
OK thanks, for the clarifiction but how should this be listed in the inventory
then? As an alternate part? When you part out the set new, you get the two
keys joined together on the sprue, not two separate keys.
If only one is used in the set, then one key goes as a Regular part, and the
other key goes as an Extra part. It looks like that is the way the inventory
is currently set up, so everything is good with the keys.
OK thanks, for the clarifiction but how should this be listed in the inventory
then? As an alternate part? When you part out the set new, you get the two
keys joined together on the sprue, not two separate keys.
If only one is used in the set, then one key goes as a Regular part, and the
other key goes as an Extra part. It looks like that is the way the inventory
is currently set up, so everything is good with the keys.