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| | Author: | revfds | Posted: | Jun 3, 2020 14:27 | Subject: | Implement an enforced grading scale | Viewed: | 330 times | Topic: | Suggestions | Status: | Open | Vote: | [Yes|No] | |
|
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
|
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| | | | Author: | axaday | Posted: | Jun 3, 2020 14:32 | Subject: | Re: Implement an enforced grading scale | Viewed: | 71 times | Topic: | Suggestions | |
|
| You are very unlikely to get broken pieces if you order "new" and you can filter
on that.
I have occasionally list a broken item, with a clear description, at a low price
thinking someone might want it anyway and they do sell sometimes. But it wouldn't
really bother me if Bricklink decided to just not allow broken items to be sold.
In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
|
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| | | | | | Author: | Adjour | Posted: | Jun 3, 2020 18:47 | Subject: | Re: Implement an enforced grading scale | Viewed: | 38 times | Topic: | Suggestions | |
|
| I dunno. I wouldn't be heart broken if you couldn't sell them, but lots
of vintage parts still have a market even if broken. I would like a third catagory
to put them in, though.
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| | | | Author: | WoutR | Posted: | Jun 3, 2020 14:46 | Subject: | Re: Implement an enforced grading scale | Viewed: | 58 times | Topic: | Suggestions | |
|
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
|
That is why I do not let the site build orders for me.
|
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| | | | | | Author: | revfds | Posted: | Jun 3, 2020 23:10 | Subject: | Re: Implement an enforced grading scale | Viewed: | 37 times | Topic: | Suggestions | |
|
| How do you build orders with 100+ items, from many different sellers efficiently?
In Suggestions, WoutR writes:
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
|
That is why I do not let the site build orders for me.
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| | | | Author: | cycbuild | Posted: | Jun 3, 2020 14:51 | Subject: | Re: Implement an enforced grading scale | Viewed: | 63 times | Topic: | Suggestions | |
|
| Oi slave! Fetch me a PSA Gem MT 10 sticker sheet within the week! |
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| | | | Author: | edk | Posted: | Jun 3, 2020 15:04 | Subject: | Re: Implement an enforced grading scale | Viewed: | 78 times | Topic: | Suggestions | |
|
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site
|
At what cost are you willing to make this happen? If you were the one sorting/storing
hundreds of thousands of used parts you would have a clue. It is enough work
to store 2 sets of inventory and keep them separated along with occasional lots
of filler grade let alone 6 different grades (1 new and 5 used). If doing this
multiplies my time by 6 times guess where that will be made up? the price of
the parts of course. Maybe we should start a grading company to send the individual
lego parts to so they can assign a 3rd party numeric value to them.
|
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| | | | | | Author: | revfds | Posted: | Jun 3, 2020 23:14 | Subject: | Re: Implement an enforced grading scale | Viewed: | 45 times | Topic: | Suggestions | |
|
| I have 10's of thousands of cards listed, I have an idea.
I really did not anticipate such negative, unproductive responses to a simple
suggestions. Asking for a better descriptive system for used parts is hardly
akin to calling for a 3rd party grading company, and your reply of such shows
that you are not commenting here to be productive.
Sorry I offended you with my suggestion.
In Suggestions, edk writes:
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site
|
At what cost are you willing to make this happen? If you were the one sorting/storing
hundreds of thousands of used parts you would have a clue. It is enough work
to store 2 sets of inventory and keep them separated along with occasional lots
of filler grade let alone 6 different grades (1 new and 5 used). If doing this
multiplies my time by 6 times guess where that will be made up? the price of
the parts of course. Maybe we should start a grading company to send the individual
lego parts to so they can assign a 3rd party numeric value to them.
|
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| | | | | | | | Author: | crxefx | Posted: | Jun 4, 2020 02:29 | Subject: | Re: Implement an enforced grading scale | Viewed: | 44 times | Topic: | Suggestions | |
|
| In all fairness you offended me a bit also. I understand the guidelines for used
"cards" may be a bit different but, for lego the standard is also set. As a seller
I have new and used. After over 2000 orders I have never had a single complaint
over, this part is not quite good enough to be labeled new or used. Not once.
Lego throws your whole set in a few bags, have you ever asked them to grade your
new parts based on how many bags they package them in?
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| | | | | | | | Author: | WhiteVanMan | Posted: | Jun 4, 2020 06:31 | Subject: | Re: Implement an enforced grading scale | Viewed: | 60 times | Topic: | Suggestions | |
|
| In Suggestions, revfds writes:
| I have 10's of thousands of cards listed, I have an idea.
I really did not anticipate such negative, unproductive responses to a simple
suggestions. Asking for a better descriptive system for used parts is hardly
akin to calling for a 3rd party grading company, and your reply of such shows
that you are not commenting here to be productive.
Sorry I offended you with my suggestion.
|
Your suggestion has SOME merit, but in reality, did you actually look at the
feedback of the sellers that you bought from?
The feedback is a marvellous indicator as to whether a seller is selling substandard
used parts or not, and by substandard, I mean scratched, bitten, and broken clips.
NOT ONCE, have I ever sent out a broken part unless it was in a place that was
unnoticeable (ie underneath), and I'd mentioned it in listing it because
it's a rare-ish piece.
I've bought from sellers in the past, and I've had nibbled parts, and
I do, and will contact them to complain, but ultimately, they are a kid's
toy, worth on average 2-5p, unlike the cards you mention.
I have no idea as to what the lowest value cards are, and I bet they are probably
20x more than a 2p piece of Lego, and that is the issue, as this is why BL won't
have the grading value that you are hoping for.
Best way to avoid all of the issues that you are concerned about, is to buy NEW
elements.
Have a good day
Paul
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| | | | | | | | Author: | Dolfan413 | Posted: | Jun 4, 2020 16:25 | Subject: | Re: Implement an enforced grading scale | Viewed: | 50 times | Topic: | Suggestions | |
|
| In Suggestions, revfds writes:
| I have 10's of thousands of cards listed, I have an idea.
I really did not anticipate such negative, unproductive responses to a simple
suggestions. Asking for a better descriptive system for used parts is hardly
akin to calling for a 3rd party grading company, and your reply of such shows
that you are not commenting here to be productive.
Sorry I offended you with my suggestion.
In Suggestions, edk writes:
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site
|
At what cost are you willing to make this happen? If you were the one sorting/storing
hundreds of thousands of used parts you would have a clue. It is enough work
to store 2 sets of inventory and keep them separated along with occasional lots
of filler grade let alone 6 different grades (1 new and 5 used). If doing this
multiplies my time by 6 times guess where that will be made up? the price of
the parts of course. Maybe we should start a grading company to send the individual
lego parts to so they can assign a 3rd party numeric value to them.
|
|
Hi, You're speaking to people that have been doing this for a long time,
so try to understand they are going to be defensive and not be offended by that.
I have never had an order compiled by bricklink and to be honest didn't even
know that was a thing. Of the ten's of thousands of cards you have, what
percentage of them sell for under 5 cents? I've wished at times that there
was a way to say a part was discolored or had a mark or scratch on it but I wouldn't
know where to begin to put a numbered value on any of that. I think the notes
and comments on the parts does a decent job of letting people know condition
and the higher the value of a part the more description there should be. So for
the thousands of sellers, and the millions of parts, it really comes down to
communication and doing the leg work to not be disappointed.
Warren
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| | | | Author: | william1066 | Posted: | Jun 3, 2020 15:13 | Subject: | Re: Implement an enforced grading scale | Viewed: | 54 times | Topic: | Suggestions | |
|
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it î
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
|
This would only lead to more disputes, everyone’s opinion of what grade an item
is would be different.
Sellers would ship a grade 1 item only for the buyer to complain it’s is a grade
2/3 in their view.
If quality is such an issue for you try messaging the seller and ask about the
quality of the items, for very important purchases you could even ask for photo.
For the bulk of purchases this is a non starter.
Too much time to spend grading every item would lead to a cost increase.
|
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| | | | | | Author: | revfds | Posted: | Jun 3, 2020 23:20 | Subject: | Re: Implement an enforced grading scale | Viewed: | 36 times | Topic: | Suggestions | |
|
| If you read my post you would see that I called for a "clear cut visual guide".
if the conditions are clearly defined you remove disputes because you're
not allowing for what the seller or buyer thinks, you're going on how the
piece is compared to the clearly defined rules for condition.
In Suggestions, william1066 writes:
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it î
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
|
This would only lead to more disputes, everyone’s opinion of what grade an item
is would be different.
Sellers would ship a grade 1 item only for the buyer to complain it’s is a grade
2/3 in their view.
If quality is such an issue for you try messaging the seller and ask about the
quality of the items, for very important purchases you could even ask for photo.
For the bulk of purchases this is a non starter.
Too much time to spend grading every item would lead to a cost increase.
|
|
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| | | | Author: | Heartbricker | Posted: | Jun 3, 2020 15:14 | Subject: | Re: Implement an enforced grading scale | Viewed: | 83 times | Topic: | Suggestions | |
|
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
|
Can you clarify please; if i'm reading this correctly: you believe that when
a seller buys 10 sets from the LEGO store and opens them up in order to sort
and sell the pieces- you now consider these pieces to be used ?
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| | | | | | Author: | steelwoolghandi | Posted: | Jun 3, 2020 19:21 | Subject: | Re: Implement an enforced grading scale | Viewed: | 58 times | Topic: | Suggestions | |
|
| In Suggestions, Heartbricker writes:
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
|
Can you clarify please; if i'm reading this correctly: you believe that when
a seller buys 10 sets from the LEGO store and opens them up in order to sort
and sell the pieces- you now consider these pieces to be used ?
|
And does that mean any parts bought from the Pick-A-Brick wall they are used
as they did not come in a set? If that's the case then Should Lego Change
the Wall to say Used-A-Bricks?
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| | | | | | | | Author: | revfds | Posted: | Jun 3, 2020 23:17 | Subject: | Re: Implement an enforced grading scale | Viewed: | 45 times | Topic: | Suggestions | |
|
| My point is that a system based on "new/used" is not a very good descriptive
system for the condition of lego.
If I buy a set, and it sits in a box for 10 years, and I pull it out is it new?
If I assemble the set and let it sit for 10 year, never being touched, is it
still new?
If I take that set apart, and its pieces are clean, and you can't tell the
difference between that part, and one from the box, are they both new?
Is it really too hard to see how "new" doesn't really give an accurate description
of what you are getting?
In Suggestions, steelwoolghandi writes:
| In Suggestions, Heartbricker writes:
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
|
Can you clarify please; if i'm reading this correctly: you believe that when
a seller buys 10 sets from the LEGO store and opens them up in order to sort
and sell the pieces- you now consider these pieces to be used ?
|
And does that mean any parts bought from the Pick-A-Brick wall they are used
as they did not come in a set? If that's the case then Should Lego Change
the Wall to say Used-A-Bricks?
|
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| | | | | | | | | | Author: | randyf | Posted: | Jun 4, 2020 01:32 | Subject: | Re: Implement an enforced grading scale | Viewed: | 37 times | Topic: | Suggestions | |
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| In Suggestions, revfds writes:
| My point is that a system based on "new/used" is not a very good descriptive
system for the condition of lego.
|
I believe BrickLink's definitions of "new" and "used" are quite descriptive
and very easy to comprehend:
https://www.bricklink.com/help.asp?helpID=102
| If I buy a set, and it sits in a box for 10 years, and I pull it out is it new?
|
According to the BrickLink definitions, yes.
| If I assemble the set and let it sit for 10 year, never being touched, is it
still new?
|
According to the BrickLink definitions, no.
| If I take that set apart, and its pieces are clean, and you can't tell the
difference between that part, and one from the box, are they both new?
|
According to the BrickLink definitions, no.
See how easy it was to answer those questions? It only took me a few seconds.
The clear definitions made that so.
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| | | | | | | | | | | | Author: | revfds | Posted: | Jun 4, 2020 02:18 | Subject: | Re: Implement an enforced grading scale | Viewed: | 34 times | Topic: | Suggestions | |
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| Then I fail to see why having a more intuitively labled system is a bad idea?
What if you sell me a new piece, that I claim is used. How is that settled?
In Suggestions, randyf writes:
| In Suggestions, revfds writes:
| My point is that a system based on "new/used" is not a very good descriptive
system for the condition of lego.
|
I believe BrickLink's definitions of "new" and "used" are quite descriptive
and very easy to comprehend:
https://www.bricklink.com/help.asp?helpID=102
| If I buy a set, and it sits in a box for 10 years, and I pull it out is it new?
|
According to the BrickLink definitions, yes.
| If I assemble the set and let it sit for 10 year, never being touched, is it
still new?
|
According to the BrickLink definitions, no.
| If I take that set apart, and its pieces are clean, and you can't tell the
difference between that part, and one from the box, are they both new?
|
According to the BrickLink definitions, no.
See how easy it was to answer those questions? It only took me a few seconds.
The clear definitions made that so.
|
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| | | | | | | | | | | | | | Author: | crxefx | Posted: | Jun 4, 2020 02:38 | Subject: | Re: Implement an enforced grading scale | Viewed: | 33 times | Topic: | Suggestions | |
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| What if you sell me a new piece, that I claim is used. How is that settled?
You answered your own question, right? What difference does it make if the piece
is graded? If I sold you a new piece and you claim that it is used... You are
a liar! The quality makes no difference. Right?
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| | | | | | | | | | | | | | Author: | randyf | Posted: | Jun 4, 2020 03:45 | Subject: | Re: Implement an enforced grading scale | Viewed: | 44 times | Topic: | Suggestions | |
|
| In Suggestions, revfds writes:
| Then I fail to see why having a more intuitively labled system is a bad idea?
|
This idea has been brought up time and time and time again over the 20 years
that this site has existed, and it has never gained a large following or been
implemented by any of the owners of the site. I believe that is because the system
that is in place works for the hobby/business at hand and has functioned very
well for those two decades. It's not that your idea is bad, it's that
your idea is unnecessary in this environment.
| What if you sell me a new piece, that I claim is used. How is that settled?
|
If I were a seller that sold new parts, and I knew that the parts were new, then
you would be a dishonest buyer. I don't understand how additional gradation
levels of "used" would apply in this scenario.
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| | | | | | | | | | | | | | Author: | yorbrick | Posted: | Jun 4, 2020 04:00 | Subject: | Re: Implement an enforced grading scale | Viewed: | 36 times | Topic: | Suggestions | |
|
| | Then I fail to see why having a more intuitively labled system is a bad idea?
|
New vs used is easy to define. If it has been used, it is used. If it has not
been used, it is new.
Whereas labelling schemes like
excellent very good good reasonable poor
or 1 2 3 4 5
are highly subjective.
Worse still is when you combine that with the fact that most orders are not individual
pieces, a buyer will get a range of conditions within "good" - likely some will
be almost very good whereas others will be only just better than reasonable.
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| | | | Author: | electricbaer | Posted: | Jun 3, 2020 15:24 | Subject: | Re: Implement an enforced grading scale | Viewed: | 87 times | Topic: | Suggestions | |
|
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
|
Correct me if I'm wrong, but currently there isn't a way to do advanced
catalog search to omit items with comments/remarks added? That would weed out
entries where there's been a note about playwear/discoloring/bites etc.
Wouldn't get them all if they aren't remarked, but it would weed out
a lot. I know it's a mitigating factor to what's proposed, but the
question of enhancing a grading scale for used parts still leaves that scale
to be used by the discretion of the seller.
Some sellers will believe a part is in excellent shape, where others would see
the same part and say it's in average condition. It's a subjective scale,
no matter how detailed.
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| | | | | | Author: | Crafteewon | Posted: | Jun 3, 2020 16:23 | Subject: | Re: Implement an enforced grading scale | Viewed: | 39 times | Topic: | Suggestions | |
|
| In Suggestions, electricbaer writes:
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
|
Correct me if I'm wrong, but currently there isn't a way to do advanced
catalog search to omit items with comments/remarks added? That would weed out
entries where there's been a note about playwear/discoloring/bites etc.
Wouldn't get them all if they aren't remarked, but it would weed out
a lot. I know it's a mitigating factor to what's proposed, but the
question of enhancing a grading scale for used parts still leaves that scale
to be used by the discretion of the seller.
Some sellers will believe a part is in excellent shape, where others would see
the same part and say it's in average condition. It's a subjective scale,
no matter how detailed.
|
Excluded based on comments would also remove items that say “excellent used condition”.
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| | | | | | | | Author: | electricbaer | Posted: | Jun 3, 2020 16:26 | Subject: | Re: Implement an enforced grading scale | Viewed: | 42 times | Topic: | Suggestions | |
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| In Suggestions, Crafteewon writes:
| Excluded based on comments would also remove items that say “excellent used condition”.
|
And a lot of the "used, with light playwear' comments I often see, which
IMO leaves the condition ambiguous.
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| | | | | | Author: | yorbrick | Posted: | Jun 3, 2020 16:26 | Subject: | Re: Implement an enforced grading scale | Viewed: | 30 times | Topic: | Suggestions | |
|
| | Correct me if I'm wrong, but currently there isn't a way to do advanced
catalog search to omit items with comments/remarks added? That would weed out
entries where there's been a note about playwear/discoloring/bites etc.
Wouldn't get them all if they aren't remarked, but it would weed out
a lot.
|
It would also weed out all the ones where a seller says that the parts are excellent
condition, and eventually lead to all sellers saying nothing about condition
if it became the norm to filter out anything with a comment.
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| | | | | | | | Author: | electricbaer | Posted: | Jun 3, 2020 16:30 | Subject: | Re: Implement an enforced grading scale | Viewed: | 44 times | Topic: | Suggestions | |
|
| In Suggestions, yorbrick writes:
| | Correct me if I'm wrong, but currently there isn't a way to do advanced
catalog search to omit items with comments/remarks added? That would weed out
entries where there's been a note about playwear/discoloring/bites etc.
Wouldn't get them all if they aren't remarked, but it would weed out
a lot.
|
It would also weed out all the ones where a seller says that the parts are excellent
condition, and eventually lead to all sellers saying nothing about condition
if it became the norm to filter out anything with a comment.
|
Indeed it would, I, myself have used it before if a part seemed exceptional from
the norm and had barely any wear. Especially on older parts that usually have
more time to develop wear, and where ones in great condition that aren't
new are few and far between.
Use of noting that part is in Excellent condition but used actually supports
a more advanced grading system. Basic labeling being applied:
Used - excellent, Used - averaged, Used - poor/broken/damaged.
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| | | | Author: | tons_of_bricks | Posted: | Jun 3, 2020 16:25 | Subject: | Re: Implement an enforced grading scale | Viewed: | 35 times | Topic: | Suggestions | |
|
| I would be apposed to a grading system; but wouldn't be apposed to maybe
one more condition: "Used, damaged" or something of that nature.
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| | | | | | Author: | revfds | Posted: | Jun 3, 2020 23:23 | Subject: | Re: Implement an enforced grading scale | Viewed: | 32 times | Topic: | Suggestions | |
|
| How is that any different then what I'm asking?
functionally, New, Used, Used Damaged, would just be 3 different "grades".
In Suggestions, firestar246 writes:
| I would be apposed to a grading system; but wouldn't be apposed to maybe
one more condition: "Used, damaged" or something of that nature.
|
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| | | | | | | | Author: | tons_of_bricks | Posted: | Jun 4, 2020 06:10 | Subject: | Re: Implement an enforced grading scale | Viewed: | 31 times | Topic: | Suggestions | |
|
| In Suggestions, revfds writes:
| How is that any different then what I'm asking?
functionally, New, Used, Used Damaged, would just be 3 different "grades".
In Suggestions, firestar246 writes:
| I would be apposed to a grading system; but wouldn't be apposed to maybe
one more condition: "Used, damaged" or something of that nature.
|
|
Well, from what you suggested, you wanted like 5-6 very specific grades. I'm
suggesting only one extra condition.
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| | | | Author: | yorbrick | Posted: | Jun 3, 2020 16:42 | Subject: | Re: Implement an enforced grading scale | Viewed: | 43 times | Topic: | Suggestions | |
|
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
|
A big downside of this is that used parts then need 5x the number of locations
for storage and, being a continuous scale, there will still be disputes. I don't
know what the cards you sell are worth but when you factor in that some parts
are worth a cent or two, it is unlikely that sellers would want a five point
scale.
I can understand a (used) scale something like - excellent/like new, some playwear,
heavy playwear. But even that means 3x locations for used parts and would not
be popular. And there will still be disputes over condition.
Even a two point scale for used - acceptable and filler - leads to double the
number of storage locations, and of course there will be some things a seller
calls acceptable that are really filler, leading to disputes.
They could ban anything that is poor condition, but then people will complain
that sometimes people want filler quality bricks or that damaged minifigures/parts
should be allowed to be sold.
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| | | | Author: | jeslego | Posted: | Jun 3, 2020 17:16 | Subject: | Re: Implement an enforced grading scale | Viewed: | 41 times | Topic: | Suggestions | |
|
| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
|
It is a free market. If the idea made economic sense ( ie the profit from additional
orders attracted was greater than the cost of grading, sellers would do it without
being told to. Hundreds of sellers are now thinking about your suggestion.
Let's see if it affects their actions. Lots of sellers grade instructions.
Many grade boxes. More than a few grade stickers for older sets. Nothing should
stop them from grading parts.
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| | | | | | Author: | yorbrick | Posted: | Jun 3, 2020 18:05 | Subject: | Re: Implement an enforced grading scale | Viewed: | 38 times | Topic: | Suggestions | |
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| | It is a free market. If the idea made economic sense ( ie the profit from additional
orders attracted was greater than the cost of grading, sellers would do it without
being told to. Hundreds of sellers are now thinking about your suggestion.
Let's see if it affects their actions. Lots of sellers grade instructions.
Many grade boxes. More than a few grade stickers for older sets. Nothing should
stop them from grading parts.
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Very true, and of course some already do grade parts. When you look at many of
the boxes, instructions, sticker sheets, etc that get graded, they tend to be
the valuable ones. I think most sellers that have valuable used parts do something
similar. If something is uncommon and vaulable, it is worth letting a buyer know
what the condition is. Whereas if the seller has 100s or 1000s of a common part
worth a few cents each, in many different conditions, then it is probably less
worthwhile listing the conditions of each one.
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| | | | | | | | Author: | revfds | Posted: | Jun 3, 2020 23:28 | Subject: | Re: Implement an enforced grading scale | Viewed: | 47 times | Topic: | Suggestions | |
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| I know sellers already grade parts, I'm asking for that information in a
way thats easier to use for purchases then the current "notes" method.
If that was implemented for sellers to use, then I think they would make more
money.
On TCGPlayer, statistically cards with pictures sell more for cards without,
even when damaged. Buyers like knowing they are going to get something with a
lower potential for dispute later.
A built in, accurate method of correctly labeling the condition of parts, would
make better condition parts more valuable, and easier to purchase for interested
buyers.
In Suggestions, yorbrick writes:
| | It is a free market. If the idea made economic sense ( ie the profit from additional
orders attracted was greater than the cost of grading, sellers would do it without
being told to. Hundreds of sellers are now thinking about your suggestion.
Let's see if it affects their actions. Lots of sellers grade instructions.
Many grade boxes. More than a few grade stickers for older sets. Nothing should
stop them from grading parts.
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Very true, and of course some already do grade parts. When you look at many of
the boxes, instructions, sticker sheets, etc that get graded, they tend to be
the valuable ones. I think most sellers that have valuable used parts do something
similar. If something is uncommon and vaulable, it is worth letting a buyer know
what the condition is. Whereas if the seller has 100s or 1000s of a common part
worth a few cents each, in many different conditions, then it is probably less
worthwhile listing the conditions of each one.
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| | | | | | | | | | Author: | yorbrick | Posted: | Jun 4, 2020 03:55 | Subject: | Re: Implement an enforced grading scale | Viewed: | 30 times | Topic: | Suggestions | |
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| | I know sellers already grade parts, I'm asking for that information in a
way thats easier to use for purchases then the current "notes" method.
If that was implemented for sellers to use, then I think they would make more
money.
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More money - but for how much extra work and storage space?
| On TCGPlayer, statistically cards with pictures sell more for cards without,
even when damaged. Buyers like knowing they are going to get something with a
lower potential for dispute later.
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Do sellers on this card site sell 10s or 100s or 1000s of the same card, in
multiple grades, for a few cents each? And do buyers buy 10s or 100s or 1000s
of the same card at a time? If not, you are not comparing like with like.
| A built in, accurate method of correctly labeling the condition of parts, would
make better condition parts more valuable, and easier to purchase for interested
buyers.
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It wouldn't make it easier, it would make it harder, as when sorted by grade
each grade for the same part becomes a different lot, and there would be many,
many more smaller lots that a buyer needs to look through. It would make it easier
to know what you are getting though.
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| | | | Author: | nathan84 | Posted: | Jun 3, 2020 18:14 | Subject: | Re: Implement an enforced grading scale | Viewed: | 34 times | Topic: | Suggestions | |
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| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
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even with a grading system you will still find problems as some sellers will
view thier items as a better grade than what you the buyer would.
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| | | | Author: | Adjour | Posted: | Jun 3, 2020 18:45 | Subject: | Re: Implement an enforced grading scale | Viewed: | 36 times | Topic: | Suggestions | |
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| My vote is no, simply because it would be very hard to implement this.
I grade all my parts to some extent. Down to the cheap ones. It takes a massive
amount of time to do this. I don't think sellers should have to do this if
they don't want to. Also, what happens to existing lots? Sellers would have
to go back and grade everything?
That said I would like an additional feedback system similar to ebays star
system. So people can leave an opinion on service and quality without posting
a neg over something small.
Otherwise buy new and read feedback. Sorry you've had a bad time.
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| | | | | | Author: | Adjour | Posted: | Jun 3, 2020 18:46 | Subject: | Re: Implement an enforced grading scale | Viewed: | 32 times | Topic: | Suggestions | |
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| In Suggestions, Adjour writes:
| My vote is no, simply because it would be very hard to implement this.
I grade all my parts to some extent. Down to the cheap ones. It takes a massive
amount of time to do this. I don't think sellers should have to do this if
they don't want to. Also, what happens to existing lots? Sellers would have
to go back and grade everything?
That said I would like an additional feedback system similar to ebays star
system. So people can leave an opinion on service and quality without posting
a neg over something small.
Otherwise buy new and read feedback. Sorry you've had a bad time.
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Sorry, SHOULD NOT have to do this is they don't want to.
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| | | | Author: | revfds | Posted: | Jun 3, 2020 22:55 | Subject: | Re: Implement an enforced grading scale | Viewed: | 56 times | Topic: | Suggestions | |
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| Thanks for the replies, even if some of you didn't seem to read or grab my
intention, or made snide remarks.
If you have a clearly defined grading scale, it will not create issues. It doesn't
matter what a buyer or seller thinks a pieces grades at, it matters what category
it fits. Pictures can prove most of it.
It will take time yes, I do it for cards, its not super fun, but its not hard
either.
Its not so much that I think some set you ripped open and pieced out is "used"
and not "new", its more that I don't think "used" and "new" are accurate
descriptors for the possible conditions of a lego.
I have cards listed that are a penny, Like I said, cards and lego collecting
are extremely similar in concept and execution. Everything you guys have brought
up as a reason not to do this, was brought up when they implemented it with cards,
and they system has worked wonderfully.
In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
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| | | | | | Author: | tons_of_bricks | Posted: | Jun 4, 2020 15:14 | Subject: | Re: Implement an enforced grading scale | Viewed: | 46 times | Topic: | Suggestions | |
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| In Suggestions, revfds writes:
| Thanks for the replies, even if some of you didn't seem to read or grab my
intention, or made snide remarks.
If you have a clearly defined grading scale, it will not create issues. It doesn't
matter what a buyer or seller thinks a pieces grades at, it matters what category
it fits. Pictures can prove most of it.
It will take time yes, I do it for cards, its not super fun, but its not hard
either.
Its not so much that I think some set you ripped open and pieced out is "used"
and not "new", its more that I don't think "used" and "new" are accurate
descriptors for the possible conditions of a lego.
I have cards listed that are a penny, Like I said, cards and lego collecting
are extremely similar in concept and execution. Everything you guys have brought
up as a reason not to do this, was brought up when they implemented it with cards,
and they system has worked wonderfully.
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Have you tried selling Lego pieces individually? Because if not, you cannot say
they are similar. Now I haven't sold cards before, but Lego takes a ton of
effort. Slight variations (groove/no groove, stud holder/axle holder, blocked-open
stud/hollow stud, etc. etc.) makes this a very tedious job. Let us, who have
been selling Lego pieces for years, assure you, who hasn't (at least not
on this site), that adding more conditions will increase the workload on us who
sell used pieces. Which will do two things:
1. Kill off some of the stores who now no longer find this worth the task.
2. Increase the prices of all pieces as sellers now need to make up for the extra
time they take.
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| | | | Author: | Macaronis | Posted: | Jun 3, 2020 23:47 | Subject: | Re: Implement an enforced grading scale | Viewed: | 31 times | Topic: | Suggestions | |
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| In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
Create a clear cut visual guide for conditions, and award disputes based on that.
I sell cards on www.tcgplayer.com and knowing that buyers can win disputes if
I send them cards that are worse then they wanted, I make sure to put forth the
effort to accurately grade the cards when I list them. Yes it is more work, but
I have never once had an issue with a buyer buying a card from me that they were
unhappy with because of the condition.
In my first batch of orders on this site I got several pieces that were damaged,
etc. It was really frustrating, because when doing mass purchases on this site
it is seemingly impossible to filter out bad pieces, and when you let the site
build the orders for you, its hard to see and notice all the "notes" that sellers
put on their items.
So I don't feel justified in blaming a seller because I received two saddles
with broken clips, forcing me to order two new saddles, because they noted it
on their items. The issue here is the functionality of the website to convey
that to me, and allow me to filter their items from my potential orders.
I honestly would suggest you take a hard look at www.tcgplayer.com Coming from
card games, I was really surprised at how similar the process of buying/selling/collecting
individual cards/decks/sets is to Lego pieces/sets. Like, functionally they are
completely the same, and TCGplayer is a really well honed marketplace (nothing
is perfect), but learning from what they do right would greatly improve your
already fantastic site.
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Dead Horse.... Hasn't happened in the 18 years of my time here, doubt it
ever will.
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| | | | Author: | calebfishn | Posted: | Jun 4, 2020 00:28 | Subject: | Re: Implement an enforced grading scale | Viewed: | 45 times | Topic: | Suggestions | |
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| One of the misconceptions behind your suggestion is that "new" and "used" are
descriptions of condition. In Bricklink, they are descriptions of history, not
condition. Therefore "New" and "Used" are not analogous to condition of quality
such as mint, or near mint, or fine. "New" means has not been used to build
with, no matter how long it sits in inventory, and used means that it has been
used to build with, even if only once, and remaining in excellent condition.
It is quite possible that a "used" piece could be indistinguishable in appearance
from a "new" part.
I am not a card collector, but I will venture my opinion that all playing cards
have very similar dimensions, and are made of very similar materials, which probably
makes it easier to define conditions like Mint, or Near Mint, Fine, etc. This
however is not true of Lego pieces which come in thousands of different sizes,
shapes, colours and even different materials.
I think you may be underestimating the difficulty of implementing your suggestion
in a way that it accomplishes what you hope to achieve.
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| | | | | | Author: | revfds | Posted: | Jun 4, 2020 02:31 | Subject: | Re: Implement an enforced grading scale | Viewed: | 42 times | Topic: | Suggestions | |
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| I think people are over complicating what I'm suggesting, perhaps because
of terminology. I'm new to lego collecting, I don't sell on here, so
I'm not familiar with the exact phrases etc that people use for what I, as
a buyer, am looking for.
The site already has a "grading scale" even if its designed to convey the history
of the piece. New and Used.
I'm just suggesting one that is more intuitive, and accurate. Even changing
it to "new" "used" and "broken" would be a huge improvement in my opinion, and
its not as paradigm shifting as you people seem to think.
Many sellers already leave notes to comment on the condition. Having a built
in system to take advantage of that shouldn't be a radical idea.
Cards in the same game have the same size, but many variants of the same card.
Like for magic, virtually ever card has two versions, normal and foil, and then
some cards have many different arts. Card are also unique based on the set they
appear in. So some cards end of having several dozens of variations of the same
thing. Other games like Yu-gi-oh can have even more. Magic has something like
20k unique cards not including variants.
The uniformity of the cards/pieces really isn't the issue, its simply the
method of separating them out in a way that allows buyers to know what to expect.
You can base it on "part history" or "condition", but ultimately the only thing
that needs to be implemented in changing the current 2 options, to maybe 3-5.
I mean literally just adding a "broken" or "damaged" option would do it to some
degree.
In Suggestions, calebfishn writes:
| One of the misconceptions behind your suggestion is that "new" and "used" are
descriptions of condition. In Bricklink, they are descriptions of history, not
condition. Therefore "New" and "Used" are not analogous to condition of quality
such as mint, or near mint, or fine. "New" means has not been used to build
with, no matter how long it sits in inventory, and used means that it has been
used to build with, even if only once, and remaining in excellent condition.
It is quite possible that a "used" piece could be indistinguishable in appearance
from a "new" part.
I am not a card collector, but I will venture my opinion that all playing cards
have very similar dimensions, and are made of very similar materials, which probably
makes it easier to define conditions like Mint, or Near Mint, Fine, etc. This
however is not true of Lego pieces which come in thousands of different sizes,
shapes, colours and even different materials.
I think you may be underestimating the difficulty of implementing your suggestion
in a way that it accomplishes what you hope to achieve.
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| | | | | | | | Author: | crxefx | Posted: | Jun 4, 2020 02:43 | Subject: | Re: Implement an enforced grading scale | Viewed: | 43 times | Topic: | Suggestions | |
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| Right. But, we don't have that problem here..... All the other variations
are sorted out in a b or c variations. If it's broken, yellowed, faded or
incomplete the seller puts that in their comments.
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| | | | | | | | Author: | yorbrick | Posted: | Jun 4, 2020 04:12 | Subject: | Re: Implement an enforced grading scale | Viewed: | 34 times | Topic: | Suggestions | |
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| | The site already has a "grading scale" even if its designed to convey the history
of the piece. New and Used.
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This is not a grading scale. It is a binary condition. A part is either new or
used. There is no scale.
| I'm just suggesting one that is more intuitive, and accurate. Even changing
it to "new" "used" and "broken" would be a huge improvement in my opinion, and
its not as paradigm shifting as you people seem to think.
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It would not be more accurate, as it would be subjective.
What does broken mean? A piece could be heavily scratched but completely functional,
therefore not broken as it functions as intended.
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| | | | | | Author: | tons_of_bricks | Posted: | Jun 4, 2020 06:18 | Subject: | Re: Implement an enforced grading scale | Viewed: | 41 times | Topic: | Suggestions | |
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| | I am not a card collector, but I will venture my opinion that all playing cards
have very similar dimensions, and are made of very similar materials, which probably
makes it easier to define conditions like Mint, or Near Mint, Fine, etc. This
however is not true of Lego pieces which come in thousands of different sizes,
shapes, colours and even different materials.
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This, right here.
The thing that makes cards easier to grade is that they're all the same size
and shape (for the most part). A 2 in. cut down the middle is the same amount
of damage no matter the card, rare or not.
But because Lego pieces come in so many shapes and sizes, the damage could vary
even if it's the same. If I had a 42x42 baseplate with one missing stud on
the corner, I'd consider that minor damage. But if I had a 1x2 plate with
a missing stud, I'd consider it unusable and throw it out. Same damage on
both pieces, but because of their difference in size, the quality of each piece
is totally different.
That's why a grading system wouldn't really work.
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| | | | Author: | BrickCompulsion | Posted: | Jun 4, 2020 04:01 | Subject: | Re: Implement an enforced grading scale | Viewed: | 40 times | Topic: | Suggestions | |
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| These are the 1x2 plates I am about to list. The thought of having to grad each
of them to a scale would make me stop selling on BrickLink. I will stick to my
own standard that causes me to discard the ones I deem unacceptable. I am comfortable
with this due to the feedback I receive from buyers. If there is a problem with
what I sell I deal with it.
I don’t believe an enforced grading system is the way forward at all. Check the
terms and feedback of the sellers you buy from.
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| | | | Author: | bje | Posted: | Jun 4, 2020 05:20 | Subject: | Re: Implement an enforced grading scale | Viewed: | 64 times | Topic: | Suggestions | |
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| As a long time buyer and importer on here, No. I do not want to plough
through a million listings in every sellers' store and sit an pick through
a thousand parts to make sure a seller has sent me the correct grade of an item
or receive a million ziplocks for every order. Also, I do not want to purchase
new and used VCG in one lot. New vs used is a factual statement, lots are split
that way and sellers can be held accountable for lots that do not meet that factual
split. I cannot conceive of holding a seller accountable for a subjective split.
As a seller, equally No. I am not going to sit around checking for scratches
with a magnifying glass and for purchases on here intended for reselling, I am
not going to regrade sellers' listings for my own inventory. I just spent
2 months counting and sorting 90000 pieces into 5700+ lots. I have no wish at
all to make that 25000+ lots after grading the contents of every lot 1 through
5. I am also not going to invest in more storage bins and racks or for that matter
space.
If you need a damage report on every part a seller sends you, request it from
them prior to ordering. Every single tile from every new set had faint scratches
on. I am not going to grade scratches and little marks in plastic so I can end
up with listings like near mint when I can see "very feint scratches visable
when held at a certain angle outdoors on a cloudy day. Might appear different
indoors, in sunlight, moonlight or under artificial light". No thank you.
In Suggestions, revfds writes:
| the thing I dislike most about ordering from this site, in how hard it is to
control the quality of the pieces that I get.
And I don't think loose pieces should be categorized between "new" and "used",
because all loose pieces are used (Yes I know you can order them individually
from Lego at times, but functionally when you buy lego it comes in a set, outside
of that set they are used).
|
The functionality of the set does not enter into it. If I buy a set to part out,
the function I am paying for is for the parts, not the set - the set is merely
a convenient method of packaging. If I were to buy for the purposes of building
it, then once built the parts are used. The function of my buying patterns have
nothing at all to do with the factual statement of new v used and is not a measure
of grading either.
And I suppose all cars are new when they leave the factory but when driven onto
the showroom floor they then become used as functionally the car was driven,
so that no dealer has ever sold a new car? I think not.
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| | | | Author: | Leftoverbricks | Posted: | Jun 4, 2020 05:50 | Subject: | Re: Implement an enforced grading scale | Viewed: | 39 times | Topic: | Suggestions | |
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| Great suggestion! |
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| | | | Author: | cosmicray | Posted: | Jun 4, 2020 14:57 | Subject: | Re: Implement an enforced grading scale | Viewed: | 60 times | Topic: | Suggestions | |
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| In Suggestions, revfds writes:
| What there needs to be is a grading scale, either number based (1-5) or description
based (Comics use words like Mint, Near Mint, Very Fine, Fine, etc; playing cards
will use words like Near Mint, Lightly Played, Moderately Played, Damaged, etc).
Sellers would be forced to classify all their pieces into one of these conditions,
and then I would be able to filter out conditions that I thought were unacceptable.
|
Are you willing to pay for the extra time & effort that would require ?
Nita Rae
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