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 Author: jennnifer View Messages Posted By jennnifer
 Posted: Dec 6, 2016 17:53
 Subject: Inventory Change Request for Set 5892-1
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 Topic: Inventories Requests (Entry)
 Status:Open
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Please make changes to the following inventory:
 
Set No: 5892  Name: Sonic Boom
* 
5892-1 (Inv) Sonic Boom
539 Parts, 2010
Sets: Creator: Model: Airport

* Change 1 Part Black {51011u Tire 17.5mm D. x 6mm with Shallow Staggered Treads (undetermined type) to 42611 Tire 17.5mm D. x 6mm with Shallow Staggered Treads}

Comments from Submitter:
Source: set in my personal collection.
 Author: taxan View Messages Posted By taxan
 Posted: Dec 6, 2016 12:54
 Subject: Re: Inventory Change Request for Minifig mmf005
 Viewed: 18 times
 Topic: Inventories Requests
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In Inventories Requests, Humpfry007 writes:
  Please make changes to the following inventory:
 
Minifig No: mmf005  Name: Plain Blue Torso with Blue Arms, Black Legs, Brown Male Hair
* 
mmf005 (Inv) Plain Blue Torso with Blue Arms, Black Legs, Brown Male Hair
Minifigures: Town: Classic Town

* Delete 1 Part 3901 Brown Minifig, Hair Male

Comments from Submitter:
The hair of the minifig is female (No.4530) on the picture of the instructions of set 1878-1

That Male Minifig still are in set
 
Set No: 730  Name: Basic Building Set
* 
730-2 (Inv) Basic Building Set
407 Parts, 2 Minifigures, 1985
Sets: Universal Building Set: Basic
and
 
Set No: 7745  Name: High-Speed City Express Passenger Train
* 
7745-1 (Inv) High-Speed City Express Passenger Train
695 Parts, 10 Minifigures, 1985
Sets: Train: 12V
.
The image of the instructions for set
 
Set No: 1878  Name: Small Bucket
* 
1878-1 (Inv) Small Bucket
393 Parts, 1 Minifigure, 1991
Sets: Universal Building Set: Basic
do show a female Minifig
But the correct Female Minifig aren't in the Catalog yet.
It need to be added (with picture) to the Catalog before a change request for
that set can be made.

Have a nice day.
taxan
 Author: Humpfry007 View Messages Posted By Humpfry007
 Posted: Dec 6, 2016 09:51
 Subject: Inventory Change Request for Minifig mmf005
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 Topic: Inventories Requests (Entry)
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Please make changes to the following inventory:
 
Minifig No: mmf005  Name: Plain Blue Torso with Blue Arms, Black Legs, Brown Male Hair
* 
mmf005 (Inv) Plain Blue Torso with Blue Arms, Black Legs, Brown Male Hair
Minifigures: Town: Classic Town

* Delete 1 Part 3901 Brown Minifig, Hair Male

Comments from Submitter:
The hair of the minifig is female (No.4530) on the picture of the instructions of set 1878-1
 Author: mandr View Messages Posted By mandr
 Posted: Dec 5, 2016 23:49
 Subject: Re: Inventory Change Request for Set 5599-1
 Viewed: 12 times
 Topic: Inventories Requests
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In Inventories Requests, mandr writes:
  Please make changes to the following inventory:
 
Set No: 5599  Name: Radio Control Racer
* 
5599-1 (Inv) Radio Control Racer
291 Parts, 1 Minifigure, 2001
Sets: Racers: Radio Control

* Change {3 to 4} Part Red 3039 Slope 45 2 x 2

Comments from Submitter:
Currently, there are 3 red 2x2 slopes. But on page 55 to 56 of the instructions, there are 3 in Step 1, and it looks like 1 more is added in Step 2. This is a similar change to the corresponding set 5600.

Here is a snapshot of the relevant pages in the booklet for set 5599:
 
 Author: mandr View Messages Posted By mandr
 Posted: Dec 5, 2016 23:45
 Subject: Inventory Change Request for Set 5599-1
 Viewed: 18 times
 Topic: Inventories Requests (Entry)
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Please make changes to the following inventory:
 
Set No: 5599  Name: Radio Control Racer
* 
5599-1 (Inv) Radio Control Racer
291 Parts, 1 Minifigure, 2001
Sets: Racers: Radio Control

* Change {3 to 4} Part Red 3039 Slope 45 2 x 2

Comments from Submitter:
Currently, there are 3 red 2x2 slopes. But on page 55 to 56 of the instructions, there are 3 in Step 1, and it looks like 1 more is added in Step 2. This is a similar change to the corresponding set 5600.
 Author: mandr View Messages Posted By mandr
 Posted: Dec 5, 2016 23:37
 Subject: Re: Inventory Change Request for Set 5600-1
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 Topic: Inventories Requests
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In Inventories Requests, mandr writes:
  Please make changes to the following inventory:
 
Set No: 5600  Name: R/C Racer
* 
5600-1 (Inv) R/C Racer
291 Parts, 1 Minifigure, 1998
Sets: Racers: Radio Control

* Change {3 to 4} Part Red 3039 Slope 45 2 x 2

Comments from Submitter:
Currently, there are 3 red 2x2 slopes. But on page 58-59 of the instructions, there are 3 in Step 1, and it looks like 1 more is added in Step 2.
 
 Author: mandr View Messages Posted By mandr
 Posted: Dec 5, 2016 23:36
 Subject: Inventory Change Request for Set 5600-1
 Viewed: 16 times
 Topic: Inventories Requests (Entry)
 Status:Open
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Please make changes to the following inventory:
 
Set No: 5600  Name: R/C Racer
* 
5600-1 (Inv) R/C Racer
291 Parts, 1 Minifigure, 1998
Sets: Racers: Radio Control

* Change {3 to 4} Part Red 3039 Slope 45 2 x 2

Comments from Submitter:
Currently, there are 3 red 2x2 slopes. But on page 58-59 of the instructions, there are 3 in Step 1, and it looks like 1 more is added in Step 2.
 Author: randyf View Messages Posted By randyf
 Posted: Dec 5, 2016 11:00
 Subject: Inventory Change Request for Set 76027-1
 Viewed: 19 times
 Topic: Inventories Requests (Entry)
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Please make changes to the following inventory:
 
Set No: 76027  Name: Black Manta Deep Sea Strike
* 
76027-1 (Inv) Black Manta Deep Sea Strike
367 Parts, 4 Minifigures, 1 Book, 2015
Sets: Super Heroes: Justice League

* Change 1 Book 6112152 Super Heroes Comic Book, DC Comics, Gorilla Grodd & Darkseid (Batman & Superman Logo) {match ID 0 to 2}
* Change 1 Book 6112153 Super Heroes Comic Book, DC Comics, Gorilla Grodd & Darkseid (Justice League Logo) {Regular to Alternate} {match ID 0 to 2}

Comments from Submitter:
Only one of the two books comes with the set. Therefore, one has to be an alternate, and one has to be the regular.
 Author: badbob001 View Messages Posted By badbob001
 Posted: Dec 5, 2016 10:44
 Subject: Pick multiple countries for auto-finder
 Viewed: 49 times
 Topic: Suggestions
 Status:Open
 Vote:[Yes|No]
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Please add an option to pick more than one country in the auto-finder feature.
I like to buy from several countries and it's limiting to be restricted to
just one. The region option is also no good since my preferred stores are not
in the same region. For example, I like to purchase from USA and Germany.

Thanks!
 Author: randyf View Messages Posted By randyf
 Posted: Dec 5, 2016 09:26
 Subject: Inventory Change Request for Set 8821-1
 Viewed: 18 times
 Topic: Inventories Requests (Entry)
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Please make changes to the following inventory:
 
Set No: 8821  Name: Rogue Knight Battleship
* 
8821-1 (Inv) Rogue Knight Battleship
136 Parts, 3 Minifigures, 2006
Sets: Castle: Knights Kingdom II

* Change 2 Part {Metallic Silver to Pearl Light Gray} 51342pb04 Dragon Wing 19 x 11, Yellow Trailing Edge

Comments from Submitter:
Part is definitely *NOT* Metallic Silver, since Metallic Silver parts are coated in paint. These wings are a multicolor part which are molded from two colors of plastic.
 Author: WoutR View Messages Posted By WoutR
 Posted: Dec 4, 2016 18:40
 Subject: Re: Inventory Change Request for Set 005-1
 Viewed: 18 times
 Topic: Inventories Requests
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In Inventories Requests, legoman77 writes:
  In Inventories Requests, WoutR writes:
  In Inventories Requests, viejos writes:
  In Inventories Requests, huriel writes:
  Please make changes to the following inventory:
 
Set No: 005  Name: Basic Building Set in Cardboard
* 
005-1 (Inv) Basic Building Set in Cardboard
53 Parts, 1965
Sets: Classic: Basic Set

* Add 1 Part 3004 Red Brick 1 x 2
* Add 1 Part 3003old Red Brick 2 x 2 without Inside Supports
* Add 10 Part 3001old Red Brick 2 x 4 without Cross Supports
* Add 1 Part 3004 White Brick 1 x 2
* Add 1 Part 3003old White Brick 2 x 2 without Inside Supports
* Add 10 Part 3001old White Brick 2 x 4 without Cross Supports
* Add 2 Part 3004 Yellow Brick 1 x 2
* Add 2 Part 3004 Blue Brick 1 x 2
* Add 2 Part 3004 Black Brick 1 x 2
* Add 4 Part 3004 Trans-Clear Brick 1 x 2

Comments from Submitter:
I just acquired a set, which was incomplete but with the original box. Seeing the models there, it is simply impossible to build them with the current BrickLink's inventory. I reconstructed what should be the minimal set to build all the models in the box. This is also evident from the photos which are uploaded in BrickLink, but I can provide new photos with the alternate models in the box, if needed.

Completing the box with all the pieces that I think should be in the inventory and a catalog of that time, the weight is 204 g, please update that as well.

For these very old sets, they often came with stock pictures that were not intended
to serve as instructions for what could be built with the set.

I Agree. They were inspirational models that were not directly related to the
set contents.

  Before making
any changes, please check with the submitter of this inventory who is an authority
on such matters.

It is also possible that different contents came at different times and locations
for these old sets, which were little more than parts packs. Often the BL inventory
only serves as a suggestion as to what one might find.

Russell

I had several of these sets and many matched the bricks that were in each. Here
on Peeron.com it was inventoried by someone and I varied it from the sets I had
in my possession. At the same time, Lego often substituted elements when they
ran short and they did not change building instructions.
http://peeron.com/inv/sets/005-2
John P
John P


I think that the first instructions were added to some sets in 1964. Not all
the sets immediately included them. I think this set was made during the transition
period. I agree with Russell that caution is needed for sets from this time period,
and depending on box images to reconstruct the set contents could lead to errors.


PS. Note that you linked to a different set:
 
Set No: 005  Name: Discovery Set
* 
005-2 (Inv) Discovery Set
2 Sets, 1967
Sets: Samsonite: Universal Building Set: Gears
 
Set No: 005  Name: Basic Building Set in Cardboard
* 
005-1 (Inv) Basic Building Set in Cardboard
53 Parts, 1965
Sets: Classic: Basic Set
 Author: legoman77 View Messages Posted By legoman77
 Posted: Dec 4, 2016 17:30
 Subject: Re: Inventory Change Request for Set 005-1
 Viewed: 32 times
 Topic: Inventories Requests
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In Inventories Requests, WoutR writes:
  In Inventories Requests, viejos writes:
  In Inventories Requests, huriel writes:
  Please make changes to the following inventory:
 
Set No: 005  Name: Basic Building Set in Cardboard
* 
005-1 (Inv) Basic Building Set in Cardboard
53 Parts, 1965
Sets: Classic: Basic Set

* Add 1 Part 3004 Red Brick 1 x 2
* Add 1 Part 3003old Red Brick 2 x 2 without Inside Supports
* Add 10 Part 3001old Red Brick 2 x 4 without Cross Supports
* Add 1 Part 3004 White Brick 1 x 2
* Add 1 Part 3003old White Brick 2 x 2 without Inside Supports
* Add 10 Part 3001old White Brick 2 x 4 without Cross Supports
* Add 2 Part 3004 Yellow Brick 1 x 2
* Add 2 Part 3004 Blue Brick 1 x 2
* Add 2 Part 3004 Black Brick 1 x 2
* Add 4 Part 3004 Trans-Clear Brick 1 x 2

Comments from Submitter:
I just acquired a set, which was incomplete but with the original box. Seeing the models there, it is simply impossible to build them with the current BrickLink's inventory. I reconstructed what should be the minimal set to build all the models in the box. This is also evident from the photos which are uploaded in BrickLink, but I can provide new photos with the alternate models in the box, if needed.

Completing the box with all the pieces that I think should be in the inventory and a catalog of that time, the weight is 204 g, please update that as well.

For these very old sets, they often came with stock pictures that were not intended
to serve as instructions for what could be built with the set.

I Agree. They were inspirational models that were not directly related to the
set contents.

  Before making
any changes, please check with the submitter of this inventory who is an authority
on such matters.

It is also possible that different contents came at different times and locations
for these old sets, which were little more than parts packs. Often the BL inventory
only serves as a suggestion as to what one might find.

Russell

I had several of these sets and many matched the bricks that were in each. Here
on Peeron.com it was inventoried by someone and I varied it from the sets I had
in my possession. At the same time, Lego often substituted elements when they
ran short and they did not change building instructions.
http://peeron.com/inv/sets/005-2
John P
John P
 Author: WoutR View Messages Posted By WoutR
 Posted: Dec 4, 2016 16:40
 Subject: Re: Inventory Change Request for Set 005-1
 Viewed: 33 times
 Topic: Inventories Requests
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In Inventories Requests, viejos writes:
  In Inventories Requests, huriel writes:
  Please make changes to the following inventory:
 
Set No: 005  Name: Basic Building Set in Cardboard
* 
005-1 (Inv) Basic Building Set in Cardboard
53 Parts, 1965
Sets: Classic: Basic Set

* Add 1 Part 3004 Red Brick 1 x 2
* Add 1 Part 3003old Red Brick 2 x 2 without Inside Supports
* Add 10 Part 3001old Red Brick 2 x 4 without Cross Supports
* Add 1 Part 3004 White Brick 1 x 2
* Add 1 Part 3003old White Brick 2 x 2 without Inside Supports
* Add 10 Part 3001old White Brick 2 x 4 without Cross Supports
* Add 2 Part 3004 Yellow Brick 1 x 2
* Add 2 Part 3004 Blue Brick 1 x 2
* Add 2 Part 3004 Black Brick 1 x 2
* Add 4 Part 3004 Trans-Clear Brick 1 x 2

Comments from Submitter:
I just acquired a set, which was incomplete but with the original box. Seeing the models there, it is simply impossible to build them with the current BrickLink's inventory. I reconstructed what should be the minimal set to build all the models in the box. This is also evident from the photos which are uploaded in BrickLink, but I can provide new photos with the alternate models in the box, if needed.

Completing the box with all the pieces that I think should be in the inventory and a catalog of that time, the weight is 204 g, please update that as well.

For these very old sets, they often came with stock pictures that were not intended
to serve as instructions for what could be built with the set.

I Agree. They were inspirational models that were not directly related to the
set contents.

  Before making
any changes, please check with the submitter of this inventory who is an authority
on such matters.

It is also possible that different contents came at different times and locations
for these old sets, which were little more than parts packs. Often the BL inventory
only serves as a suggestion as to what one might find.

Russell
 Author: huriel View Messages Posted By huriel
 Posted: Dec 4, 2016 16:36
 Subject: Re: Inventory Change Request for Set 005-1
 Viewed: 29 times
 Topic: Inventories Requests
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I also reconstructed the models with Stud.io, please browse my public gallery:

http://studio.bricklink.com/v2/build/user.page?idBuilder=473267
 Author: huriel View Messages Posted By huriel
 Posted: Dec 4, 2016 16:26
 Subject: Re: Inventory Change Request for Set 005-1
 Viewed: 28 times
 Topic: Inventories Requests
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Another photo, of the back of the box
 
 Author: huriel View Messages Posted By huriel
 Posted: Dec 4, 2016 16:24
 Subject: Re: Inventory Change Request for Set 005-1
 Viewed: 41 times
 Topic: Inventories Requests
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As anticipated, here are some photos of the box.
 
 Author: Singidunum View Messages Posted By Singidunum
 Posted: Dec 4, 2016 16:07
 Subject: Inventory Change Request for Set 7754-1
 Viewed: 37 times
 Topic: Inventories Requests (Entry)
 Status:Open
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Please make changes to the following inventory:
 
Set No: 7754  Name: Home One Mon Calamari Star Cruiser - Limited Edition
* 
7754-1 (Inv) Home One Mon Calamari Star Cruiser - Limited Edition
764 Parts, 6 Minifigures, 2009
Sets: Star Wars: Star Wars Episode 4/5/6

* Add 1 Part 44126pb042L Dark Green Slope, Curved 6 x 2, with Black Geometric Pattern Model Left Side (Sticker) - Set 7754 (Counterpart)
* Add 1 Part 44126pb042R Dark Green Slope, Curved 6 x 2, with Black Geometric Pattern Model Right Side (Sticker) - Set 7754 (Counterpart)

Comments from Submitter:
Counterpart (stickered) parts for the set 7754 Home One Mon Calamari Star Cruiser
 Author: therobo View Messages Posted By therobo
 Posted: Dec 4, 2016 14:56
 Subject: Re: Inventory Change Request for Set 7942-1
 Viewed: 26 times
 Topic: Inventories Requests
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In Inventories Requests, hawkbit writes:
  Please make changes to the following inventory:
 
Set No: 7942  Name: Off Road Fire Rescue
* 
7942-1 (Inv) Off Road Fire Rescue
127 Parts, 1 Minifigure, 2007
Sets: Town: City: Fire

* Change 1 Part Light Bluish Gray {3730 Plate, Modified 2 x 2 with Towball Socket, Short, 4 Slots to 63082 Plate, Modified 2 x 2 with Towball Socket, Short, Flattened with Holes and Axle Hole in Center}

Comments from Submitter:
In accordance with the building instructions on the LEGO website.

Both variants are already in the inventory as regular and alternate items.
 Author: calsbricks View Messages Posted By calsbricks
 Posted: Dec 4, 2016 11:25
 Subject: Please add BL part no to xml verify page
 Viewed: 70 times
 Topic: Suggestions
 Status:Implemented
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This is now causing some problems as it does not appear on the page after the
initial paste into the file box. Please add the BL part number to aid reconciliation.
 Author: bb435104 View Messages Posted By bb435104
 Posted: Dec 4, 2016 09:09
 Subject: Inventory Change Request for Set 7942-1
 Viewed: 29 times
 Topic: Inventories Requests (Entry)
 Status:Open
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Please make changes to the following inventory:
 
Set No: 7942  Name: Off Road Fire Rescue
* 
7942-1 (Inv) Off Road Fire Rescue
127 Parts, 1 Minifigure, 2007
Sets: Town: City: Fire

* Change 1 Part Light Bluish Gray {3730 Plate, Modified 2 x 2 with Towball Socket, Short, 4 Slots to 63082 Plate, Modified 2 x 2 with Towball Socket, Short, Flattened with Holes and Axle Hole in Center}

Comments from Submitter:
In accordance with the building instructions on the LEGO website.
 Author: Peettoys View Messages Posted By Peettoys
 Posted: Dec 4, 2016 08:17
 Subject: Inventory Change Request for Set 7751-1
 Viewed: 26 times
 Topic: Inventories Requests (Entry)
 Status:Open
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Please make changes to the following inventory:
 
Set No: 7751  Name: Ahsoka's Starfighter and Vulture Droid
* 
7751-1 (Inv) Ahsoka's Starfighter and Vulture Droid
257 Parts, 4 Minifigures, 2009
Sets: Star Wars: Star Wars The Clone Wars

* Add 1 Part 4150pb002b White Tile, Round 2 x 2 with SW Republic Pattern on White Background (Sticker) (Counterpart)

Comments from Submitter:
As can been seen on the left side of Ahskoka's Starfighter (instruction booklet page 75).
 Author: bb53904 View Messages Posted By bb53904
 Posted: Dec 2, 2016 16:41
 Subject: Inventory Change Request for Set 10252-1
 Viewed: 30 times
 Topic: Inventories Requests (Entry)
 Status:Open
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Please make changes to the following inventory:
 
Set No: 10252  Name: Volkswagen Beetle (VW Beetle)
* 
10252-1 (Inv) Volkswagen Beetle (VW Beetle)
1167 Parts, 2016
Sets: Creator: Creator Expert: Traffic

* Change {1 to 2} Part White 3024 Plate 1 x 1 (Extra)

Comments from Submitter:
Model built from sealed box contents. Originally thought it was unusual to find 2 spares of this part in the same bag, so triple checked.
 Author: therobo View Messages Posted By therobo
 Posted: Dec 2, 2016 16:39
 Subject: Re: Country flag ?
 Viewed: 30 times
 Topic: Suggestions
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In Suggestions, Brickwilbo writes:
  In Suggestions, peplu06 writes:
  Hi,
It would be nice and useful to see a small flag matching the
country between "date" and "buyer" in the "feedback" tab.
Is this something possible?
Thanks
Eric

Already possible to show country flags: http://www.bricklink.com/feedbackSettings.asp?viewFrom=P

Look at the FB tab in stores...
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 2, 2016 16:32
 Subject: Re: Country flag ?
 Viewed: 27 times
 Topic: Suggestions
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In Suggestions, peplu06 writes:
  Hi,
It would be nice and useful to see a small flag matching the
country between "date" and "buyer" in the "feedback" tab.
Is this something possible?
Thanks
Eric

Already possible to show country flags: http://www.bricklink.com/feedbackSettings.asp?viewFrom=P
 Author: Grego View Messages Posted By Grego
 Posted: Dec 2, 2016 15:42
 Subject: Re: Country flag ?
 Viewed: 29 times
 Topic: Suggestions
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In Suggestions, peplu06 writes:
  Hi,
It would be nice and useful to see a small flag matching the
country between "date" and "buyer" in the "feedback" tab.
Is this something possible?
Thanks
Eric

It probably won't happen.

It would clutter up the triplily redundant FB score, FB coloured brick and FB
brick order number in the block.

Newbies would get confused and want a different country's flag to be displayed
depending on BL's randomized optimization algorithm.
 Author: BTJ2023 View Messages Posted By BTJ2023
 Posted: Dec 2, 2016 14:56
 Subject: Country flag ?
 Viewed: 137 times
 Topic: Suggestions
 Status:Discarded
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Hi,
It would be nice and useful to see a small flag matching the
country between "date" and "buyer" in the "feedback" tab.
Is this something possible?
Thanks
Eric
 Author: chetzler View Messages Posted By chetzler
 Posted: Dec 1, 2016 19:07
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 37 times
 Topic: Suggestions
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In Suggestions, RobErNat writes:
  In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.

He 'claims'...
So I suspect you didn't get it (yet) and that he's getting worried...

Perhaps "claims" was poor choice of words, I don't suspect anything underhanded
here. The order is less than 20 USD and he's not worried, he only sent it
two days ago (It'll probably be in the mailbox when I get home )

  

   While this seems very risky to me,

That would depend on 'how' it was send, sending cash requires a certain
amount of 'intelligent' wrapping so that it ain't 'obvious'
it's cash...
Bills alot of dark paper will do the trick
Coins glued with tape and between cardboard.
The latter remains a problem if it goes trough 'scanners' (for airplanes
and such)

   he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.

I even got a couple of 'international' ones, without any hastle, but
those where 'bills' only (and invisably wrapped by the buyer).

   Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before!

Don't consider it 'unique'

   I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Once had someone send me a 'ton' of coins between cardboard, I suspected
him to be a minor emptying his 'piggy bank' , it arrived, I shipped,
no hastle

Wow, depending on how many coins, one might have to pay a large shipping fee
just to get the payment to the seller! Still beats the barter system: imagine
mailing a chicken.
  
  
Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Sounds complicated, as BL would need to split the 'national buyers' into
thousands of states and provinces all around the world, with the option the be
able to select 'multiple' regions in 'multiple' countries (I've
had international buyers picking up orders because they only live about 100 miles
away - I'm in a small country-)

I don't see it as being too complicated. I have a list on which I put selected
zip codes. If a buyer selects "Cash" and his zip code is not on the list, he
is asked to choose a different payment method. BrickLink doesn't need to
be concerned with different states/provinces etc. The onus is on me, the seller,
to set up my approved zip codes list. All BL would have to do is give me a way
to use that list to validate payment methods. And of course, the whole validation
system would be optional, no seller would have to use it.

  
  
Thoughts?

Deactivate 'Cash' if you don't want the hastle, people who wanna
pickup will usually send a mail anyway after seeing your address (and usually
that is *after* they already made the purchase), so just leave in a non instant
payment method (Paypal onsite 'only' would be a problem)

  
-Chris
 Author: cosmicray View Messages Posted By cosmicray
 Posted: Dec 1, 2016 18:54
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 37 times
 Topic: Suggestions
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In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Thoughts?

-Chris

Well, Cash should have been sent registered in any case. I've had a few rare
cash payments over the years, including one from Japan and another that over-paid
by enough that I had to send change in the return package.

Ray
 Author: RobErNat View Messages Posted By RobErNat
 Posted: Dec 1, 2016 14:18
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 48 times
 Topic: Suggestions
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In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.

He 'claims'...
So I suspect you didn't get it (yet) and that he's getting worried...


   While this seems very risky to me,

That would depend on 'how' it was send, sending cash requires a certain
amount of 'intelligent' wrapping so that it ain't 'obvious'
it's cash...
Bills alot of dark paper will do the trick
Coins glued with tape and between cardboard.
The latter remains a problem if it goes trough 'scanners' (for airplanes
and such)

   he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.

I even got a couple of 'international' ones, without any hastle, but
those where 'bills' only (and invisably wrapped by the buyer).

   Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before!

Don't consider it 'unique'

   I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Once had someone send me a 'ton' of coins between cardboard, I suspected
him to be a minor emptying his 'piggy bank' , it arrived, I shipped,
no hastle

  
Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Sounds complicated, as BL would need to split the 'national buyers' into
thousands of states and provinces all around the world, with the option the be
able to select 'multiple' regions in 'multiple' countries (I've
had international buyers picking up orders because they only live about 100 miles
away - I'm in a small country-)

  
Thoughts?

Deactivate 'Cash' if you don't want the hastle, people who wanna
pickup will usually send a mail anyway after seeing your address (and usually
that is *after* they already made the purchase), so just leave in a non instant
payment method (Paypal onsite 'only' would be a problem)

  
-Chris
 Author: Grego View Messages Posted By Grego
 Posted: Dec 1, 2016 12:39
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 32 times
 Topic: Suggestions
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In Suggestions, chetzler writes:
  In Suggestions, qwertyboy writes:
  In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

I accept cash when customers pick it up, but in my shop settings I only allow
Paypal payments. If people want to pay in cash at pickup, we communicate beforehand.
This way customers can't "force" a cash payment when it is not appropriate.
So I would suggest you simply remove the cash payment option in your shop, and
maybe add a little blurb that you allow cash at pickup.

Niek.

I used to do it that way, but if it is a local buyer (especially someone from
my LUG) I like to know how they're going to pay because I usually give a
discount, and that discount is often a bit more generous if they're paying
with cash.

I go further, I make no mention of cash or even local pickup as an option, but
when asked, I almost always agree to local pickup ...cash only. Why pay PayPal
their cut when you don't need to? Buyer saves on shipping. I save on PayPal
fees, win-win.

And no mysterious cash thru the mail 😁 orders
 Author: chetzler View Messages Posted By chetzler
 Posted: Dec 1, 2016 12:29
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 33 times
 Topic: Suggestions
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In Suggestions, qwertyboy writes:
  In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

I accept cash when customers pick it up, but in my shop settings I only allow
Paypal payments. If people want to pay in cash at pickup, we communicate beforehand.
This way customers can't "force" a cash payment when it is not appropriate.
So I would suggest you simply remove the cash payment option in your shop, and
maybe add a little blurb that you allow cash at pickup.

Niek.

I used to do it that way, but if it is a local buyer (especially someone from
my LUG) I like to know how they're going to pay because I usually give a
discount, and that discount is often a bit more generous if they're paying
with cash.
 Author: chetzler View Messages Posted By chetzler
 Posted: Dec 1, 2016 12:25
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 40 times
 Topic: Suggestions
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In Suggestions, Brickwilbo writes:
  In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Thoughts?

Why didn't you catch it at invoicing?

  -Chris

Like I said, no one had ever done this before so it wasn't even on my radar.
Of all the things I double-check before invoicing, this is one I never thought
I'd have to worry about--why would anyone risk sending cash in the mail?
 Author: qwertyboy View Messages Posted By qwertyboy
 Posted: Dec 1, 2016 12:08
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 37 times
 Topic: Suggestions
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In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

I accept cash when customers pick it up, but in my shop settings I only allow
Paypal payments. If people want to pay in cash at pickup, we communicate beforehand.
This way customers can't "force" a cash payment when it is not appropriate.
So I would suggest you simply remove the cash payment option in your shop, and
maybe add a little blurb that you allow cash at pickup.

Niek.
 Author: Brickwilbo View Messages Posted By Brickwilbo
 Posted: Dec 1, 2016 11:30
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 33 times
 Topic: Suggestions
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In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Thoughts?

Why didn't you catch it at invoicing?

  -Chris
 Author: bricksahead View Messages Posted By bricksahead
 Posted: Dec 1, 2016 11:26
 Subject: Re: Limit cash payments to approved postal codes
 Viewed: 34 times
 Topic: Suggestions
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In Suggestions, chetzler writes:
  I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Thoughts?

-Chris

No matter what type of payment a buyer selects that buyer can still mail you
cash. All you can do is return the cash if you do not want to accept it. There
is no need to ask Bricklink to check on postal codes if you ask me. I once had
a buyer send me cash. I don't even have that kind of payment as an option.
 Author: chetzler View Messages Posted By chetzler
 Posted: Dec 1, 2016 10:57
 Subject: Limit cash payments to approved postal codes
 Viewed: 137 times
 Topic: Suggestions
 Status:Open
 Vote:[Yes|No]
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I just had a buyer from three states away claim that he sent cash in the mail.
While this seems very risky to me, he did indeed select "Cash (no COD)" as a
payment type even though that option states that it is for local pickup only.
Since there is no way to actually enforce local pickup, I didn't realize
this until after he mailed the money, frankly because I've never had anyone
do this before! I accept lots of cash payments from members of my LUG, but it
doesn't usually occur outside of that.

Can we get BrickLink to only accept "Cash" payments on an order if that buyer's
postal code is on a seller-selected list? I don't know how postal codes
work in other countries, but in the US (and Canada to, I think) the zip code
gets more specific as you go from left to right. So for example, using wildcard
characters, I could allow cash payments from anyone in Lincoln, NE with a single
entry: 685**.

Thoughts?

-Chris
 Author: paulvdb View Messages Posted By paulvdb
 Posted: Dec 1, 2016 08:53
 Subject: Inventory Change Request for Set 70402-1
 Viewed: 26 times
 Topic: Inventories Requests (Entry)
 Status:Open
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Please make changes to the following inventory:
 
Set No: 70402  Name: The Gatehouse Raid
* 
70402-1 (Inv) The Gatehouse Raid
228 Parts, 4 Minifigures, 2013
Sets: Castle

* Change 1 Part Flat Silver {4497u Minifig, Weapon Pike / Spear - Undetermined End to 93789 Minifig, Weapon Pike / Spear - Flat End}
* Change 1 Part Pearl Dark Gray {4497u Minifig, Weapon Pike / Spear - Undetermined End to 93789 Minifig, Weapon Pike / Spear - Flat End}
* Change 1 Part Flat Silver {4497u Minifig, Weapon Pike / Spear - Undetermined End to 93789 Minifig, Weapon Pike / Spear - Flat End} (Extra)
* Change 1 Part Pearl Dark Gray {4497u Minifig, Weapon Pike / Spear - Undetermined End to 93789 Minifig, Weapon Pike / Spear - Flat End} (Extra)
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Nov 30, 2016 18:22
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 43 times
 Topic: Suggestions
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In Suggestions, WoutR writes:
  […]
I am worried about that integration with the catalog.

I wonder if they thought about the differences between the Bricklink catalog
and other available databases like LDD. We distinguish many mold versions, and
I have not yet seen 3D-models representing those. Also, the Bricklink catalog
groups many colors. That could cause problems for builders. Will the software
contain all parts in the catalog, or only a subset? Which subset and why? What
happens when new parts are added to the catalog, or when existing entries are
split?

Stud.io uses LDraw parts for the geometry.
They are presented in the UI under their BrickLink name and ID.
For that, they use a matching table to/from LDraw (for the geometry, for import
and for export) but also LDD (for import only).

Colors are BL colors.
For now, there’re still a few errors when importing from LDraw or LDD. The last
patch corrected some.

The integration with the catalog is that:
* you can know what colors a part is available in (and you’re warned if it isn’t
but you can still paint it as you wish),
* and you can know the price of parts and of your model (current for sale average
new or 6 months for sale average new),
* and their weight and the overall size of your model.

As for what parts are available, only looking at the LDraw file names, they are
LDraw Official + Unofficial + some import from LDD (those that are not in LDraw
yet and don’t use LDraw primitives, about a thousand parts that you can get from
digital-bricks.de).

It doesn’t seem that the LDraw community has been contacted (officially or not).

  Are the models accurate enough? Will the model software guarantee that bricks
that seem to fit actually do fit without damaging the parts or falling apart?

Collision detection is toggable.
For what I’ve experienced, collision data is a bit conservative on some parts.
There’re also errors and missing data.

You can place your parts wherever you want (“snapping” is also toggable when
you place a part).
But, even with collision detection on, there’ll always be errors (as there’re
in LDD).

There’s no physics. Your model may fall apart or be totally unbuildable.

  Does the software allow "illegal techniques"?

As you can place parts anywhere, I’d say they are.
Even if you (as a builder) look at what the collision detection say, there’ll
be errors.
Some could be corrected. Others will be difficult to correct.

The big ones (IMHO) are those using technic holes for SNOT: a technic hole is
higher than a side (anti)stud by 0.12mm.
Note that this illegal technique and others are still in recent official sets.

LDD has the technic hole at 0.2mm higher than a side stud, thus forbidding the
constructions (or you have to play on its tolerances and may end up having parts
“disappeared” the next time you load your model).
LDraw has them at the same place (6541 + 4274 = 87087). So I don’t foresee Stud.io
enforcing that illegality any time soon.

 
Part No: 6541  Name: Technic, Brick 1 x 1 with Hole
* 
6541 Technic, Brick 1 x 1 with Hole
Parts: Technic, Brick
 
Part No: 4274  Name: Technic, Pin 1/2 without Friction Ridges
* 
4274 Technic, Pin 1/2 without Friction Ridges
Parts: Technic, Pin
 
Part No: 87087  Name: Brick, Modified 1 x 1 with Stud on Side
* 
87087 Brick, Modified 1 x 1 with Stud on Side
Parts: Brick, Modified

  There are a lot of practical details that need to be considered, and I really
wonder if they have done that.

My opinion is they are going blind, eyes shut. (Using LDraw and not talking to
them? Seriously?)
 Author: WoutR View Messages Posted By WoutR
 Posted: Nov 30, 2016 16:47
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 30 times
 Topic: Suggestions
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In Suggestions, randyf writes:
  In Suggestions, WoutR writes:
  LEGO could not get it to work commercially, so let's just take their idea
and try again.

It integrates with BrickLink's database, so it may work out just fine. I
like LDD, so I am willing to give Stud.io a chance once it is out of beta as
I believe it will be much easier to buy what you need from it. However, that
all remains to be seen at this point, and I never ever saw something like this
coming and was hoping for much more critical developments (e.g. ***INSTANT CHECKOUT***)

Cheers,
Randy

I am worried about that integration with the catalog.

I wonder if they thought about the differences between the Bricklink catalog
and other available databases like LDD. We distinguish many mold versions, and
I have not yet seen 3D-models representing those. Also, the Bricklink catalog
groups many colors. That could cause problems for builders. Will the software
contain all parts in the catalog, or only a subset? Which subset and why? What
happens when new parts are added to the catalog, or when existing entries are
split?

Are the models accurate enough? Will the model software guarantee that bricks
that seem to fit actually do fit without damaging the parts or falling apart?
Does the software allow "illegal techniques"?

There are a lot of practical details that need to be considered, and I really
wonder if they have done that.
 Author: SylvainLS View Messages Posted By SylvainLS
 Posted: Nov 30, 2016 16:33
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 30 times
 Topic: Suggestions
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In Suggestions, WoutR writes:
  LEGO could not get it to work commercially, so let's just take their idea
and try again.

I think it was not profitable for LEGO because of the cost of picking parts.
BrickLink (’s sellers) already do that (somewhat) profitably.

It’s a good move, in line with the MOC shop.
 Author: randyf View Messages Posted By randyf
 Posted: Nov 30, 2016 16:30
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 29 times
 Topic: Suggestions
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In Suggestions, WoutR writes:
  LEGO could not get it to work commercially, so let's just take their idea
and try again.

It integrates with BrickLink's database, so it may work out just fine. I
like LDD, so I am willing to give Stud.io a chance once it is out of beta as
I believe it will be much easier to buy what you need from it. However, that
all remains to be seen at this point, and I never ever saw something like this
coming and was hoping for much more critical developments (e.g. ***INSTANT CHECKOUT***)

Cheers,
Randy
 Author: WoutR View Messages Posted By WoutR
 Posted: Nov 30, 2016 16:22
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 24 times
 Topic: Suggestions
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LEGO could not get it to work commercially, so let's just take their idea
and try again.

In Suggestions, tEoS writes:
  Yea, but we'll be getting BL Studio soon. Nothing like it has ever been
done before and it was certainly the most requested feature from buyers and sellers
alike.

  I agree that the setup is not ideal, and it holds out a lot of hope for being
ideal. Something in the interim could have been done, but they did not set it
up that way. I don't know what else to say than I feel your pain and I am
doing a lot of work to make it less painful. With all of the other things needing
to be fixed and developed on this site that are much more important (e.g. instant
checkout, seller inventory tools, settings that don't stick, the awful version
2.0 wanted list changes that are needed, etc.), I don't see them putting
resources into changing this small annoyance anytime soon.

Best regards,
Randy
 Author: tEoS View Messages Posted By tEoS
 Posted: Nov 30, 2016 16:18
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 21 times
 Topic: Suggestions
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Yea, but we'll be getting BL Studio soon. Nothing like it has ever been
done before and it was certainly the most requested feature from buyers and sellers
alike.

  I agree that the setup is not ideal, and it holds out a lot of hope for being
ideal. Something in the interim could have been done, but they did not set it
up that way. I don't know what else to say than I feel your pain and I am
doing a lot of work to make it less painful. With all of the other things needing
to be fixed and developed on this site that are much more important (e.g. instant
checkout, seller inventory tools, settings that don't stick, the awful version
2.0 wanted list changes that are needed, etc.), I don't see them putting
resources into changing this small annoyance anytime soon.

Best regards,
Randy
 Author: WoutR View Messages Posted By WoutR
 Posted: Nov 30, 2016 16:17
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 21 times
 Topic: Suggestions
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In Suggestions, randyf writes:
  In Suggestions, WoutR writes:
  In Suggestions, randyf writes:
  In Suggestions, WoutR writes:

  To me, it would make more sense to use the generic large image if the color specific
large image is unavailable. That is a design choice.

The high-quality images replace the low-quality images. There is no either/or,
just one image (i.e. no high-quality and low-quality images stored separately).
Therefore, there is only *one* image *per* part *per* color, whether it currently
be low-quality or high-quality. If the code sees a color image for a part for
a color, it grabs the color image unaware of the quality of it. How would it
know to grab the generic large image of the part if a color image *is* available
for that part in that color that you clicked on?

Simply use the generic large image if the color image is the 60x80 thumbnail
size.
It is a design choice.

Ah, yes. That could be done. I have forgotten much in my years since coding web
pages (12 years ago and counting).

  
  
  Every time I open a thumbnail image to see the same thumbnail image, I am annoyed
by what I consider to be another example of sloppy coding. What the designer
intended does not match my user experience.

It is annoying *right now* due to the quality of the images. And I think it is
*meant* to be annoying so users will help to move the site to high-quality part
images. I am doing my part to do this.

Cheers,
Randy

Thank you for doing your part.

You are quite welcome. I am more than happy to help things get better.

  Did BrickLink ask for help when this new feature was implemented? I might have
missed something, because asking is better than annoying.

They received feedback on what would happen if they immediately discarded all
of the old thumbnail images, but they pushed ahead with coding their "ideal"
situation. In other words, we are stuck with this in-between old and ideal outcome.
I will keep working towards the ideal by updating images as I don't believe
they are going to do anything about it with much more pressing issues on hand.

Cheers,
Randy

It baffles me that they would even consider discarding all the old images without
having the replacement in place. Sadly, it fits the pattern of what I call "sloppy
design" (I might have other descriptions, but I won't post them here).
 Author: altherb View Messages Posted By altherb
 Posted: Nov 30, 2016 16:14
 Subject: Inventory Change Request for Set 1609-1
 Viewed: 27 times
 Topic: Inventories Requests (Entry)
 Status:Open
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Please make changes to the following inventory:
 
Set No: 1609  Name: Ship polybag
* 
1609-1 (Inv) Ship polybag
31 Parts, 1987
Sets: Universal Building Set: Basic

* Change 1 Part Red {3020 Plate 2 x 4 to 3022 Plate 2 x 2}
 Author: randyf View Messages Posted By randyf
 Posted: Nov 30, 2016 16:09
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 24 times
 Topic: Suggestions
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In Suggestions, WoutR writes:
  In Suggestions, randyf writes:
  In Suggestions, WoutR writes:

  To me, it would make more sense to use the generic large image if the color specific
large image is unavailable. That is a design choice.

The high-quality images replace the low-quality images. There is no either/or,
just one image (i.e. no high-quality and low-quality images stored separately).
Therefore, there is only *one* image *per* part *per* color, whether it currently
be low-quality or high-quality. If the code sees a color image for a part for
a color, it grabs the color image unaware of the quality of it. How would it
know to grab the generic large image of the part if a color image *is* available
for that part in that color that you clicked on?

Simply use the generic large image if the color image is the 60x80 thumbnail
size.
It is a design choice.

Ah, yes. That could be done. I have forgotten much in my years since coding web
pages (12 years ago and counting).

  
  
  Every time I open a thumbnail image to see the same thumbnail image, I am annoyed
by what I consider to be another example of sloppy coding. What the designer
intended does not match my user experience.

It is annoying *right now* due to the quality of the images. And I think it is
*meant* to be annoying so users will help to move the site to high-quality part
images. I am doing my part to do this.

Cheers,
Randy

Thank you for doing your part.

You are quite welcome. I am more than happy to help things get better.

  Did BrickLink ask for help when this new feature was implemented? I might have
missed something, because asking is better than annoying.

They received feedback on what would happen if they immediately discarded all
of the old thumbnail images, but they pushed ahead with coding their "ideal"
situation. In other words, we are stuck with this in-between old and ideal outcome.
I will keep working towards the ideal by updating images as I don't believe
they are going to do anything about it with much more pressing issues on hand.

Cheers,
Randy
 Author: randyf View Messages Posted By randyf
 Posted: Nov 30, 2016 16:03
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 27 times
 Topic: Suggestions
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In Suggestions, matejo writes:
  I am not confused, and I am not making sarcastic remarks.

I recognize that the popup window being discussed is likely a new architecture,
however the data for this architecture does not exist, and not surprisingly it
will not exist for a long time.

Thank you for your efforts to create this data.

Presently clicking on a thumbnail, clearly with the intent of attaining larger,
more detailed information, and being directed to the very same thumbnail does
not seem pointless. It is pointless.

BrickLink administrators are placing their utopian vision of what the site should
be, over what the site can be now. And as a result, there are several less efficient
processes under 2.0 compared to 1.0.

In short, these negative process and customer impacts, which can be fixed, are
secondary, tertiary, or whatever to their vision, for long periods of time.

This is simply a fact, as evidenced every single day on the site, and in this
thread.

I agree that the setup is not ideal, and it holds out a lot of hope for being
ideal. Something in the interim could have been done, but they did not set it
up that way. I don't know what else to say than I feel your pain and I am
doing a lot of work to make it less painful. With all of the other things needing
to be fixed and developed on this site that are much more important (e.g. instant
checkout, seller inventory tools, settings that don't stick, the awful version
2.0 wanted list changes that are needed, etc.), I don't see them putting
resources into changing this small annoyance anytime soon.

Best regards,
Randy
 Author: alahaka View Messages Posted By alahaka
 Posted: Nov 30, 2016 15:51
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 32 times
 Topic: Suggestions
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I am not confused, and I am not making sarcastic remarks.

I recognize that the popup window being discussed is likely a new architecture,
however the data for this architecture does not exist, and not surprisingly it
will not exist for a long time.

Thank you for your efforts to create this data.

Presently clicking on a thumbnail, clearly with the intent of attaining larger,
more detailed information, and being directed to the very same thumbnail does
not seem pointless. It is pointless.

BrickLink administrators are placing their utopian vision of what the site should
be, over what the site can be now. And as a result, there are several less efficient
processes under 2.0 compared to 1.0.

In short, these negative process and customer impacts, which can be fixed, are
secondary, tertiary, or whatever to their vision, for long periods of time.

This is simply a fact, as evidenced every single day on the site, and in this
thread.
 Author: WoutR View Messages Posted By WoutR
 Posted: Nov 30, 2016 15:45
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 21 times
 Topic: Suggestions
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In Suggestions, randyf writes:
  In Suggestions, WoutR writes:

  To me, it would make more sense to use the generic large image if the color specific
large image is unavailable. That is a design choice.

The high-quality images replace the low-quality images. There is no either/or,
just one image (i.e. no high-quality and low-quality images stored separately).
Therefore, there is only *one* image *per* part *per* color, whether it currently
be low-quality or high-quality. If the code sees a color image for a part for
a color, it grabs the color image unaware of the quality of it. How would it
know to grab the generic large image of the part if a color image *is* available
for that part in that color that you clicked on?

Simply use the generic large image if the color image is the 60x80 thumbnail
size.
It is a design choice.

  
  Every time I open a thumbnail image to see the same thumbnail image, I am annoyed
by what I consider to be another example of sloppy coding. What the designer
intended does not match my user experience.

It is annoying *right now* due to the quality of the images. And I think it is
*meant* to be annoying so users will help to move the site to high-quality part
images. I am doing my part to do this.

Cheers,
Randy

Thank you for doing your part.

Did BrickLink ask for help when this new feature was implemented? I might have
missed something, because asking is better than annoying.
 Author: randyf View Messages Posted By randyf
 Posted: Nov 30, 2016 15:01
 Subject: Re: Tap on thumbnail shows thumbnail - Pointless!
 Viewed: 26 times
 Topic: Suggestions
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In Suggestions, therobo writes:
  In Suggestions, randyf writes:
  In Suggestions, WoutR writes:

  To me, it would make more sense to use the generic large image if the color specific
large image is unavailable. That is a design choice.

The high-quality images replace the low-quality images. There is no either/or,
just one image (i.e. no high-quality and low-quality images stored separately).
Therefore, there is only *one* image *per* part *per* color, whether it currently
be low-quality or high-quality. If the code sees a color image for a part for
a color, it grabs the color image unaware of the quality of it. How would it
know to grab the generic large image of the part if a color image *is* available
for that part in that color that you clicked on?

  Every time I open a thumbnail image to see the same thumbnail image, I am annoyed
by what I consider to be another example of sloppy coding. What the designer
intended does not match my user experience.

It is annoying *right now* due to the quality of the images. And I think it is
*meant* to be annoying so users will help to move the site to high-quality part
images. I am doing my part to do this.

Cheers,
Randy

As a sidenote, these new images are better but still not really "High-Quality".
Even if you improve the quality (color, contrast) of the images grabbed from
the Lego Server, their size still remains 192x192, regardless if you fill them
into a 320x240 blank space (you) or if you just upload them in 192x192 size (Jen).

Yes, not "high-quality" in the "high-resolution" sense, but much better than
80x60px poorly rendered thumbnails.

Cheers,
Randy

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