| Hi! I'm Ant Orman. I'm a game designer working for Uppercut Games in Canberra, Australia. I've worked on some big titles like Bioshock and Borderlands, as well as several smaller titles. I've used the Unreal engine almost exclusively.
Getting back into Lego as an adult was really a return to my childhood, but has become so much more. I love to digitally design MOCs and have some on rebrickable at https://rebrickable.com/users/AntOrman/ - there's a lot of crossover between MOC design and level design! |