Discussion Forum: Thread 289825

 Author: calsbricks View Messages Posted By calsbricks
 Posted: May 16, 2021 13:20
 Subject: These don't normally get too far but ....
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 Topic: Suggestions
 Status:Open
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calsbricks (8512)

Location:  United Kingdom, England
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Store: CalsBricks
Could the programmers take a half hour and add the following information to the
my inventory detail pages as appropriate. It would be a step that would help
in reconciling inventory quantities (It won't do it all but it will help)

The information has to be held somewhere in the system and it only, for the moment,
needs to populate when someone adds to a lot. It can help sellers to back track
to when they last added this item.

It is not a complex programming effort.
 
 Author: MrPetovan View Messages Posted By MrPetovan
 Posted: May 16, 2021 13:37
 Subject: Re: These don't normally get too far but ....
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 Topic: Suggestions
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MrPetovan (938)

Location:  USA, New York
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Store: MrPetovan's Clearance Sale
Presuming something isn't a complex programming effort in the context of
the BrickLink website is certainly bold. This is a complex website initially
created in 2000 that was revamped sometimes in the last 10 years but I believe
the internals are still pretty much the same as it would take an enormous (=costly)
effort to rewrite it to more modern coding standards.

On a completely unrelated note, is BrickLink looking for professional PHP developers?

In Suggestions, calsbricks writes:
  Could the programmers take a half hour and add the following information to the
my inventory detail pages as appropriate. It would be a step that would help
in reconciling inventory quantities (It won't do it all but it will help)

The information has to be held somewhere in the system and it only, for the moment,
needs to populate when someone adds to a lot. It can help sellers to back track
to when they last added this item.

It is not a complex programming effort.
 Author: MrPetovan View Messages Posted By MrPetovan
 Posted: May 16, 2021 13:42
 Subject: Re: These don't normally get too far but ....
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 Topic: Suggestions
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MrPetovan (938)

Location:  USA, New York
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To give more context to my answer, I'm this close to pull something like
this:

https://twitter.com/dreams_of_sloth/status/1377051721655066629

robin @dreams_of_sloth on March 30th 2021 8:14 PM

  the first thing our new hire did was fix a bug that's been bugging him forever as a user prior to joining.

he then breathed a sigh of relief and submitted his two weeks' notice. wtf??





In Suggestions, MrPetovan writes:
  On a completely unrelated note, is BrickLink looking for professional PHP developers?
 Author: Andrsv View Messages Posted By Andrsv
 Posted: May 17, 2021 14:46
 Subject: Re: These don't normally get too far but ....
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 Topic: Suggestions
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Andrsv (2868)

Location:  Norway, Rogaland
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In Suggestions, MrPetovan writes:
  To give more context to my answer, I'm this close to pull something like
this:

https://twitter.com/dreams_of_sloth/status/1377051721655066629

robin @dreams_of_sloth on March 30th 2021 8:14 PM

  the first thing our new hire did was fix a bug that's been bugging him forever as a user prior to joining.

he then breathed a sigh of relief and submitted his two weeks' notice. wtf??

Haha
 Author: peregrinator View Messages Posted By peregrinator
 Posted: May 16, 2021 14:10
 Subject: Re: These don't normally get too far but ....
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 Topic: Suggestions
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peregrinator (774)

Location:  USA, New Jersey
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In Suggestions, MrPetovan writes:
  On a completely unrelated note, is BrickLink looking for professional PHP developers?

I think BrickLink is built on .Net
 Author: MrPetovan View Messages Posted By MrPetovan
 Posted: May 16, 2021 14:54
 Subject: Re: These don't normally get too far but ....
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 Topic: Suggestions
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MrPetovan (938)

Location:  USA, New York
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Ha, you’re right, never mind, it’s archeology at this point.

In Suggestions, peregrinator writes:
  In Suggestions, MrPetovan writes:
  On a completely unrelated note, is BrickLink looking for professional PHP developers?

I think BrickLink is built on .Net
 Author: Bricks_NW_UK View Messages Posted By Bricks_NW_UK
 Posted: May 16, 2021 15:45
 Subject: Re: These don't normally get too far but ....
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 Topic: Suggestions
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Bricks_NW_UK (1366)

Location:  United Kingdom, England
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Store Closed Store: Bricks NW UK
In Suggestions, calsbricks writes:
  Could the programmers take a half hour and add the following information to the
my inventory detail pages as appropriate. It would be a step that would help
in reconciling inventory quantities (It won't do it all but it will help)

The information has to be held somewhere in the system and it only, for the moment,
needs to populate when someone adds to a lot. It can help sellers to back track
to when they last added this item.

It is not a complex programming effort...


The other selling site already shows this. This should be very basis sellers
tools - but I guess we will still be banging on this door in 5/10 years!
 Author: MrPetovan View Messages Posted By MrPetovan
 Posted: May 16, 2021 15:49
 Subject: Re: These don't normally get too far but ....
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 Topic: Suggestions
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MrPetovan (938)

Location:  USA, New York
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And yet you still are here, which means that you can do away with entering that
door entirely, which begs the question why you still are banging on it, maybe
you just like banging on doors?

In Suggestions, Bricks_NW_UK writes:
  In Suggestions, calsbricks writes:
  Could the programmers take a half hour and add the following information to the
my inventory detail pages as appropriate. It would be a step that would help
in reconciling inventory quantities (It won't do it all but it will help)

The information has to be held somewhere in the system and it only, for the moment,
needs to populate when someone adds to a lot. It can help sellers to back track
to when they last added this item.

It is not a complex programming effort...


The other selling site already shows this. This should be very basis sellers
tools - but I guess we will still be banging on this door in 5/10 years!
 Author: wildchicken13 View Messages Posted By wildchicken13
 Posted: May 16, 2021 15:55
 Subject: Re: These don't normally get too far but ....
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 Topic: Suggestions
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wildchicken13 (876)

Location:  USA, Illinois
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In Suggestions, MrPetovan writes:
  And yet you still are here, which means that you can do away with entering that
door entirely, which begs the question why you still are banging on it, maybe
you just like banging on doors?

It's the idyllic ambience: http://v4ei.com/comics/index.php?id=ambiance

  In Suggestions, Bricks_NW_UK writes:
  In Suggestions, calsbricks writes:
  Could the programmers take a half hour and add the following information to the
my inventory detail pages as appropriate. It would be a step that would help
in reconciling inventory quantities (It won't do it all but it will help)

The information has to be held somewhere in the system and it only, for the moment,
needs to populate when someone adds to a lot. It can help sellers to back track
to when they last added this item.

It is not a complex programming effort...


The other selling site already shows this. This should be very basis sellers
tools - but I guess we will still be banging on this door in 5/10 years!
 Author: MrPetovan View Messages Posted By MrPetovan
 Posted: May 16, 2021 15:58
 Subject: Re: These don't normally get too far but ....
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 Topic: Suggestions
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MrPetovan (938)

Location:  USA, New York
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Thank you for the laugh and the link, I’ve been meaning to bookmark this website
but I keep postponing until I forget!


In Suggestions, wildchicken13 writes:
  In Suggestions, MrPetovan writes:
  And yet you still are here, which means that you can do away with entering that
door entirely, which begs the question why you still are banging on it, maybe
you just like banging on doors?

It's the idyllic ambience: http://v4ei.com/comics/index.php?id=ambiance
 Author: Bricks_NW_UK View Messages Posted By Bricks_NW_UK
 Posted: May 16, 2021 16:01
 Subject: Re: These don't normally get too far but ....
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 Topic: Suggestions
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Bricks_NW_UK (1366)

Location:  United Kingdom, England
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Store Closed Store: Bricks NW UK
In Suggestions, MrPetovan writes:
  And yet you still are here, which means that you can do away with entering that
door entirely, which begs the question why you still are banging on it, maybe
you just like banging on doors?

In Suggestions, Bricks_NW_UK writes:
  In Suggestions, calsbricks writes:
  Could the programmers take a half hour and add the following information to the
my inventory detail pages as appropriate. It would be a step that would help
in reconciling inventory quantities (It won't do it all but it will help)

The information has to be held somewhere in the system and it only, for the moment,
needs to populate when someone adds to a lot. It can help sellers to back track
to when they last added this item.

It is not a complex programming effort...


The other selling site already shows this. This should be very basis sellers
tools - but I guess we will still be banging on this door in 5/10 years!

i am just making a point abut something that should be included.

When I need the info I just look on BO though...
 Author: tons_of_bricks View Messages Posted By tons_of_bricks
 Posted: May 16, 2021 16:34
 Subject: Re: These don't normally get too far but ....
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 Topic: Suggestions
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tons_of_bricks (12758)

Location:  USA, Missouri
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Store: Tons of Bricks (GDM)
In Suggestions, MrPetovan writes:
  And yet you still are here, which means that you can do away with entering that
door entirely, which begs the question why you still are banging on it, maybe
you just like banging on doors?


Yeah, we can live without the feature, but it would also be extremely helpful
to have. Hence why we just gotta keep knocking on the door. Who knows, maybe
it'll open sometime.
 Author: MrPetovan View Messages Posted By MrPetovan
 Posted: May 16, 2021 23:09
 Subject: Re: These don't normally get too far but ....
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 Topic: Suggestions
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MrPetovan (938)

Location:  USA, New York
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I personally am fine with knocking, I have a couple suggestions of mine in the
queue after all, but banging seems counter-productive.

In Suggestions, firestar246 writes:
  In Suggestions, MrPetovan writes:
  And yet you still are here, which means that you can do away with entering that
door entirely, which begs the question why you still are banging on it, maybe
you just like banging on doors?


Yeah, we can live without the feature, but it would also be extremely helpful
to have. Hence why we just gotta keep knocking on the door. Who knows, maybe
it'll open sometime.
 Author: tons_of_bricks View Messages Posted By tons_of_bricks
 Posted: May 17, 2021 08:09
 Subject: Re: These don't normally get too far but ....
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tons_of_bricks (12758)

Location:  USA, Missouri
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Store: Tons of Bricks (GDM)
In Suggestions, MrPetovan writes:
  I personally am fine with knocking, I have a couple suggestions of mine in the
queue after all, but banging seems counter-productive.


Sometimes you gotta get their attention. If they're on the other side of
the house, the knocking is counter-productive, not the banging. And by the amount
of attention (or lack of it) that suggestions get here, I say they're really
far away.
 Author: MrPetovan View Messages Posted By MrPetovan
 Posted: May 17, 2021 17:02
 Subject: Re: These don't normally get too far but ....
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MrPetovan (938)

Location:  USA, New York
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Has banging rather than knocking proved to be any effective with the BrickLink
team? With any developer team?

In Suggestions, firestar246 writes:
  In Suggestions, MrPetovan writes:
  I personally am fine with knocking, I have a couple suggestions of mine in the
queue after all, but banging seems counter-productive.


Sometimes you gotta get their attention. If they're on the other side of
the house, the knocking is counter-productive, not the banging. And by the amount
of attention (or lack of it) that suggestions get here, I say they're really
far away.
 Author: BigBBricks View Messages Posted By BigBBricks
 Posted: May 17, 2021 21:06
 Subject: Re: These don't normally get too far but ....
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BigBBricks (16130)

Location:  USA, Pennsylvania
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In Suggestions, MrPetovan writes:
  Has banging rather than knocking proved to be any effective with the BrickLink
team? With any developer team?

In Suggestions, firestar246 writes:
  In Suggestions, MrPetovan writes:
  I personally am fine with knocking, I have a couple suggestions of mine in the
queue after all, but banging seems counter-productive.


Sometimes you gotta get their attention. If they're on the other side of
the house, the knocking is counter-productive, not the banging. And by the amount
of attention (or lack of it) that suggestions get here, I say they're really
far away.

At times, yes. All the banging is what got us a committee to help advise TLG/BrickLink
concerning their future development here and how they keep developing what no
one but the developer wants.
 Author: MrPetovan View Messages Posted By MrPetovan
 Posted: May 17, 2021 21:11
 Subject: Re: These don't normally get too far but ....
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MrPetovan (938)

Location:  USA, New York
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Are you referring to the recent announcement about the committee trial where
members were handpicked by BrickLink and that hasn't produced anything yet
or are you talking about a different initiative?

In Suggestions, BigBBricks writes:
  At times, yes. All the banging is what got us a committee to help advise TLG/BrickLink
concerning their future development here and how they keep developing what no
one but the developer wants.
 Author: BigBBricks View Messages Posted By BigBBricks
 Posted: May 17, 2021 21:39
 Subject: Re: These don't normally get too far but ....
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BigBBricks (16130)

Location:  USA, Pennsylvania
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In Suggestions, MrPetovan writes:
  Are you referring to the recent announcement about the committee trial where
members were handpicked by BrickLink and that hasn't produced anything yet
or are you talking about a different initiative?

In Suggestions, BigBBricks writes:
  At times, yes. All the banging is what got us a committee to help advise TLG/BrickLink
concerning their future development here and how they keep developing what no
one but the developer wants.

Yep, talking about that same committee that you obviously know nothing about
yet are commenting on as if you did. Are you apart of it? Nope, didn't think
so, which means you actual don't know if anything has been produced yet or
not. You don't actually even know who is on the committee or how they were
selected since all involved are under an NDA. You may have heard something from
someone about something but no actual knowledge since you were not present because
you are not on the committee.

So I ask nicely, please stop bashing changes that are actually a positive move
forward for BrickLink. If you feel the need to argue, go find a political landscape
that suits you and have at it with someone. This is BrickLink, we love LEGO,
not conflict.

Play well.
 Author: MrPetovan View Messages Posted By MrPetovan
 Posted: May 17, 2021 22:43
 Subject: Re: These don't normally get too far but ....
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MrPetovan (938)

Location:  USA, New York
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Not to make a fine point about it but how would I know if it’s a good thing for
BrickLink or its users since by design I can’t possibly know anything about it?

Am I supposed to blindly trust you it’s good just because you said so? Even if
you were on the committee which you can’t reveal, you wouldn’t be able to provide
details so to me it is exactly the same as if you weren’t on the committee, just
like me.

Please note I am not saying the committee is a bad thing since, like you said,
I can’t know anything about it but what BrickLink said about it. It just isn’t
a very convincing arguments that things are moving forward since it is secretive
by design.

I mean no ill to you nor BrickLink, I just won’t accept at face value claims
things are moving in a specific direction only backed by the mention of a program
in its infancy and shrouded in legal (!) secret.
 Author: BigBBricks View Messages Posted By BigBBricks
 Posted: May 17, 2021 23:09
 Subject: Re: These don't normally get too far but ....
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BigBBricks (16130)

Location:  USA, Pennsylvania
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In Suggestions, MrPetovan writes:
  Not to make a fine point about it but how would I know if it’s a good thing for
BrickLink or its users since by design I can’t possibly know anything about it?

Am I supposed to blindly trust you it’s good just because you said so? Even if
you were on the committee which you can’t reveal, you wouldn’t be able to provide
details so to me it is exactly the same as if you weren’t on the committee, just
like me.

Please note I am not saying the committee is a bad thing since, like you said,
I can’t know anything about it but what BrickLink said about it. It just isn’t
a very convincing arguments that things are moving forward since it is secretive
by design.

I mean no ill to you nor BrickLink, I just won’t accept at face value claims
things are moving in a specific direction only backed by the mention of a program
in its infancy and shrouded in legal (!) secret.

The original post was a suggestion to add functionality to the site. You bashed
the suggestion, then went on to bash the committee. No one is asking you to accept
something on face value, just wait until you have actual knowledge of something
prior to "constructively" commenting/criticizing. It's hard enough to get
the ball moving forward around here.
 Author: MrPetovan View Messages Posted By MrPetovan
 Posted: May 18, 2021 08:05
 Subject: Re: These don't normally get too far but ....
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MrPetovan (938)

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The suggestion itself was fine, the tone used to write it on the other hand wasn't.
By solidarity I felt the need to defend the BrickLink dev team that doesn't
need that kind of condescending attitude.

And you mentioned the committee first, notice how I didn't reply on the committee
announcement thread itself, because I don't know enough about it, just that
it isn't a proof of anything moving in any discernable direction yet.

In Suggestions, BigBBricks writes:
  The original post was a suggestion to add functionality to the site. You bashed
the suggestion, then went on to bash the committee. No one is asking you to accept
something on face value, just wait until you have actual knowledge of something
prior to "constructively" commenting/criticizing. It's hard enough to get
the ball moving forward around here.
 Author: BigBBricks View Messages Posted By BigBBricks
 Posted: May 18, 2021 16:19
 Subject: Re: These don't normally get too far but ....
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BigBBricks (16130)

Location:  USA, Pennsylvania
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In Suggestions, MrPetovan writes:
  By solidarity I felt the need to defend the BrickLink dev team that doesn't
need that kind of condescending attitude.

Really? Really? You felt the need to defend BrickLink? The need?

Instead of politely correcting the OP to let them know their estimates on how
long it would possibly take to code (another thing that you are completely unfamiliar
with) were way off, you dug in and from the look of the timestamps, lead the
way.

I've read a bunch of your posts and it looks more like you have the need
to comment negatively on almost everything. Please take the toxicity to a political
forum.
 Author: macebobo View Messages Posted By macebobo
 Posted: May 16, 2021 22:16
 Subject: Re: These don't normally get too far but ....
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macebobo (2433)

Location:  USA, Oregon
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Store: MacsBricks
As a programmer,I just love it when a non programmer tells me how long something
will take.

Start of rant

Does your estimate include any regression testing?

Does your estimation include any functional testing?

Does your estimation include any time for documentation?

Does your estimate include time for doing a proper design document?

Just make the request and please don't presume to know how long it will take.
And if you could do all of that in a half an hour, you could make a small fortune
writing code.

End of rant.

In Suggestions, calsbricks writes:
  Could the programmers take a half hour and add the following information to the
my inventory detail pages as appropriate. It would be a step that would help
in reconciling inventory quantities (It won't do it all but it will help)

The information has to be held somewhere in the system and it only, for the moment,
needs to populate when someone adds to a lot. It can help sellers to back track
to when they last added this item.

It is not a complex programming effort.
 Author: Heartbricker View Messages Posted By Heartbricker
 Posted: May 16, 2021 22:54
 Subject: Re: These don't normally get too far but ....
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Heartbricker (18154)

Location:  USA, New Jersey
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In Suggestions, macebobo writes:
  As a programmer,I just love it when a non programmer tells me how long something
will take.

Start of rant

Does your estimate include any regression testing?

Does your estimation include any functional testing?

Does your estimation include any time for documentation?

Does your estimate include time for doing a proper design document?

Just make the request and please don't presume to know how long it will take.
And if you could do all of that in a half an hour, you could make a small fortune
writing code.

End of rant.

What you call a rant; I call a reasonable argument.
I would also add that belittling a programmer (or anyone’s) hard work by saying
it’s easy is very condescending and probably the worst way to motivate or inspire
someone to help make such improvements.
I suspect that lost some valuable volunteers and catalog admin for the exact
same thankless condescending attitude.
Not a single ‘please’ or ‘thank you’ in the OP... my mother raised me better
than that.

  
In Suggestions, calsbricks writes:
  Could the programmers take a half hour and add the following information to the
my inventory detail pages as appropriate. It would be a step that would help
in reconciling inventory quantities (It won't do it all but it will help)

The information has to be held somewhere in the system and it only, for the moment,
needs to populate when someone adds to a lot. It can help sellers to back track
to when they last added this item.

It is not a complex programming effort.
 Author: brickablocks View Messages Posted By brickablocks
 Posted: May 17, 2021 08:51
 Subject: Re: These don't normally get too far but ....
 Viewed: 52 times
 Topic: Suggestions
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brickablocks (1333)

Location:  USA, Virginia
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Aug 23, 2013 Member Does Not Allow Contact Seller
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Haven't you guys heard that this guy has already re-designed this entire
website using commercial off the shelf inventory management products and it would
only take 400 hours.

As someone with 2 years of experience as a project manager for peoplesoft or
salesforce or some other nonsense implementations that I definitely believe is
applicable to all development projects, I am sure he can do it. After all, after
you have mastered the hammer, every project is obviously a nail.

I am also a huge fan of his game changing idea that adding more programmers will
certainly reduce the time to market, because the widely acclaimed classic known
as the "Mythical Man Month" is foolish hoo hah (https://en.wikipedia.org/wiki/The_Mythical_Man-Month)!
 Author: leggodtshop View Messages Posted By leggodtshop
 Posted: May 17, 2021 09:01
 Subject: Re: These don't normally get too far but ....
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 Topic: Suggestions
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leggodtshop (3862)

Location:  Netherlands, Overijssel
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Aug 11, 2006 Contact Member Seller
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Store: Leggodt.nl
In Suggestions, brickablocks writes:
  Haven't you guys heard that this guy has already re-designed this entire
website using commercial off the shelf inventory management products and it would
only take 400 hours.

As someone with 2 years of experience as a project manager for peoplesoft or
salesforce or some other nonsense implementations that I definitely believe is
applicable to all development projects, I am sure he can do it. After all, after
you have mastered the hammer, every project is obviously a nail.

I am also a huge fan of his game changing idea that adding more programmers will
certainly reduce the time to market, because the widely acclaimed classic known
as the "Mythical Man Month" is foolish hoo hah (https://en.wikipedia.org/wiki/The_Mythical_Man-Month)!

Thx for the reminder, the MMM.. long time ago

In addition, "presuming the information has to be held somewhere"... why should
that be true? Unless BrickLink keeps a log of all inventory changes somewhere?