Discussion Forum: Thread 278815 |
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| | Author: | SpellSlinger | Posted: | Nov 22, 2020 03:03 | Subject: | Stud.io render time optimization | Viewed: | 52 times | Topic: | Suggestions | Status: | Open | Vote: | [Yes|No] | |
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| To whom it may concern.
I just spend two days rendering a building sequence and it caught my attention,
that even after the building sequence itself was done, and I just needed some
more seconds showing the completed model, the EyeSightRenderer still calculated
frame after frame. I had rotation switched off, so it was basically just 48 frames
of the same picture over and over again. I think this can easily be fixed by
just copying the first frame with the complete model n times.
Cheers
Philipp
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| | | | Author: | wildchicken13 | Posted: | Nov 22, 2020 03:05 | Subject: | Re: Stud.io render time optimization | Viewed: | 32 times | Topic: | Suggestions | |
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| In Suggestions, SpellSlinger writes:
| To whom it may concern.
I just spend two days rendering a building sequence and it caught my attention,
that even after the building sequence itself was done, and I just needed some
more seconds showing the completed model, the EyeSightRenderer still calculated
frame after frame. I had rotation switched off, so it was basically just 48 frames
of the same picture over and over again. I think this can easily be fixed by
just copying the first frame with the complete model n times.
Cheers
Philipp
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You might have better luck on the designated Studio forum: https://forum.bricklink.com/
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